Player Matchup

Fenrir
Fenrir
DamianWolfgray
Fenrir
Level 88
God Stats
26W - 36L
1,426 SR
Queue Stats
86W - 97L
1,376 Elo+
Solo
Maui
Maui
MIFEST8
Maui
Level 102
God Stats
2W - 1L
1,436 SR
Queue Stats
123W - 116L
1,383 Elo+
Solo
Osiris
Osiris
Sidorr44
Osiris
Level 40
God Stats
2W - 4L
1,092 SR
Queue Stats
92W - 111L
1,333 Elo+
Solo
Janus
Janus
StaY HigH x93
Janus
Level 97
God Stats
3W - 1L
1,248 SR
Queue Stats
50W - 55L
1,392 Elo+
Party 1
Izanami
Izanami
Webbers62
Izanami
Level 102
God Stats
18W - 17L
1,458 SR
Queue Stats
62W - 61L
1,426 Elo+
Party 1
Team Averages
Level 86
1,332 SR
1,382 Elo+

VS

Team Averages
Level 63
1,507 SR
1,466 Elo+
Bellona
Bellona
ODUHOKU
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
RataToskka
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,343 Elo+
Solo
Awilix
Awilix
TopOfTheMornin6
Awilix
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,177 Elo+
Solo
Heimdallr
Heimdallr
lHerol
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 2
Ra
Ra
masi_5
Ra
Level 107
God Stats
10W - 11L
1,535 SR
Queue Stats
276W - 270L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,032
548
4,422
7,882
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
MIFEST8
Maui
9
0 / 0 / 4
5,831
530
2,550
6,721
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Sidorr44
Osiris
9
2 / 3 / 4
5,971
543
6,342
9,653
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 2
6,831
621
6,596
2,577
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Webbers62
Izanami
12
1 / 0 / 3
6,343
577
1,705
4,586
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ODUHOKU
Bellona
7
1 / 2 / 1
4,772
434
3,093
8,785
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
RataToskka
Danzaburou
7
0 / 0 / 0
4,622
420
1,140
3,308
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 1
5,583
508
1,483
7,103
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
lHerol
Heimdallr
7
2 / 7 / 1
5,087
462
4,689
8,182
2,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
8
0 / 3 / 1
4,897
445
4,245
5,909
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Maui
MIFEST8
Maui
0
0
4
2
L
Bellona
ODUHOKU
Bellona
1
2
1
0.75
L
Danzaburou
RataToskka
Danzaburou
0
0
0
0
W
Osiris
Sidorr44
Osiris
2
3
4
1.33
W
5
0
2
6
L
1
0
1
1.5
W
Izanami
Webbers62
Izanami
1
0
3
2.5
L
Heimdallr
lHerol
Heimdallr
2
7
1
0.36
L
Ra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
14,650
31,419
Taken
33,287
16,924
Mitigated
12,882
9,434
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,422
893
0
1,496
7,882
3,546
110
460
7,422
0
35,307
W
Maui
MIFEST8
Maui
2,550
251
0
1,438
6,721
4,493
254
2,101
4,437
12,435
0
L
Bellona
ODUHOKU
Bellona
3,093
1,174
0
1,948
8,785
4,347
65
2,055
6,634
0
16,164
L
Danzaburou
RataToskka
Danzaburou
1,140
111
0
527
3,308
1,013
72
1,374
1,838
0
16,180
W
Osiris
Sidorr44
Osiris
6,342
3,182
0
3,548
9,653
6,138
87
129
9,524
0
27,996
W
6,596
252
0
609
2,577
947
676
905
1,672
46,559
1,460
L
1,483
638
0
1,077
7,103
3,031
0
1,469
5,602
0
44,240
W
Izanami
Webbers62
Izanami
1,705
785
0
2,343
4,586
1,800
1,391
253
4,333
0
55,543
L
Heimdallr
lHerol
Heimdallr
4,689
2,311
0
663
8,182
2,611
224
1,420
6,672
0
13,815
L
Ra
4,245
96
168
1,315
5,909
1,880
0
2,258
3,395
29,464
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
24,961
267
Minions Killed
190
0
Camps Cleared
0
1,107,257
Distance Traveled
1,064,881
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,032
548
43
4
0
252,587
0
W
Maui
5,831
530
17
2
0
215,073
0
L
Bellona
4,772
434
22
2
0
214,209
2
L
Danzaburou
4,622
420
27
2
0
191,490
0
W
Osiris
5,971
543
33
3
0
228,246
0
W
Janus
6,831
621
85
8
0
227,590
0
L
Awilix
5,583
508
79
7
0
258,387
0
W
Izanami
6,343
577
89
8
0
183,761
0
L
Heimdallr
5,087
462
13
1
0
197,428
0
L
Ra
4,897
445
49
4
0
203,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role