Player Matchup

Odin
Odin
 
Odin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Goblin Hotel
Kuzenbo
Level 148
God Stats
5W - 1L
1,624 SR
Queue Stats
51W - 43L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mew Morrigan
Tsukuyomi
Level 157
God Stats
4W - 1L
1,697 SR
Queue Stats
52W - 42L
1,527 Elo+
Party 1
Anubis
Anubis
WasabiXen
Anubis
Level 27
God Stats
0W - 2L
1,568 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,536 Elo+

VS

Team Averages
Level 127
1,434 SR
1,523 Elo+
Sylvanus
Sylvanus
AbyssalDrogoz
Sylvanus
Level 123
God Stats
10W - 10L
1,557 SR
Queue Stats
98W - 92L
1,478 Elo+
Party 2
Janus
Janus
COSMICx420
Janus
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 205L
1,537 Elo+
Solo
Fenrir
Fenrir
Devina
Fenrir
Level 147
God Stats
27W - 25L
1,500 SR
Queue Stats
378W - 367L
1,572 Elo+
Solo
Jing Wei
Jing Wei
ImBatMan1827
Jing Wei
Level 85
God Stats
1W - 1L
1,292 SR
Queue Stats
129W - 104L
1,521 Elo+
Solo
King Arthur
King Arthur
lonemilkshake
King Arthur
Level 127
God Stats
7W - 8L
1,322 SR
Queue Stats
132W - 122L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 0
5,154
515
2,944
7,658
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
8
0 / 1 / 1
4,485
449
2,951
7,772
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Goblin Hotel
Kuzenbo
8
2 / 2 / 1
5,518
552
2,407
6,394
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Mew Morrigan
Tsukuyomi
9
2 / 4 / 2
5,554
555
6,582
9,794
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
WasabiXen
Anubis
9
0 / 3 / 0
5,142
514
1,096
4,957
1,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbyssalDrogoz
Sylvanus
10
2 / 0 / 5
6,018
602
4,336
7,278
3,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
10
2 / 0 / 1
5,658
566
4,816
4,219
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Devina
Fenrir
10
7 / 0 / 2
5,880
588
2,899
5,484
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ImBatMan1827
Jing Wei
10
0 / 4 / 3
5,111
511
2,918
7,227
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
lonemilkshake
King Arthur
11
1 / 0 / 1
6,042
604
4,409
7,573
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
Bastet
 
Bastet
0
1
1
0.5
W
Sylvanus
AbyssalDrogoz
Sylvanus
2
0
5
4.5
W
Janus
2
0
1
2.5
W
Fenrir
Devina
Fenrir
7
0
2
8
L
Kuzenbo
Goblin Hotel
Kuzenbo
2
2
1
1.25
W
Jing Wei
ImBatMan1827
Jing Wei
0
4
3
0.38
L
Tsukuyomi
Mew Morrigan
Tsukuyomi
2
4
2
0.75
L
Anubis
WasabiXen
Anubis
0
3
0
0
W
King Arthur
lonemilkshake
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
19,378
36,575
Taken
31,781
19,329
Mitigated
15,742
9,589
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,944
723
0
2,505
7,658
5,802
0
0
7,658
0
32,468
L
Bastet
 
Bastet
2,951
855
0
1,324
7,772
2,469
0
2,533
5,239
0
23,355
W
Sylvanus
AbyssalDrogoz
Sylvanus
4,336
1,506
1,913
2,826
7,278
3,997
0
1,294
5,984
23,721
1,473
W
Janus
4,816
350
0
579
4,219
1,555
0
617
3,602
40,458
1,999
W
Fenrir
Devina
Fenrir
2,899
343
0
2,885
5,484
2,084
0
249
5,235
0
25,652
L
Kuzenbo
Goblin Hotel
Kuzenbo
2,407
1,261
0
1,883
6,394
5,518
40
2,234
4,160
15,610
0
W
Jing Wei
ImBatMan1827
Jing Wei
2,918
2,166
0
1,263
7,227
2,439
0
1,278
5,949
0
29,261
L
Tsukuyomi
Mew Morrigan
Tsukuyomi
6,582
1,897
0
2,877
9,794
3,719
19
1,661
8,133
0
39,936
L
Anubis
WasabiXen
Anubis
1,096
121
0
1,000
4,957
1,821
56
2,459
2,498
30,145
1,044
W
King Arthur
lonemilkshake
King Arthur
4,409
815
0
1,260
7,573
5,667
0
0
7,573
0
40,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
28,709
240
Minions Killed
292
0
Camps Cleared
0
984,974
Distance Traveled
1,015,219
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,154
515
55
6
0
176,674
0
L
Bastet
4,485
449
38
4
0
232,128
4
W
Sylvanus
6,018
602
33
3
0
212,810
4
W
Janus
5,658
566
79
8
0
201,821
0
W
Fenrir
5,880
588
39
4
0
221,048
4
L
Kuzenbo
5,518
552
31
3
0
203,802
2
W
Jing Wei
5,111
511
60
6
0
191,166
0
L
Tsukuyomi
5,554
555
60
6
0
200,484
0
L
Anubis
5,142
514
56
6
0
171,886
0
W
King Arthur
6,042
604
81
8
0
188,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role