Player Matchup

Neith
Neith
Diamond III
DukiFan
Neith
Diamond III
Level 64
God Stats
5W - 5L
1,690 SR
Queue Stats
108W - 95L
2,132 MMR
Solo
Surtr
Surtr
Platinum II
Grubē
Surtr
Platinum II
Level 169
God Stats
12W - 12L
1,548 SR
Queue Stats
153W - 152L
1,969 MMR
Solo
Mercury
Mercury
Diamond IV
PastScenarios
Mercury
Diamond IV
Level 96
God Stats
10W - 7L
1,819 SR
Queue Stats
157W - 159L
2,176 MMR
Solo
Charybdis
Charybdis
Diamond II
explosion789
Charybdis
Diamond II
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 94L
2,123 MMR
Solo
Artio
Artio
Diamond V
oscar1364
Artio
Diamond V
Level 156
God Stats
0W - 2L
1,345 SR
Queue Stats
204W - 186L
2,094 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,581 SR
2,099 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 188
1,589 SR
2,001 MMR
Maui
Maui
Platinum I
 
Maui
Platinum I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
ElSuci0Dan
Sol
Platinum V
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,967 MMR
Solo
Da Ji
Da Ji
Diamond V
Moemmoth
Da Ji
Diamond V
Level 157
God Stats
27W - 19L
1,800 SR
Queue Stats
96W - 81L
2,197 MMR
Solo
King Arthur
King Arthur
Diamond V
myflin
King Arthur
Diamond V
Level 187
God Stats
1W - 2L
1,189 SR
Queue Stats
75W - 38L
2,177 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
thebestotter
Ah Muzen Cab
Diamond III
Level 265
God Stats
5W - 0L
1,954 SR
Queue Stats
224W - 178L
2,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DukiFan
Neith
17
3 / 2 / 2
10,504
584
9,518
10,639
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Surtr
Grubē
Surtr
15
1 / 3 / 1
9,371
521
13,913
26,375
32,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
16
1 / 8 / 3
9,072
504
8,184
18,859
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
explosion789
Charybdis
16
1 / 3 / 1
10,147
564
6,849
11,032
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
oscar1364
Artio
13
1 / 6 / 4
8,687
483
5,393
19,816
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaCharonThanatosKhepriAgni

VS

Bans
RavanaCthulhuOdinThothAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 1 / 9
9,570
532
3,816
14,447
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 3
11,318
629
13,102
13,784
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Moemmoth
Da Ji
17
7 / 1 / 5
9,728
540
13,083
14,397
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
myflin
King Arthur
17
3 / 1 / 4
10,828
602
20,072
17,861
22,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
thebestotter
Ah Muzen Cab
16
4 / 3 / 5
10,022
557
14,608
14,827
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
21
22
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
9
7.5
L
Neith
DukiFan
Neith
3
2
2
2
W
4
1
3
5.5
L
Surtr
Grubē
Surtr
1
3
1
0.5
W
Da Ji
Moemmoth
Da Ji
7
1
5
9.5
L
Mercury
1
8
3
0.31
L
Charybdis
explosion789
Charybdis
1
3
1
0.5
W
King Arthur
myflin
King Arthur
3
1
4
5
L
Artio
oscar1364
Artio
1
6
4
0.5
W
Ah Muzen Cab
thebestotter
Ah Muzen Cab
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,857
Damage
64,681
86,721
Taken
75,316
70,014
Mitigated
59,337
21,836
Healing
21,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,816
835
0
1,928
14,447
16,583
0
2,316
11,978
38,384
0
L
Neith
DukiFan
Neith
9,518
2,590
0
2,751
10,639
5,002
510
248
10,391
0
95,921
W
13,102
6,514
0
9,634
13,784
5,979
350
1,302
12,482
109,342
20,917
L
Surtr
Grubē
Surtr
13,913
3,607
0
9,158
26,375
32,388
0
2,709
23,666
5,363
71,792
W
Da Ji
Moemmoth
Da Ji
13,083
4,092
0
6,612
14,397
7,785
0
1,713
12,684
0
97,077
L
Mercury
8,184
4,464
0
655
18,859
9,012
0
3,149
15,710
0
79,188
L
Charybdis
explosion789
Charybdis
6,849
2,804
0
4,361
11,032
4,359
432
5,697
5,335
0
97,531
W
King Arthur
myflin
King Arthur
20,072
2,582
0
1,662
17,861
22,194
34
1,503
14,946
0
110,964
L
Artio
oscar1364
Artio
5,393
617
550
4,361
19,816
19,253
0
4,057
15,759
18,208
0
W
Ah Muzen Cab
thebestotter
Ah Muzen Cab
14,608
5,443
0
1,284
14,827
6,796
384
1,671
13,107
0
96,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
51,466
636
Minions Killed
685
0
Camps Cleared
0
1,718,042
Distance Traveled
1,873,911
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,570
532
49
3
0
389,437
10
L
Neith
10,504
584
204
11
0
335,619
4
W
Sol
11,318
629
182
10
0
346,330
3
L
Surtr
9,371
521
129
7
0
312,441
0
W
Da Ji
9,728
540
129
7
0
402,814
6
L
Mercury
9,072
504
105
6
0
368,478
1
L
Charybdis
10,147
564
175
10
0
351,014
7
W
King Arthur
10,828
602
180
10
0
367,897
1
L
Artio
8,687
483
23
1
0
350,490
0
W
Ah Muzen Cab
10,022
557
145
8
0
367,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role