Player Matchup

Baron Samedi
Baron Samedi
El-Jojo400
Baron Samedi
Level 124
God Stats
15W - 13L
1,500 SR
Queue Stats
216W - 239L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
PatronX
Gilgamesh
Level 89
God Stats
13W - 21L
1,453 SR
Queue Stats
182W - 166L
1,563 Elo+
Solo
Guan Yu
Guan Yu
TheBigBigBeaton
Guan Yu
Level 121
God Stats
5W - 4L
1,788 SR
Queue Stats
113W - 97L
1,518 Elo+
Party 1
Hera
Hera
WRlGLE
Hera
Level 89
God Stats
2W - 2L
1,535 SR
Queue Stats
79W - 70L
1,494 Elo+
Party 1
Artemis
Artemis
verreckeinfach
Artemis
Level 61
God Stats
3W - 1L
1,868 SR
Queue Stats
36W - 7L
1,788 Elo+
Solo
Team Averages
Level 97
1,629 SR
1,563 Elo+

VS

Team Averages
Level 119
1,519 SR
1,526 Elo+
Nut
Nut
DjungelGeorge
Nut
Level 110
God Stats
5W - 6L
1,491 SR
Queue Stats
74W - 62L
1,556 Elo+
Solo
Fenrir
Fenrir
LeoArgentinaCBA
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 140L
1,549 Elo+
Solo
Ares
Ares
TonyM0ntana7608
Ares
Level 104
God Stats
2W - 1L
1,396 SR
Queue Stats
248W - 225L
1,517 Elo+
Solo
Cabrakan
Cabrakan
alekander-_-N4RK
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,505 Elo+
Party 2
Hel
Hel
andreess85
Hel
Level 107
God Stats
4W - 1L
1,706 SR
Queue Stats
67W - 70L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El-Jojo400
Baron Samedi
6
0 / 0 / 0
3,468
578
1,531
2,454
1,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
PatronX
Gilgamesh
7
1 / 2 / 2
3,924
654
2,226
6,020
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 2 / 0
4,122
687
2,873
6,866
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
WRlGLE
Hera
8
2 / 0 / 1
4,556
759
2,616
2,409
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,589
432
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,082
680
698
3,688
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 2
3,666
611
1,734
5,071
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 1
3,930
655
4,242
5,014
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
3,582
597
926
4,547
1,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,647
608
2,134
3,747
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Baron Samedi
El-Jojo400
Baron Samedi
0
0
0
0
W
0
1
2
1
L
Gilgamesh
PatronX
Gilgamesh
1
2
2
1
L
2
2
0
1
W
1
1
1
1.5
L
Hera
WRlGLE
Hera
2
0
1
2.5
W
1
2
0
0.5
W
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,246
Damage
9,734
17,749
Taken
22,067
7,460
Mitigated
7,557
6,752
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
698
471
0
2,226
3,688
1,433
0
1,106
2,582
0
26,205
L
Baron Samedi
El-Jojo400
Baron Samedi
1,531
184
90
1,566
2,454
1,299
0
0
2,454
12,852
0
W
1,734
937
0
1,305
5,071
1,893
0
567
4,400
0
20,308
L
Gilgamesh
PatronX
Gilgamesh
2,226
718
0
2,095
6,020
2,317
0
1,152
4,868
0
19,513
L
2,873
659
0
2,061
6,866
2,996
0
4,276
2,126
0
18,818
W
4,242
423
0
1,830
5,014
1,663
0
0
5,014
14,079
2,174
L
Hera
WRlGLE
Hera
2,616
1,152
0
940
2,409
848
0
1,247
1,162
24,784
725
W
926
144
0
990
4,547
1,630
0
939
3,553
12,473
0
W
2,134
408
168
1,474
3,747
938
0
1,207
2,408
17,473
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
18,907
129
Minions Killed
160
0
Camps Cleared
0
505,556
Distance Traveled
586,517
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,082
680
45
8
0
96,368
0
L
Baron Samedi
3,468
578
6
1
0
124,598
0
W
Fenrir
3,666
611
38
6
0
121,602
0
L
Gilgamesh
3,924
654
38
6
0
130,149
0
L
Guan Yu
4,122
687
34
6
0
123,406
0
W
Ares
3,930
655
23
4
0
114,220
0
L
Hera
4,556
759
51
9
0
117,037
0
W
Cabrakan
3,582
597
20
3
0
130,683
1
W
Hel
3,647
608
34
6
0
123,644
2
L
Artemis
2,589
432
0
0
0
10,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role