Player Matchup

He Bo
He Bo
Happy504
He Bo
Level 188
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 118L
1,595 Elo+
Party 1
Awilix
Awilix
Nosequeponer27
Awilix
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,686 Elo+
Solo
Geb
Geb
TheMikeyP
Geb
Level 146
God Stats
2W - 1L
1,281 SR
Queue Stats
46W - 45L
1,671 Elo+
Party 1
Hercules
Hercules
WardenBG
Hercules
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,934 Elo+
Party 1
Poseidon
Poseidon
ßinßon
Poseidon
Level 148
God Stats
1W - 0L
1,693 SR
Queue Stats
78W - 65L
1,685 Elo+
Party 1
Team Averages
Level 149
1,495 SR
1,714 Elo+

VS

Team Averages
Level 149
1,542 SR
1,559 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CALYY
Nu Wa
Level 145
God Stats
6W - 5L
1,735 SR
Queue Stats
14W - 15L
1,586 Elo+
Party 2
Bastet
Bastet
Imbipolar
Bastet
Level 156
God Stats
12W - 15L
1,473 SR
Queue Stats
512W - 487L
1,623 Elo+
Solo
Hel
Hel
Мonkeу
Hel
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Happy504
He Bo
16
4 / 1 / 9
8,705
871
11,307
6,907
2,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
3 / 0 / 8
8,638
864
10,100
10,714
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 0 / 7
7,726
773
8,757
8,993
8,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
WardenBG
Hercules
14
1 / 0 / 6
7,914
791
4,085
8,281
5,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ßinßon
Poseidon
16
5 / 1 / 3
9,040
904
7,345
7,250
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 3 / 0
8,242
824
5,664
8,691
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
 
Guan Yu
14
1 / 5 / 0
7,751
775
4,672
14,358
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
CALYY
Nu Wa
14
0 / 3 / 2
7,399
740
10,350
8,557
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
Imbipolar
Bastet
11
0 / 1 / 0
6,772
677
970
1,785
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 2
7,793
779
4,860
12,194
11,016
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
14
Kills
2
2
Deaths
14
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Guan Yu
 
Guan Yu
1
5
0
0.2
L
Nu Wa
CALYY
Nu Wa
0
3
2
0.33
W
He Bo
Happy504
He Bo
4
1
9
8.5
L
Bastet
Imbipolar
Bastet
0
1
0
0
W
3
0
8
7
W
1
0
7
4.5
W
Hercules
WardenBG
Hercules
1
0
6
4
W
Poseidon
ßinßon
Poseidon
5
1
3
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,594
Damage
26,516
42,145
Taken
45,585
26,019
Mitigated
32,660
9,648
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,664
2,463
0
994
8,691
3,598
138
3,401
4,985
0
25,875
L
Guan Yu
 
Guan Yu
4,672
548
1,643
3,287
14,358
14,110
0
8,192
5,602
0
17,922
L
Nu Wa
CALYY
Nu Wa
10,350
3,035
0
346
8,557
3,249
126
5,215
2,914
27,070
0
W
He Bo
Happy504
He Bo
11,307
512
0
526
6,907
2,633
79
1,686
5,133
35,707
0
L
Bastet
Imbipolar
Bastet
970
144
0
282
1,785
687
0
1,091
654
0
4,703
W
10,100
2,894
0
2,346
10,714
7,334
779
2,573
7,930
0
31,143
W
8,757
695
268
1,856
8,993
8,001
0
4,147
4,683
21,182
1,322
W
Hercules
WardenBG
Hercules
4,085
1,140
0
3,642
8,281
5,518
180
3,977
4,137
0
14,488
W
Poseidon
ßinßon
Poseidon
7,345
809
0
1,010
7,250
2,533
2,204
2,827
4,249
38,343
0
L
4,860
244
3,117
4,011
12,194
11,016
69
8,163
3,663
14,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
37,957
258
Minions Killed
174
0
Camps Cleared
0
1,137,140
Distance Traveled
833,237
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,242
824
54
5
0
185,208
0
L
Guan Yu
7,751
775
32
3
0
192,813
0
L
Nu Wa
7,399
740
38
4
0
179,003
0
W
He Bo
8,705
871
65
7
0
219,870
2
L
Bastet
6,772
677
15
2
0
76,073
0
W
Awilix
8,638
864
44
4
0
245,659
0
W
Geb
7,726
773
29
3
0
232,365
0
W
Hercules
7,914
791
21
2
0
220,856
0
W
Poseidon
9,040
904
99
10
0
218,390
0
L
Hel
7,793
779
35
4
0
200,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role