Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazedCanadian22
Neith
Level 155
God Stats
9W - 14L
1,497 SR
Queue Stats
44W - 45L
1,441 Elo+
Party 1
Mulan
Mulan
DEUSSUM252
Mulan
Level 51
God Stats
1W - 5L
1,507 SR
Queue Stats
19W - 25L
1,465 Elo+
Party 1
Geb
Geb
THE_MixedGoddess
Geb
Level 123
God Stats
5W - 5L
1,762 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 1
Vulcan
Vulcan
tacomex209
Vulcan
Level 156
God Stats
29W - 19L
1,714 SR
Queue Stats
406W - 437L
1,464 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,466 Elo+

VS

Team Averages
Level 107
1,501 SR
1,487 Elo+
Discordia
Discordia
LBC_SK
Discordia
Level 108
God Stats
4W - 3L
1,653 SR
Queue Stats
49W - 25L
1,598 Elo+
Party 2
Artemis
Artemis
THEFALLENGAMER21
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
TacoBoutCrazy
Nu Wa
Level 147
God Stats
30W - 26L
1,477 SR
Queue Stats
257W - 292L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Todosoki
Sun Wukong
Level 80
God Stats
1W - 3L
1,551 SR
Queue Stats
21W - 11L
1,604 Elo+
Party 2
Rama
Rama
VegetaHulk
Rama
Level 153
God Stats
0W - 3L
1,323 SR
Queue Stats
12W - 13L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 0
5,124
1,025
606
2,458
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 1
4,539
908
2,601
3,785
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
9
0 / 0 / 3
4,486
897
1,668
3,552
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 3
4,972
994
1,096
4,303
2,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
tacomex209
Vulcan
10
3 / 1 / 1
5,294
1,059
3,577
2,803
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LBC_SK
Discordia
10
1 / 0 / 0
4,742
948
4,780
2,063
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,458
892
1,291
3,176
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
4,630
926
3,853
1,667
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Todosoki
Sun Wukong
7
0 / 0 / 0
4,036
807
0
0
0
9
0 / 2 / 1
4,472
894
1,043
4,199
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
0
0
1
0.5
W
Mulan
0
0
3
1.5
L
Discordia
LBC_SK
Discordia
1
0
0
1
L
0
2
0
0
W
0
0
3
1.5
L
0
0
1
0.5
L
Sun Wukong
Todosoki
Sun Wukong
0
0
0
0
L
0
2
1
0.25
W
Vulcan
tacomex209
Vulcan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,548
Damage
10,967
16,901
Taken
11,105
7,443
Mitigated
3,702
3,183
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
606
574
0
250
2,458
824
947
572
1,886
0
13,667
W
2,601
260
0
755
3,785
1,445
60
2,767
1,018
0
12,622
W
Mulan
1,668
130
0
767
3,552
1,700
215
1,430
2,122
0
8,747
L
Discordia
LBC_SK
Discordia
4,780
0
0
500
2,063
670
0
1,030
913
12,963
0
L
1,291
383
0
112
3,176
1,084
0
1,622
1,356
0
6,925
W
1,096
0
86
1,075
4,303
2,510
0
2,059
2,244
8,003
0
L
3,853
1,240
0
250
1,667
479
0
374
1,211
15,531
0
L
Sun Wukong
Todosoki
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
1,043
482
0
794
4,199
1,469
0
1,221
2,762
0
6,454
W
Vulcan
tacomex209
Vulcan
3,577
1,640
0
250
2,803
964
72
1,805
998
12,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
22,338
112
Minions Killed
70
0
Camps Cleared
0
540,687
Distance Traveled
406,731
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,124
1,025
38
8
0
104,856
2
W
Neith
4,539
908
27
5
0
108,545
0
W
Mulan
4,486
897
18
4
0
106,502
0
L
Discordia
4,742
948
20
4
0
116,892
0
L
Artemis
4,458
892
13
3
0
95,431
0
W
Geb
4,972
994
7
1
0
110,085
0
L
Nu Wa
4,630
926
25
5
0
106,754
1
L
Sun Wukong
4,036
807
0
0
0
0
0
L
Rama
4,472
894
12
2
0
87,654
0
W
Vulcan
5,294
1,059
22
4
0
110,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role