Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BudderShark22
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,268 Elo+
Party 1
Nike
Nike
EvietheBard
Nike
Level 143
God Stats
97W - 56L
1,661 SR
Queue Stats
515W - 515L
1,510 Elo+
Solo
Ymir
Ymir
ReformedGoddess
Ymir
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 4L
1,268 Elo+
Party 1
Ra
Ra
slimslime
Ra
Level 29
God Stats
5W - 2L
1,552 SR
Queue Stats
9W - 3L
1,592 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,427 Elo+

VS

Team Averages
Level 98
1,515 SR
1,480 Elo+
Mulan
Mulan
ElCerdoAlm
Mulan
Level 108
God Stats
3W - 5L
1,630 SR
Queue Stats
97W - 93L
1,498 Elo+
Party 2
Poseidon
Poseidon
Manny00034
Poseidon
Level 127
God Stats
3W - 7L
1,288 SR
Queue Stats
169W - 166L
1,573 Elo+
Solo
Sobek
Sobek
Saiyin1
Sobek
Level 62
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 9L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
ShortyWithA40
Danzaburou
Level 40
God Stats
30W - 16L
1,636 SR
Queue Stats
96W - 84L
1,556 Elo+
Party 2
Da Ji
Da Ji
icy_money6
Da Ji
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
134W - 138L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
7 / 1 / 1
6,285
629
6,898
8,972
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BudderShark22
Charybdis
10
4 / 2 / 0
6,159
616
5,604
5,753
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 2
6,824
682
6,380
6,254
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 8
6,167
617
4,582
7,570
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 2 / 1
6,019
602
1,838
5,812
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 3 / 0
4,954
495
2,808
9,692
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Manny00034
Poseidon
10
1 / 2 / 0
5,600
560
4,196
4,008
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Saiyin1
Sobek
7
2 / 4 / 2
4,897
490
1,739
6,625
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ShortyWithA40
Danzaburou
9
1 / 1 / 2
5,226
523
4,122
7,566
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
10
3 / 6 / 0
5,248
525
4,260
10,404
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
7
7
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
1
1
7.5
W
Charybdis
BudderShark22
Charybdis
4
2
0
2
L
Mulan
0
3
0
0
W
2
0
2
3
L
Poseidon
Manny00034
Poseidon
1
2
0
0.5
W
1
2
8
2.5
L
Sobek
Saiyin1
Sobek
2
4
2
0.75
L
Danzaburou
ShortyWithA40
Danzaburou
1
1
2
2
L
Da Ji
3
6
0
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
17,125
34,361
Taken
38,295
16,512
Mitigated
16,552
10,076
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,898
2,040
0
3,010
8,972
3,635
0
1,110
7,744
30,512
2,444
W
Charybdis
BudderShark22
Charybdis
5,604
3,899
0
2,747
5,753
1,874
516
456
5,180
0
38,791
L
Mulan
2,808
255
0
4,023
9,692
4,670
0
1,061
7,963
0
30,731
W
6,380
575
0
1,572
6,254
3,643
0
0
5,950
0
49,797
L
Poseidon
Manny00034
Poseidon
4,196
728
0
837
4,008
1,514
0
3,227
781
41,289
0
W
4,582
1,438
0
916
7,570
5,201
248
711
6,627
13,771
2,294
L
Sobek
Saiyin1
Sobek
1,739
93
0
919
6,625
3,176
0
2,353
4,272
5,589
0
L
Danzaburou
ShortyWithA40
Danzaburou
4,122
1,930
0
1,371
7,566
2,753
0
2,736
4,830
0
30,493
L
Da Ji
4,260
1,033
0
878
10,404
4,439
0
3,517
6,887
0
29,728
W
1,838
291
132
1,699
5,812
2,159
0
3,233
2,579
37,782
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
25,925
292
Minions Killed
242
0
Camps Cleared
0
979,337
Distance Traveled
869,419
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,285
629
56
6
0
243,148
0
W
Charybdis
6,159
616
73
7
0
166,910
0
L
Mulan
4,954
495
62
6
0
191,180
0
W
Nike
6,824
682
80
8
0
201,429
4
L
Poseidon
5,600
560
72
7
0
175,898
0
W
Ymir
6,167
617
13
1
0
179,672
0
L
Sobek
4,897
490
8
1
0
122,771
0
L
Danzaburou
5,226
523
52
5
0
184,956
0
L
Da Ji
5,248
525
48
5
0
194,614
0
W
Ra
6,019
602
70
7
0
188,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role