Player Matchup

Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Ruiiz
Thoth
Gold I
Level 157
God Stats
27W - 18L
1,726 SR
Queue Stats
87W - 84L
1,739 MMR
Solo
Da Ji
Da Ji
Platinum IV
Topman_6996
Da Ji
Platinum IV
Level 158
God Stats
27W - 19L
1,726 SR
Queue Stats
207W - 197L
1,772 MMR
Party 2
Surtr
Surtr
Gold III
emixx777rf
Surtr
Gold III
Level 138
God Stats
0W - 1L
1,720 SR
Queue Stats
42W - 32L
1,722 MMR
Solo
Odin
Odin
Platinum IV
enaro_rulesttv
Odin
Platinum IV
Level 233
God Stats
1W - 1L
1,695 SR
Queue Stats
437W - 443L
1,702 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 176
1,673 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,542 SR
1,732 MMR
Gilgamesh
Gilgamesh
Platinum IV
BanG x MachineZ
Gilgamesh
Platinum IV
Level 148
God Stats
12W - 10L
1,608 SR
Queue Stats
131W - 129L
1,804 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Fraap96
Hun Batz
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,736 MMR
Party 3
Sol
Sol
Diamond V
JLLVdestroyer
Sol
Diamond V
Level 155
God Stats
1W - 0L
1,443 SR
Queue Stats
68W - 44L
1,712 MMR
Solo
Ne Zha
Ne Zha
Gold IV
NotFraap
Ne Zha
Gold IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,711 MMR
Party 3
Raijin
Raijin
Gold II
slimesznn
Raijin
Gold II
Level 129
God Stats
6W - 4L
1,657 SR
Queue Stats
178W - 176L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 0 / 1
6,731
518
3,220
6,400
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Ruiiz
Thoth
12
2 / 5 / 2
6,866
528
7,249
9,060
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 5 / 1
6,098
469
6,203
11,415
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
12
0 / 4 / 0
6,631
510
7,345
14,487
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 2
5,501
423
2,164
13,941
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KukulkanNutBake KujiraTsukuyomiThor

VS

Bans
BacchusAphroditeAwilixAh Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BanG x MachineZ
Gilgamesh
14
1 / 0 / 4
8,408
647
8,883
13,967
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Fraap96
Hun Batz
16
6 / 0 / 3
8,781
675
8,044
9,696
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 2 / 0
8,385
645
6,891
10,356
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
NotFraap
Ne Zha
14
2 / 1 / 8
8,465
651
9,227
10,376
6,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
slimesznn
Raijin
15
6 / 1 / 2
8,723
671
8,526
5,872
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
17
17
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
1
0.5
W
Gilgamesh
BanG x MachineZ
Gilgamesh
1
0
4
3
W
Hun Batz
Fraap96
Hun Batz
6
0
3
7.5
W
2
2
0
1
W
Ne Zha
NotFraap
Ne Zha
2
1
8
6
L
Thoth
Ruiiz
Thoth
2
5
2
0.6
L
2
5
1
0.5
L
Surtr
0
4
0
0
L
0
3
2
0.33
W
Raijin
slimesznn
Raijin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
41,571
55,303
Taken
50,267
29,859
Mitigated
29,854
13,674
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,220
2,042
0
2,350
6,400
2,244
1
3,208
3,186
0
49,682
W
Gilgamesh
BanG x MachineZ
Gilgamesh
8,883
3,021
0
3,887
13,967
13,199
0
374
12,585
0
64,000
W
Hun Batz
Fraap96
Hun Batz
8,044
2,677
0
5,576
9,696
4,053
0
1,377
8,101
0
81,985
W
6,891
2,953
0
6,302
10,356
3,776
2,932
718
9,540
70,735
15,776
W
Ne Zha
NotFraap
Ne Zha
9,227
2,532
0
4,298
10,376
6,995
0
2,177
7,929
0
42,900
L
Thoth
Ruiiz
Thoth
7,249
310
0
330
9,060
2,472
0
3,472
5,322
46,655
954
L
6,203
1,645
0
3,096
11,415
4,056
0
2,474
8,768
0
39,560
L
Surtr
7,345
3,424
0
5,456
14,487
14,055
0
435
12,972
1,145
48,424
L
2,164
469
0
2,442
13,941
7,032
0
4,200
9,424
0
15,253
W
Raijin
slimesznn
Raijin
8,526
1,163
0
425
5,872
1,831
0
2,264
3,368
56,597
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
42,762
383
Minions Killed
561
0
Camps Cleared
0
1,259,739
Distance Traveled
1,439,448
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,731
518
103
8
0
233,714
0
W
Gilgamesh
8,408
647
129
10
0
253,324
3
W
Hun Batz
8,781
675
127
10
0
330,249
0
W
Sol
8,385
645
141
11
0
258,080
2
W
Ne Zha
8,465
651
36
3
0
320,685
0
L
Thoth
6,866
528
121
9
0
259,584
4
L
Da Ji
6,098
469
59
5
0
250,350
0
L
Surtr
6,631
510
88
7
0
243,118
3
L
Odin
5,501
423
12
1
0
272,973
2
W
Raijin
8,723
671
128
10
0
277,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role