Player Matchup

Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
B4ast7
Anhur
Level 82
God Stats
2W - 7L
1,452 SR
Queue Stats
78W - 77L
1,554 Elo+
Party 3
Ra
Ra
albertovaldayo
Ra
Level 126
God Stats
1W - 4L
1,416 SR
Queue Stats
265W - 271L
1,514 Elo+
Party 2
Bacchus
Bacchus
pikachukiller17
Bacchus
Level 124
God Stats
4W - 3L
1,922 SR
Queue Stats
111W - 118L
1,571 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,528 Elo+

VS

Team Averages
Level 96
1,414 SR
1,486 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dmisoa
Ah Puch
Level 128
God Stats
1W - 3L
1,194 SR
Queue Stats
88W - 87L
1,471 Elo+
Solo
Geb
Geb
Enzoo0139
Geb
Level 146
God Stats
11W - 11L
1,387 SR
Queue Stats
243W - 230L
1,456 Elo+
Solo
Nut
Nut
Salmiakki01
Nut
Level 146
God Stats
20W - 26L
1,490 SR
Queue Stats
274W - 256L
1,451 Elo+
Solo
Da Ji
Da Ji
Scythë
Da Ji
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
60W - 49L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 3 / 1
3,526
588
1,449
5,720
2,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
 
Awilix
5
0 / 3 / 1
3,316
553
1,852
5,183
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
B4ast7
Anhur
4
0 / 2 / 0
2,964
494
1,386
2,865
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 2 / 0
4,419
737
2,014
3,875
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,586
598
1,408
3,087
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
4 / 1 / 3
4,226
704
4,917
4,998
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Dmisoa
Ah Puch
8
0 / 0 / 1
4,366
728
1,130
1,525
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 2
4,483
747
2,244
3,124
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 0 / 3
4,327
721
2,038
2,760
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Scythë
Da Ji
8
5 / 1 / 0
4,620
770
2,819
5,112
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
L
Awilix
 
Awilix
0
3
1
0.17
W
Ix Chel
 
Ix Chel
4
1
3
5.5
L
Anhur
B4ast7
Anhur
0
2
0
0
W
Ah Puch
Dmisoa
Ah Puch
0
0
1
0.5
W
1
0
2
2
W
1
0
3
2.5
W
Da Ji
Scythë
Da Ji
5
1
0
5
L
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,109
Damage
13,148
20,730
Taken
17,519
8,517
Mitigated
5,804
4,326
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,449
150
0
625
5,720
2,757
0
2,714
3,006
7,817
0
L
Awilix
 
Awilix
1,852
840
0
1,455
5,183
1,661
0
1,207
3,964
0
11,767
W
Ix Chel
 
Ix Chel
4,917
862
320
1,490
4,998
1,542
24
1,052
3,946
17,656
0
L
Anhur
B4ast7
Anhur
1,386
969
0
560
2,865
821
0
1,208
1,657
0
12,739
W
Ah Puch
Dmisoa
Ah Puch
1,130
0
0
464
1,525
502
0
484
1,041
26,641
388
W
2,244
351
0
698
3,124
1,249
0
1,535
1,364
19,672
588
W
2,038
1,366
0
2,060
2,760
733
0
318
2,442
0
26,186
W
Da Ji
Scythë
Da Ji
2,819
339
0
1,868
5,112
1,778
0
1,129
3,943
0
20,604
L
2,014
191
97
557
3,875
1,305
0
1,552
2,231
25,456
1,591
L
1,408
281
0
1,032
3,087
1,973
0
1,186
1,604
14,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,811
Gold Earned
22,022
138
Minions Killed
212
0
Camps Cleared
0
618,585
Distance Traveled
644,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,526
588
10
2
0
114,913
1
L
Awilix
3,316
553
27
5
0
156,620
0
W
Ix Chel
4,226
704
29
5
0
120,866
0
L
Anhur
2,964
494
15
3
0
97,831
0
W
Ah Puch
4,366
728
53
9
0
122,363
1
W
Geb
4,483
747
50
8
0
135,110
0
W
Nut
4,327
721
34
6
0
120,538
0
W
Da Ji
4,620
770
46
8
0
145,981
0
L
Ra
4,419
737
51
9
0
129,678
0
L
Bacchus
3,586
598
35
6
0
119,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role