Player Matchup

Kukulkan
Kukulkan
Bronze II
Burn_Herbs_420
Kukulkan
Bronze II
Level 100
God Stats
15W - 50L
1,258 SR
Queue Stats
687W - 1,098L
338 MMR
Party 1
Chaac
Chaac
Silver III
CRiMe09
Chaac
Silver III
Level 124
God Stats
13W - 8L
1,496 SR
Queue Stats
34W - 45L
1,190 MMR
Party 1
Charybdis
Charybdis
Silver III
royalmoun
Charybdis
Silver III
Level 122
God Stats
8W - 6L
1,629 SR
Queue Stats
17W - 19L
1,423 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,461 SR
983 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,538 SR
961 MMR
Xbalanque
Xbalanque
Silver II
PRODIGY_AVERY
Xbalanque
Silver II
Level 156
God Stats
1W - 3L
1,533 SR
Queue Stats
78W - 101L
1,019 MMR
Solo
Sylvanus
Sylvanus
Bronze II
alejandrodb
Sylvanus
Bronze II
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 109L
922 MMR
Solo
Hel
Hel
Silver III
vLoad_Skywardv
Hel
Silver III
Level 157
God Stats
2W - 2L
1,581 SR
Queue Stats
300W - 369L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 2 / 2
8,333
641
6,296
6,149
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
CRiMe09
Chaac
12
0 / 2 / 2
7,832
602
9,382
13,554
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
royalmoun
Charybdis
13
2 / 2 / 0
8,718
671
7,642
8,162
3,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeNe ZhaNutThothAchilles

VS

Bans
GilgameshAresFenrirKuzenboVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PRODIGY_AVERY
Xbalanque
15
3 / 0 / 2
9,480
729
10,124
9,876
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
alejandrodb
Sylvanus
14
2 / 0 / 4
8,850
681
4,617
9,830
7,341
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 2 / 5
9,497
731
7,391
13,759
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
2
0.5
L
Chaac
CRiMe09
Chaac
0
2
2
0.5
W
Xbalanque
PRODIGY_AVERY
Xbalanque
3
0
2
4
W
Sylvanus
alejandrodb
Sylvanus
2
0
4
4
L
Charybdis
royalmoun
Charybdis
2
2
0
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
22,132
27,865
Taken
33,465
19,485
Mitigated
18,118
5,873
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,296
178
0
1,841
6,149
2,322
0
2,434
3,663
39,666
0
L
Chaac
CRiMe09
Chaac
9,382
572
0
3,351
13,554
14,145
0
5,426
7,989
750
26,644
W
Xbalanque
PRODIGY_AVERY
Xbalanque
10,124
4,572
0
0
9,876
4,673
1,969
1,920
7,846
0
48,767
W
Sylvanus
alejandrodb
Sylvanus
4,617
966
5,578
4,171
9,830
7,341
423
2,597
6,695
10,267
319
L
Charybdis
royalmoun
Charybdis
7,642
3,591
0
681
8,162
3,018
0
4,112
4,000
0
29,151
W
7,391
237
3,442
6,763
13,759
6,104
611
2,242
11,101
49,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
27,827
165
Minions Killed
175
0
Camps Cleared
0
690,895
Distance Traveled
737,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,333
641
60
5
0
213,009
0
L
Chaac
7,832
602
31
2
0
244,203
0
W
Xbalanque
9,480
729
76
6
0
241,681
0
W
Sylvanus
8,850
681
11
1
0
239,254
0
L
Charybdis
8,718
671
74
6
0
233,683
0
W
Hel
9,497
731
88
7
0
256,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role