Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HubsNub
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,479 Elo+
Party 1
Tyr
Tyr
Pobshi
Tyr
Level 117
God Stats
21W - 22L
1,532 SR
Queue Stats
332W - 306L
1,523 Elo+
Solo
Ares
Ares
TOTALLYxTUBULAR2
Ares
Level 159
God Stats
8W - 13L
1,533 SR
Queue Stats
349W - 323L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
basedrogue
Kukulkan
Level 127
God Stats
10W - 11L
1,604 SR
Queue Stats
65W - 71L
1,549 Elo+
Party 1
Team Averages
Level 143
1,534 SR
1,520 Elo+

VS

Team Averages
Level 142
1,623 SR
1,551 Elo+
Shiva
Shiva
Roxoviolet
Shiva
Level 127
God Stats
1W - 0L
1,419 SR
Queue Stats
233W - 225L
1,507 Elo+
Solo
Anubis
Anubis
Thrøngler
Anubis
Level 128
God Stats
8W - 8L
1,724 SR
Queue Stats
221W - 201L
1,546 Elo+
Solo
Tiamat
Tiamat
Troy Scaletta
Tiamat
Level 138
God Stats
24W - 24L
1,503 SR
Queue Stats
104W - 94L
1,501 Elo+
Solo
Hun Batz
Hun Batz
deathdealer316
Hun Batz
Level 122
God Stats
8W - 9L
1,621 SR
Queue Stats
174W - 129L
1,607 Elo+
Solo
Bellona
Bellona
waak895
Bellona
Level 195
God Stats
6W - 0L
1,850 SR
Queue Stats
139W - 129L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
1 / 2 / 0
3,402
680
2,361
3,162
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
HubsNub
Odin
6
0 / 1 / 1
3,210
642
665
3,511
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Pobshi
Tyr
2
0 / 1 / 0
2,626
525
765
2,143
839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
2,989
598
1,745
3,771
1,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
basedrogue
Kukulkan
7
0 / 0 / 0
3,509
702
1,028
1,343
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
6
2 / 0 / 2
4,044
809
2,005
3,208
1,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Anubis
Thrøngler
Anubis
7
0 / 1 / 0
3,758
752
1,742
3,503
1,627
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

7
0 / 0 / 0
3,618
724
536
1,769
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
6
0 / 0 / 2
3,270
654
1,218
3,248
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
waak895
Bellona
7
2 / 1 / 2
3,788
758
2,309
3,936
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
L
Odin
HubsNub
Odin
0
1
1
0.5
L
Tyr
Pobshi
Tyr
0
1
0
0
W
Shiva
2
0
2
3
L
1
0
0
1
W
Anubis
Thrøngler
Anubis
0
1
0
0
W
0
0
0
0
L
Kukulkan
basedrogue
Kukulkan
0
0
0
0
W
Hun Batz
0
0
2
1
W
Bellona
waak895
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
7,810
13,930
Taken
15,664
5,555
Mitigated
7,581
4,104
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,361
1,503
0
863
3,162
1,021
0
0
3,162
0
15,448
L
Odin
HubsNub
Odin
665
109
0
637
3,511
1,455
0
450
3,061
0
11,843
L
Tyr
Pobshi
Tyr
765
225
0
715
2,143
839
0
0
2,143
0
2,284
W
Shiva
2,005
691
82
1,186
3,208
1,817
0
0
3,208
0
10,881
L
1,745
93
0
1,414
3,771
1,786
0
1,687
2,084
8,823
0
W
Anubis
Thrøngler
Anubis
1,742
288
0
2,302
3,503
1,627
0
1,745
1,758
25,025
409
W
536
152
0
1,022
1,769
571
0
655
1,114
18,276
633
L
Kukulkan
basedrogue
Kukulkan
1,028
224
0
475
1,343
454
0
86
1,257
22,658
0
W
Hun Batz
1,218
278
0
922
3,248
1,160
0
373
2,875
0
16,299
W
Bellona
waak895
Bellona
2,309
1,056
0
1,812
3,936
2,406
0
0
3,936
0
24,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,736
Gold Earned
18,478
103
Minions Killed
188
0
Camps Cleared
0
441,063
Distance Traveled
518,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,402
680
20
4
0
93,144
0
L
Odin
3,210
642
28
6
0
122,036
0
L
Tyr
2,626
525
2
0
0
33,031
0
W
Shiva
4,044
809
17
3
0
110,024
0
L
Ares
2,989
598
7
1
0
99,947
0
W
Anubis
3,758
752
39
8
0
78,928
0
W
Tiamat
3,618
724
52
10
0
89,607
0
L
Kukulkan
3,509
702
46
9
0
92,905
2
W
Hun Batz
3,270
654
32
6
0
128,873
0
W
Bellona
3,788
758
48
10
0
111,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role