Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DOOMER229
Thor
Level 117
God Stats
0W - 5L
1,124 SR
Queue Stats
261W - 257L
1,513 Elo+
Solo
Izanami
Izanami
DasNesty
Izanami
Level 46
God Stats
12W - 6L
1,622 SR
Queue Stats
88W - 76L
1,547 Elo+
Solo
Cliodhna
Cliodhna
Jonno29
Cliodhna
Level 124
God Stats
1W - 6L
1,729 SR
Queue Stats
30W - 30L
1,536 Elo+
Solo
Hera
Hera
The_Boy1982
Hera
Level 149
God Stats
111W - 77L
1,643 SR
Queue Stats
206W - 188L
1,487 Elo+
Solo
Team Averages
Level 96
1,524 SR
1,517 Elo+

VS

Team Averages
Level 79
1,716 SR
1,560 Elo+
Sylvanus
Sylvanus
Ingen4
Sylvanus
Level 123
God Stats
4W - 4L
1,497 SR
Queue Stats
40W - 41L
1,497 Elo+
Party 1
Skadi
Skadi
Lucy-exee
Skadi
Level 74
God Stats
2W - 0L
1,702 SR
Queue Stats
172W - 151L
1,580 Elo+
Solo
Tyr
Tyr
SugarCarry
Tyr
Level 36
God Stats
3W - 0L
1,842 SR
Queue Stats
34W - 22L
1,547 Elo+
Party 1
Fenrir
Fenrir
VeganLambSauce
Fenrir
Level 38
God Stats
2W - 0L
1,782 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 1
Ra
Ra
xXRobarXx
Ra
Level 123
God Stats
5W - 3L
1,758 SR
Queue Stats
104W - 99L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
1 / 1 / 0
4,680
360
1,961
2,234
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 3 / 0
7,328
564
7,620
12,467
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DasNesty
Izanami
12
1 / 4 / 1
7,331
564
9,046
13,456
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Jonno29
Cliodhna
12
2 / 2 / 1
6,563
505
4,465
11,894
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
6,901
531
5,867
4,540
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ingen4
Sylvanus
11
0 / 2 / 4
5,873
452
2,738
8,513
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Lucy-exee
Skadi
14
1 / 1 / 5
7,804
600
7,788
8,965
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 1
8,827
679
6,658
12,365
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
5 / 1 / 4
7,527
579
6,839
12,226
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 2
7,963
613
2,011
6,342
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
12
12
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Thor
1
3
0
0.33
L
Izanami
DasNesty
Izanami
1
4
1
0.38
W
Sylvanus
Ingen4
Sylvanus
0
2
4
1
L
Cliodhna
Jonno29
Cliodhna
2
2
1
1.25
W
Skadi
Lucy-exee
Skadi
1
1
5
3.5
W
4
1
1
4.5
L
1
2
2
1
W
5
1
4
7
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
26,034
44,591
Taken
48,411
19,468
Mitigated
27,774
13,753
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,961
975
0
250
2,234
491
0
40
2,194
11,421
0
L
Thor
7,620
1,070
0
2,425
12,467
7,600
0
184
12,283
0
59,619
L
Izanami
DasNesty
Izanami
9,046
6,162
0
4,966
13,456
5,129
0
563
12,893
0
65,881
W
Sylvanus
Ingen4
Sylvanus
2,738
707
1,086
3,005
8,513
6,822
0
2,304
6,209
22,937
13,264
L
Cliodhna
Jonno29
Cliodhna
4,465
383
0
5,612
11,894
4,536
0
1,321
10,423
0
49,027
W
Skadi
Lucy-exee
Skadi
7,788
2,219
0
1,540
8,965
3,426
189
553
8,412
0
63,790
W
6,658
1,120
0
4,673
12,365
9,411
0
92
11,327
0
67,681
L
5,867
860
0
500
4,540
1,712
8
1,998
2,262
57,916
0
W
6,839
2,183
0
4,890
12,226
5,547
0
1,045
11,085
0
40,878
W
2,011
180
1,445
3,712
6,342
2,568
204
3,834
2,508
53,937
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
37,994
412
Minions Killed
444
0
Camps Cleared
0
1,087,725
Distance Traveled
1,328,679
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,680
360
16
1
0
87,945
0
L
Thor
7,328
564
100
8
0
240,448
0
L
Izanami
7,331
564
123
9
0
210,466
1
W
Sylvanus
5,873
452
52
4
0
220,692
1
L
Cliodhna
6,563
505
74
6
0
305,718
0
W
Skadi
7,804
600
107
8
0
262,945
0
W
Tyr
8,827
679
114
9
0
254,419
0
L
Hera
6,901
531
99
8
0
243,148
4
W
Fenrir
7,527
579
69
5
0
302,960
0
W
Ra
7,963
613
102
8
0
287,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role