Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JayMGA
Neith
Level 129
God Stats
2W - 0L
1,904 SR
Queue Stats
166W - 81L
1,645 Elo+
Party 4
Persephone
Persephone
Natiold
Persephone
Level 159
God Stats
2W - 3L
1,315 SR
Queue Stats
73W - 53L
1,438 Elo+
Party 3
Jing Wei
Jing Wei
TheInker
Jing Wei
Level 109
God Stats
2W - 1L
1,305 SR
Queue Stats
49W - 20L
1,663 Elo+
Party 4
Eset
Eset
ThePiisalie
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,454 Elo+
Party 3
Team Averages
Level 140
1,505 SR
1,540 Elo+

VS

Team Averages
Level 110
1,453 SR
1,451 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Master082
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
SSaiyanPrince
Sobek
Level 175
God Stats
0W - 5L
1,130 SR
Queue Stats
130W - 178L
1,479 Elo+
Party 1
He Bo
He Bo
Serekaan0
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 2
Achilles
Achilles
chopperelle
Achilles
Level 128
God Stats
4W - 5L
1,636 SR
Queue Stats
474W - 488L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 4 / 15
8,876
807
9,231
9,630
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
JayMGA
Neith
17
10 / 2 / 21
10,239
931
19,946
11,608
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Natiold
Persephone
18
9 / 0 / 22
10,766
979
17,526
4,642
2,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jing Wei
TheInker
Jing Wei
16
3 / 1 / 21
9,395
854
9,220
7,118
3,706
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
8 / 3 / 15
9,936
903
15,350
8,038
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 5 / 4
8,042
731
5,053
12,586
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Master082
Ao Kuang
12
1 / 10 / 4
7,069
643
2,640
17,957
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 6 / 6
8,201
746
5,780
16,067
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Serekaan0
He Bo
13
0 / 9 / 4
7,276
661
4,128
13,920
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
chopperelle
Achilles
14
3 / 4 / 5
7,855
714
7,126
15,955
20,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
34
Kills
9
10
Deaths
34
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
4
15
2.88
L
Olorun
 
Olorun
2
5
4
0.8
W
Neith
JayMGA
Neith
10
2
21
10.25
L
Ao Kuang
Master082
Ao Kuang
1
10
4
0.3
W
Persephone
Natiold
Persephone
9
0
22
20
L
3
6
6
1
L
He Bo
Serekaan0
He Bo
0
9
4
0.22
W
Jing Wei
TheInker
Jing Wei
3
1
21
13.5
W
8
3
15
5.17
L
Achilles
chopperelle
Achilles
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,273
Damage
24,727
41,036
Taken
76,485
20,228
Mitigated
67,451
12,745
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,231
1,648
433
926
9,630
4,846
890
5,050
4,180
0
18,940
L
Olorun
 
Olorun
5,053
2,160
2,986
3,416
12,586
6,201
116
5,765
6,665
24,954
1,018
W
Neith
JayMGA
Neith
19,946
6,426
490
5,419
11,608
5,640
2,399
2,606
8,549
0
29,012
L
Ao Kuang
Master082
Ao Kuang
2,640
770
0
670
17,957
16,837
0
7,552
10,052
3,446
0
W
Persephone
Natiold
Persephone
17,526
1,717
654
1,876
4,642
2,224
906
2,013
2,450
30,909
1,553
L
5,780
302
610
1,924
16,067
18,440
0
5,815
9,952
9,690
0
L
He Bo
Serekaan0
He Bo
4,128
256
329
443
13,920
5,609
0
5,330
8,436
15,734
0
W
Jing Wei
TheInker
Jing Wei
9,220
6,577
0
1,452
7,118
3,706
3,095
3,353
3,586
0
18,766
W
15,350
1,598
910
585
8,038
3,812
845
3,893
4,030
22,700
318
L
Achilles
chopperelle
Achilles
7,126
834
324
3,314
15,955
20,364
0
6,122
9,524
0
10,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
38,443
127
Minions Killed
90
0
Camps Cleared
0
1,091,170
Distance Traveled
835,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,876
807
16
1
0
218,474
0
L
Olorun
8,042
731
37
3
0
158,284
0
W
Neith
10,239
931
22
2
0
211,227
0
L
Ao Kuang
7,069
643
2
0
0
150,948
0
W
Persephone
10,766
979
39
4
0
224,907
0
L
Sobek
8,201
746
7
1
0
137,198
0
L
He Bo
7,276
661
35
3
0
176,969
0
W
Jing Wei
9,395
854
16
1
0
223,994
0
W
Eset
9,936
903
34
3
0
212,568
0
L
Achilles
7,855
714
9
1
0
212,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role