Player Matchup

Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
Maria A1155
Zeus
Gold V
Level 82
God Stats
17W - 10L
1,927 SR
Queue Stats
42W - 37L
1,629 MMR
Solo
Hercules
Hercules
Platinum V
Thisisvoitus
Hercules
Platinum V
Level 117
God Stats
12W - 6L
1,688 SR
Queue Stats
123W - 117L
1,643 MMR
Solo
Ne Zha
Ne Zha
Gold II
TiNspire
Ne Zha
Gold II
Level 159
God Stats
17W - 16L
1,808 SR
Queue Stats
121W - 114L
1,628 MMR
Solo
Freya
Freya
Gold II
vikhang
Freya
Gold II
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
430W - 426L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,685 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,669 SR
1,625 MMR
Kali
Kali
Gold II
Lovonov
Kali
Gold II
Level 158
God Stats
53W - 29L
1,680 SR
Queue Stats
486W - 486L
1,643 MMR
Solo
Anhur
Anhur
Gold IV
MattGuy
Anhur
Gold IV
Level 177
God Stats
2W - 0L
1,852 SR
Queue Stats
41W - 24L
1,621 MMR
Solo
Xing Tian
Xing Tian
Gold I
Melichrous
Xing Tian
Gold I
Level 117
God Stats
2W - 1L
1,736 SR
Queue Stats
63W - 55L
1,627 MMR
Solo
Agni
Agni
Gold I
Xaby GB
Agni
Gold I
Level 153
God Stats
6W - 4L
1,580 SR
Queue Stats
241W - 242L
1,637 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
slattinoheat
Ratatoskr
Gold V
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 92L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 0
6,256
417
3,346
10,675
6,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 0 / 1
7,819
521
5,182
8,215
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Thisisvoitus
Hercules
14
0 / 1 / 0
8,042
536
8,487
21,170
12,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
TiNspire
Ne Zha
15
1 / 2 / 0
7,662
511
3,951
12,164
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
vikhang
Freya
15
1 / 2 / 0
8,372
558
5,298
8,630
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
SkadiBellonaAthenaAo Kuang

VS

Bans
ThanatosThorAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Lovonov
Kali
14
3 / 0 / 4
7,762
517
6,320
13,127
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
MattGuy
Anhur
13
1 / 0 / 2
7,542
503
5,981
5,924
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Melichrous
Xing Tian
14
0 / 0 / 2
8,045
536
14,870
15,796
18,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Xaby GB
Agni
15
3 / 1 / 0
8,468
565
8,085
8,453
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
slattinoheat
Ratatoskr
11
1 / 1 / 5
7,023
468
3,369
10,394
7,122
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Kali
Lovonov
Kali
3
0
4
5
L
0
0
1
0.5
W
Anhur
MattGuy
Anhur
1
0
2
2
W
Xing Tian
Melichrous
Xing Tian
0
0
2
1
L
Hercules
Thisisvoitus
Hercules
0
1
0
0
L
Ne Zha
TiNspire
Ne Zha
1
2
0
0.5
W
Agni
Xaby GB
Agni
3
1
0
3
W
Ratatoskr
slattinoheat
Ratatoskr
1
1
5
3.5
L
Freya
vikhang
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
38,625
60,854
Taken
53,694
30,755
Mitigated
35,873
18,744
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,346
907
1,529
2,065
10,675
6,587
0
2,855
7,580
16,845
0
W
Kali
Lovonov
Kali
6,320
2,304
0
7,400
13,127
5,399
0
3,560
9,207
0
59,767
L
5,182
543
0
1,386
8,215
2,929
43
4,039
3,816
59,057
2,001
W
Anhur
MattGuy
Anhur
5,981
2,930
0
2,593
5,924
2,343
0
2,803
2,671
0
66,691
W
Xing Tian
Melichrous
Xing Tian
14,870
1,368
0
3,727
15,796
18,110
0
787
15,009
64,470
1,812
L
Hercules
Thisisvoitus
Hercules
8,487
2,997
0
9,104
21,170
12,514
0
12,460
7,346
0
71,244
L
Ne Zha
TiNspire
Ne Zha
3,951
555
0
2,118
12,164
5,820
0
1,362
10,634
0
78,680
W
Agni
Xaby GB
Agni
8,085
509
0
1,686
8,453
2,899
0
2,793
5,451
70,794
1,453
W
Ratatoskr
slattinoheat
Ratatoskr
3,369
1,033
0
1,860
10,394
7,122
0
2,136
7,982
0
33,746
L
Freya
vikhang
Freya
5,298
982
0
2,542
8,630
2,905
621
0
8,630
61,299
3,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
38,840
528
Minions Killed
520
0
Camps Cleared
0
1,457,528
Distance Traveled
1,529,647
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,256
417
3
0
0
248,734
0
W
Kali
7,762
517
102
7
0
372,788
1
L
Zeus
7,819
521
132
9
0
315,839
0
W
Anhur
7,542
503
114
8
0
219,738
2
W
Xing Tian
8,045
536
110
7
0
288,156
2
L
Hercules
8,042
536
139
9
0
285,724
7
L
Ne Zha
7,662
511
114
8
0
318,165
4
W
Agni
8,468
565
147
10
0
308,298
0
W
Ratatoskr
7,023
468
47
3
0
340,667
0
L
Freya
8,372
558
140
9
0
289,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role