Player Matchup

Eset
Eset
Khan777
Eset
Level 68
God Stats
1W - 5L
1,281 SR
Queue Stats
209W - 223L
1,607 Elo+
Solo
Ah Puch
Ah Puch
VipOushen
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,508 Elo+
Solo
Neith
Neith
davidfm23
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 106L
1,384 Elo+
Party 1
Bakasura
Bakasura
penkitox
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,391 Elo+
Party 1
Medusa
Medusa
semijah94
Medusa
Level 123
God Stats
6W - 2L
1,219 SR
Queue Stats
131W - 121L
1,458 Elo+
Party 1
Team Averages
Level 85
1,400 SR
1,469 Elo+

VS

Team Averages
Level 95
1,515 SR
1,473 Elo+
Hachiman
Hachiman
Marcpage
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,456 Elo+
Solo
Hou Yi
Hou Yi
OnlyMaos
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 147L
1,390 Elo+
Party 2
Olorun
Olorun
Parvaus133
Olorun
Level 97
God Stats
5W - 3L
1,500 SR
Queue Stats
172W - 179L
1,453 Elo+
Solo
Skadi
Skadi
Van damme 55139
Skadi
Level 88
God Stats
2W - 4L
1,574 SR
Queue Stats
136W - 120L
1,478 Elo+
Party 2
Mulan
Mulan
pabloskygamer
Mulan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Khan777
Eset
20
7 / 6 / 10
12,043
860
13,555
14,354
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
VipOushen
Ah Puch
9
0 / 0 / 2
8,006
572
1,911
459
149
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
davidfm23
Neith
15
0 / 6 / 16
9,837
703
9,088
13,028
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
penkitox
Bakasura
19
3 / 9 / 16
11,414
815
8,916
19,188
12,182
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
semijah94
Medusa
20
14 / 3 / 5
12,710
908
30,369
15,951
9,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Marcpage
Hachiman
18
5 / 4 / 12
11,043
789
10,201
14,052
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
OnlyMaos
Hou Yi
19
6 / 5 / 12
11,338
810
12,307
14,060
6,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Parvaus133
Olorun
15
1 / 7 / 9
9,971
712
4,488
14,706
6,562
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
8 / 4 / 12
12,554
897
17,987
15,406
7,306
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 16
12,084
863
12,802
18,172
18,844
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
24
Kills
24
24
Deaths
24
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Eset
Khan777
Eset
7
6
10
2
W
Hachiman
Marcpage
Hachiman
5
4
12
2.75
W
Hou Yi
OnlyMaos
Hou Yi
6
5
12
2.4
W
Olorun
Parvaus133
Olorun
1
7
9
0.79
W
8
4
12
3.5
L
Ah Puch
VipOushen
Ah Puch
0
0
2
1
L
Neith
davidfm23
Neith
0
6
16
1.33
W
4
4
16
3
L
Bakasura
penkitox
Bakasura
3
9
16
1.22
L
Medusa
semijah94
Medusa
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,839
Damage
57,785
62,980
Taken
76,396
36,132
Mitigated
46,211
12,558
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Khan777
Eset
13,555
585
359
2,040
14,354
8,084
517
1,133
13,221
38,239
0
W
Hachiman
Marcpage
Hachiman
10,201
5,770
660
2,526
14,052
6,739
1,695
1,854
12,100
0
27,855
W
Hou Yi
OnlyMaos
Hou Yi
12,307
3,275
2,393
1,642
14,060
6,760
1,283
1,995
11,894
0
25,683
W
Olorun
Parvaus133
Olorun
4,488
2,044
3,050
3,050
14,706
6,562
901
3,825
10,881
17,987
0
W
17,987
5,693
2,788
4,191
15,406
7,306
3,934
2,615
12,430
0
44,737
L
Ah Puch
VipOushen
Ah Puch
1,911
0
208
283
459
149
0
0
459
2,431
0
L
Neith
davidfm23
Neith
9,088
1,723
132
1,218
13,028
6,356
876
164
12,864
0
15,847
W
12,802
1,688
887
3,428
18,172
18,844
762
5,177
12,845
340
21,024
L
Bakasura
penkitox
Bakasura
8,916
5,303
1,202
2,691
19,188
12,182
617
2,141
17,047
0
14,257
L
Medusa
semijah94
Medusa
30,369
11,378
438
3,987
15,951
9,361
1,886
1,337
14,614
0
57,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
56,990
152
Minions Killed
160
0
Camps Cleared
0
1,047,344
Distance Traveled
1,233,864
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,043
860
63
5
0
193,164
0
W
Hachiman
11,043
789
32
2
0
228,587
0
W
Hou Yi
11,338
810
27
2
0
241,032
0
W
Olorun
9,971
712
33
2
0
218,888
0
W
Skadi
12,554
897
55
4
0
267,289
4
L
Ah Puch
8,006
572
2
0
0
76,479
0
L
Neith
9,837
703
14
1
0
243,706
0
W
Mulan
12,084
863
13
1
0
278,068
0
L
Bakasura
11,414
815
20
1
0
252,397
0
L
Medusa
12,710
908
53
4
0
281,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role