Player Matchup

Merlin
Merlin
MT4BZ
Merlin
Level 127
God Stats
9W - 11L
1,478 SR
Queue Stats
235W - 224L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Mlamby
Danzaburou
Level 75
God Stats
25W - 24L
1,533 SR
Queue Stats
444W - 416L
1,535 Elo+
Solo
Freya
Freya
SOULEXS
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 251L
1,502 Elo+
Solo
Cabrakan
Cabrakan
ShungLY15
Cabrakan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 59L
1,627 Elo+
Party 1
Apollo
Apollo
xxMus
Apollo
Level 195
God Stats
8W - 13L
1,781 SR
Queue Stats
1,180W - 1,094L
1,600 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,560 Elo+

VS

Team Averages
Level 121
1,476 SR
1,437 Elo+
Baba Yaga
Baba Yaga
Crispylolol
Baba Yaga
Level 155
God Stats
11W - 15L
1,530 SR
Queue Stats
40W - 63L
1,417 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jiddle1999
Kumbhakarna
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,424 Elo+
Party 2
Thanatos
Thanatos
PlayfulPorcupine
Thanatos
Level 128
God Stats
9W - 21L
1,350 SR
Queue Stats
44W - 66L
1,408 Elo+
Party 2
Apollo
Apollo
Tettenheufd
Apollo
Level 141
God Stats
12W - 14L
1,500 SR
Queue Stats
335W - 302L
1,500 Elo+
Solo
Surtr
Surtr
YoRHaSpiggg
Surtr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 91L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MT4BZ
Merlin
11
0 / 2 / 3
5,684
568
2,970
5,369
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mlamby
Danzaburou
2
0 / 2 / 0
3,576
358
815
1,824
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
SOULEXS
Freya
8
2 / 4 / 0
5,025
503
4,092
9,870
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
ShungLY15
Cabrakan
11
2 / 1 / 2
5,579
558
5,763
8,433
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xxMus
Apollo
11
1 / 0 / 0
5,375
538
4,255
5,805
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crispylolol
Baba Yaga
12
1 / 2 / 3
6,381
638
2,374
5,433
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Jiddle1999
Kumbhakarna
8
0 / 1 / 3
5,156
516
2,151
6,945
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 0 / 4
6,133
613
5,901
7,327
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
12
2 / 0 / 0
6,702
670
2,407
5,014
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 2
6,175
618
5,822
10,652
7,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
9
9
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Crispylolol
Baba Yaga
1
2
3
1.25
W
Kumbhakarna
Jiddle1999
Kumbhakarna
0
1
3
1.5
L
Merlin
MT4BZ
Merlin
0
2
3
0.75
L
Danzaburou
Mlamby
Danzaburou
0
2
0
0
W
4
0
4
6
L
Freya
SOULEXS
Freya
2
4
0
0.5
L
Cabrakan
ShungLY15
Cabrakan
2
1
2
3
W
Apollo
2
0
0
2
W
2
2
2
1.5
L
Apollo
xxMus
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
18,655
31,301
Taken
35,371
15,912
Mitigated
17,873
11,348
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Crispylolol
Baba Yaga
2,374
238
0
906
5,433
2,092
0
2,370
3,063
38,566
1,377
W
Kumbhakarna
Jiddle1999
Kumbhakarna
2,151
213
0
1,783
6,945
3,738
122
2,198
4,503
10,648
0
L
Merlin
MT4BZ
Merlin
2,970
221
0
356
5,369
1,828
0
1,201
4,034
39,169
1,273
L
Danzaburou
Mlamby
Danzaburou
815
246
0
129
1,824
473
0
71
1,753
0
4,773
W
5,901
1,386
0
4,728
7,327
3,041
0
3,038
4,247
0
36,155
L
Freya
SOULEXS
Freya
4,092
1,682
0
3,614
9,870
3,986
0
983
8,837
25,920
0
L
Cabrakan
ShungLY15
Cabrakan
5,763
815
60
3,945
8,433
6,319
0
1,411
6,919
42,617
4,615
W
Apollo
2,407
1,495
0
2,814
5,014
1,679
637
244
4,501
0
56,985
W
5,822
2,259
0
3,240
10,652
7,323
6
4,600
6,052
664
36,653
L
Apollo
xxMus
Apollo
4,255
1,497
0
3,244
5,805
3,306
0
694
5,111
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
30,547
281
Minions Killed
337
0
Camps Cleared
0
850,458
Distance Traveled
1,087,712
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,381
638
92
9
0
198,368
2
W
Kumbhakarna
5,156
516
11
1
0
222,074
0
L
Merlin
5,684
568
84
8
0
217,119
3
L
Danzaburou
3,576
358
7
1
0
38,612
0
W
Thanatos
6,133
613
54
5
0
267,729
3
L
Freya
5,025
503
43
4
0
178,574
0
L
Cabrakan
5,579
558
76
8
0
205,570
0
W
Apollo
6,702
670
112
11
0
196,127
0
W
Surtr
6,175
618
68
7
0
203,414
0
L
Apollo
5,375
538
71
7
0
210,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role