Player Matchup

Chaac
Chaac
El-Looping
Chaac
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
95W - 101L
1,444 Elo+
Party 1
Anhur
Anhur
RecklessDante
Anhur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 342L
1,457 Elo+
Solo
Scylla
Scylla
Rufonomix
Scylla
Level 80
God Stats
2W - 2L
1,485 SR
Queue Stats
321W - 308L
1,482 Elo+
Party 3
Mulan
Mulan
Svik192
Mulan
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
287W - 294L
1,481 Elo+
Party 3
Nike
Nike
Xx_KaRoL1nE_xX
Nike
Level 119
God Stats
4W - 2L
1,264 SR
Queue Stats
99W - 103L
1,444 Elo+
Party 1
Team Averages
Level 108
1,450 SR
1,462 Elo+

VS

Team Averages
Level 81
1,385 SR
1,303 Elo+
Mercury
Mercury
Ths-Shelby
Mercury
Level 125
God Stats
0W - 1L
1,263 SR
Queue Stats
36W - 47L
1,350 Elo+
Party 2
Bakasura
Bakasura
c_baalderaas
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2
Freya
Freya
jaimesava
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,220 Elo+
Party 2
Xing Tian
Xing Tian
manu74bonares
Xing Tian
Level 129
God Stats
1W - 3L
1,164 SR
Queue Stats
130W - 156L
1,347 Elo+
Party 2
Izanami
Izanami
theundertaker59
Izanami
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
205W - 219L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 2 / 12
9,069
907
12,606
12,360
13,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 11
7,864
786
3,643
4,491
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Rufonomix
Scylla
15
1 / 1 / 21
8,830
883
8,803
4,314
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Svik192
Mulan
15
7 / 2 / 12
8,995
900
8,605
11,775
13,181
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 0 / 15
9,402
940
11,264
8,576
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ths-Shelby
Mercury
15
3 / 6 / 1
7,847
785
6,530
12,228
5,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
c_baalderaas
Bakasura
12
0 / 4 / 1
6,408
641
423
9,507
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
jaimesava
Freya
13
0 / 4 / 1
6,480
648
1,596
7,275
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
manu74bonares
Xing Tian
13
1 / 5 / 2
7,464
746
4,552
12,647
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 1
6,904
690
5,876
7,986
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
23
Kills
5
5
Deaths
23
71
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
12
6
W
1
0
11
6.5
W
Scylla
Rufonomix
Scylla
1
1
21
11.5
W
Mulan
Svik192
Mulan
7
2
12
6.5
L
Mercury
Ths-Shelby
Mercury
3
6
1
0.58
W
8
0
15
15.5
L
Bakasura
c_baalderaas
Bakasura
0
4
1
0.13
L
Freya
jaimesava
Freya
0
4
1
0.13
L
Xing Tian
manu74bonares
Xing Tian
1
5
2
0.4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
18,977
41,516
Taken
49,643
37,781
Mitigated
34,710
13,750
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,606
418
1,786
3,761
12,360
13,994
14
2,054
10,267
0
27,448
W
3,643
1,107
1,947
1,327
4,491
1,704
1,841
194
4,259
0
10,846
W
Scylla
Rufonomix
Scylla
8,803
1,257
597
298
4,314
1,618
457
373
3,941
18,137
600
W
Mulan
Svik192
Mulan
8,605
858
1,194
1,516
11,775
13,181
586
1,609
10,124
0
14,264
L
Mercury
Ths-Shelby
Mercury
6,530
721
952
2,921
12,228
5,720
0
1,805
10,423
0
16,823
W
11,264
652
679
645
8,576
7,284
337
1,918
6,658
1,930
20,097
L
Bakasura
c_baalderaas
Bakasura
423
49
0
799
9,507
8,220
0
1,807
7,700
0
2,397
L
Freya
jaimesava
Freya
1,596
667
418
688
7,275
3,260
0
1,888
5,387
4,731
0
L
Xing Tian
manu74bonares
Xing Tian
4,552
309
1,037
1,657
12,647
14,060
0
2,715
9,932
10,856
0
L
5,876
4,048
307
1,300
7,986
3,450
0
1,457
6,529
0
17,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,160
Gold Earned
35,103
120
Minions Killed
81
0
Camps Cleared
0
912,270
Distance Traveled
861,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,069
907
30
3
0
202,458
0
W
Anhur
7,864
786
15
2
0
137,254
0
W
Scylla
8,830
883
29
3
0
170,035
0
W
Mulan
8,995
900
14
1
0
183,702
0
L
Mercury
7,847
785
21
2
0
189,941
0
W
Nike
9,402
940
32
3
0
218,821
0
L
Bakasura
6,408
641
15
2
0
188,688
0
L
Freya
6,480
648
7
1
0
154,483
0
L
Xing Tian
7,464
746
11
1
0
181,352
0
L
Izanami
6,904
690
27
3
0
147,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role