Player Matchup

Charybdis
Charybdis
Aaronmikey71
Charybdis
Level 96
God Stats
3W - 6L
1,500 SR
Queue Stats
384W - 411L
1,542 Elo+
Solo
Thoth
Thoth
JeRmZ sAy HiGh
Thoth
Level 131
God Stats
0W - 2L
1,314 SR
Queue Stats
139W - 134L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
RedHood093
Cthulhu
Level 123
God Stats
1W - 3L
1,314 SR
Queue Stats
35W - 38L
1,362 Elo+
Party 2
Odin
Odin
TVLOGS
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,184 Elo+
Solo
Awilix
Awilix
shinobi809
Awilix
Level 100
God Stats
2W - 4L
1,495 SR
Queue Stats
40W - 50L
1,461 Elo+
Solo
Team Averages
Level 107
1,425 SR
1,394 Elo+

VS

Team Averages
Level 87
1,542 SR
1,416 Elo+
Athena
Athena
Beezzy09
Athena
Level 94
God Stats
1W - 1L
1,512 SR
Queue Stats
19W - 20L
1,400 Elo+
Solo
Bellona
Bellona
CRM-Easthatter
Bellona
Level 64
God Stats
8W - 5L
1,584 SR
Queue Stats
139W - 144L
1,382 Elo+
Party 1
Martichoras
Martichoras
Dr_InfoSec
Martichoras
Level 87
God Stats
1W - 2L
1,234 SR
Queue Stats
101W - 95L
1,334 Elo+
Party 1
Fenrir
Fenrir
RoyalFire
Fenrir
Level 42
God Stats
11W - 8L
1,882 SR
Queue Stats
256W - 250L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Swampstalker50
Zhong Kui
Level 146
God Stats
67W - 80L
1,500 SR
Queue Stats
349W - 347L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aaronmikey71
Charybdis
18
3 / 9 / 2
11,603
504
12,583
23,038
9,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 9 / 3
10,553
459
10,119
19,009
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
RedHood093
Cthulhu
18
5 / 7 / 1
12,538
545
29,713
32,210
37,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
TVLOGS
Odin
13
0 / 3 / 2
9,114
396
5,227
17,428
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
shinobi809
Awilix
12
1 / 3 / 5
8,886
386
5,806
15,873
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beezzy09
Athena
16
1 / 2 / 20
11,384
495
9,253
27,391
38,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 2 / 12
10,765
468
14,819
24,246
24,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Dr_InfoSec
Martichoras
20
7 / 1 / 8
14,081
612
17,723
12,936
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RoyalFire
Fenrir
20
16 / 3 / 9
14,026
610
20,483
26,536
15,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Swampstalker50
Zhong Kui
19
5 / 3 / 11
13,345
580
21,704
17,259
14,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
11
Kills
31
31
Deaths
11
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aaronmikey71
Charybdis
3
9
2
0.44
W
Athena
Beezzy09
Athena
1
2
20
5.5
W
2
2
12
4
W
Martichoras
Dr_InfoSec
Martichoras
7
1
8
11
L
2
9
3
0.39
L
Cthulhu
RedHood093
Cthulhu
5
7
1
0.79
W
Fenrir
RoyalFire
Fenrir
16
3
9
6.83
W
Zhong Kui
Swampstalker50
Zhong Kui
5
3
11
3.5
L
Odin
TVLOGS
Odin
0
3
2
0.33
L
Awilix
shinobi809
Awilix
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
83,982
107,558
Taken
108,368
77,501
Mitigated
100,803
14,249
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aaronmikey71
Charybdis
12,583
7,650
0
4,384
23,038
9,648
0
5,068
17,862
0
86,071
W
Athena
Beezzy09
Athena
9,253
2,988
0
3,020
27,391
38,931
469
6,724
20,152
39,172
1,398
W
14,819
2,815
0
2,621
24,246
24,749
153
13,267
9,633
0
44,626
W
Martichoras
Dr_InfoSec
Martichoras
17,723
6,793
0
5,266
12,936
7,158
4,231
4,280
8,476
0
140,549
L
10,119
472
0
606
19,009
7,734
0
6,483
12,405
84,505
786
L
Cthulhu
RedHood093
Cthulhu
29,713
1,670
73
3,770
32,210
37,335
0
8,043
23,008
92,141
3,137
W
Fenrir
RoyalFire
Fenrir
20,483
5,364
0
12,450
26,536
15,832
532
8,145
17,945
0
118,771
W
Zhong Kui
Swampstalker50
Zhong Kui
21,704
6,217
0
4,246
17,259
14,133
3,459
6,995
10,138
112,413
7,331
L
Odin
TVLOGS
Odin
5,227
681
0
2,079
17,428
15,993
0
4,967
12,314
0
24,537
L
Awilix
shinobi809
Awilix
5,806
2,504
0
3,337
15,873
6,791
0
7,055
8,633
0
42,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
63,601
513
Minions Killed
560
0
Camps Cleared
0
1,959,602
Distance Traveled
2,293,800
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,603
504
151
7
0
380,524
0
W
Athena
11,384
495
43
2
0
494,984
11
W
Bellona
10,765
468
46
2
0
492,601
0
W
Martichoras
14,081
612
183
8
0
414,156
0
L
Thoth
10,553
459
133
6
0
407,828
0
L
Cthulhu
12,538
545
147
6
0
382,610
0
W
Fenrir
14,026
610
137
6
0
478,504
2
W
Zhong Kui
13,345
580
151
7
0
413,555
0
L
Odin
9,114
396
29
1
0
422,373
1
L
Awilix
8,886
386
53
2
0
366,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role