Player Matchup

Bacchus
Bacchus
Beezzy09
Bacchus
Level 94
God Stats
4W - 4L
1,540 SR
Queue Stats
15W - 17L
1,417 Elo+
Solo
Hercules
Hercules
BoredTyler
Hercules
Level 62
God Stats
8W - 5L
1,661 SR
Queue Stats
120W - 101L
1,467 Elo+
Solo
Kukulkan
Kukulkan
MancillaBW
Kukulkan
Level 96
God Stats
17W - 15L
1,551 SR
Queue Stats
236W - 227L
1,492 Elo+
Solo
Ravana
Ravana
SoGrizzly1
Ravana
Level 63
God Stats
14W - 18L
1,477 SR
Queue Stats
93W - 96L
1,464 Elo+
Solo
Danzaburou
Danzaburou
yooorjan
Danzaburou
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,424 Elo+

VS

Team Averages
Level 97
1,561 SR
1,431 Elo+
Mulan
Mulan
Aaronmikey71
Mulan
Level 96
God Stats
3W - 1L
1,523 SR
Queue Stats
176W - 177L
1,534 Elo+
Solo
Cerberus
Cerberus
DraconicLaws
Cerberus
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,396 Elo+
Party 1
Da Ji
Da Ji
OnlyZeeK280
Da Ji
Level 94
God Stats
15W - 5L
1,643 SR
Queue Stats
163W - 154L
1,374 Elo+
Solo
Izanami
Izanami
spooky-hex
Izanami
Level 146
God Stats
9W - 7L
1,501 SR
Queue Stats
22W - 28L
1,404 Elo+
Party 1
Olorun
Olorun
thighqueen
Olorun
Level 126
God Stats
6W - 5L
1,639 SR
Queue Stats
113W - 102L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beezzy09
Bacchus
9
2 / 2 / 1
6,122
510
5,118
12,103
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
BoredTyler
Hercules
12
5 / 4 / 0
7,334
611
8,826
10,774
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
MancillaBW
Kukulkan
12
3 / 2 / 0
6,882
574
5,266
6,406
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
SoGrizzly1
Ravana
10
2 / 3 / 2
5,774
481
5,296
8,665
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
yooorjan
Danzaburou
10
0 / 5 / 2
5,423
452
5,796
10,119
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,612
634
5,525
12,104
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
DraconicLaws
Cerberus
10
1 / 2 / 3
6,630
553
5,252
9,825
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 2 / 1
8,465
705
10,134
10,906
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
spooky-hex
Izanami
11
3 / 1 / 5
7,282
607
7,208
8,073
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
thighqueen
Olorun
12
0 / 3 / 4
7,288
607
3,548
8,958
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
12
Kills
16
16
Deaths
12
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
Bacchus
Beezzy09
Bacchus
2
2
1
1.25
L
Hercules
BoredTyler
Hercules
5
4
0
1.25
W
Cerberus
DraconicLaws
Cerberus
1
2
3
1.25
L
Kukulkan
MancillaBW
Kukulkan
3
2
0
1.5
W
10
2
1
5.25
L
Ravana
SoGrizzly1
Ravana
2
3
2
1
W
Izanami
spooky-hex
Izanami
3
1
5
5.5
W
Olorun
thighqueen
Olorun
0
3
4
0.67
L
Danzaburou
yooorjan
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
31,667
48,067
Taken
49,866
29,092
Mitigated
27,910
11,732
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,525
1,810
0
3,818
12,104
8,210
0
0
11,371
0
53,042
L
Bacchus
Beezzy09
Bacchus
5,118
1,211
0
2,457
12,103
10,273
0
3,410
8,693
23,627
0
L
Hercules
BoredTyler
Hercules
8,826
4,649
0
4,110
10,774
8,880
0
0
10,774
0
50,100
W
Cerberus
DraconicLaws
Cerberus
5,252
599
0
3,794
9,825
7,486
291
1,894
7,931
21,380
0
L
Kukulkan
MancillaBW
Kukulkan
5,266
694
0
801
6,406
2,691
0
2,333
4,073
54,687
150
W
10,134
3,731
0
3,708
10,906
5,948
0
2,073
8,753
4,388
45,812
L
Ravana
SoGrizzly1
Ravana
5,296
1,537
0
1,434
8,665
3,683
0
1,442
7,223
0
36,727
W
Izanami
spooky-hex
Izanami
7,208
4,478
0
3,549
8,073
3,152
374
2,065
6,008
0
54,426
W
Olorun
thighqueen
Olorun
3,548
1,713
0
3,839
8,958
3,114
1,210
4,314
4,644
44,894
9
L
Danzaburou
yooorjan
Danzaburou
5,796
2,391
0
2,930
10,119
3,565
0
2,363
7,756
0
40,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
37,277
334
Minions Killed
373
0
Camps Cleared
0
1,191,205
Distance Traveled
1,160,670
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,612
634
83
7
0
237,892
2
L
Bacchus
6,122
510
25
2
0
242,289
6
L
Hercules
7,334
611
92
8
0
238,991
0
W
Cerberus
6,630
553
24
2
0
215,110
0
L
Kukulkan
6,882
574
103
9
0
232,948
4
W
Da Ji
8,465
705
77
6
0
273,654
0
L
Ravana
5,774
481
53
4
0
280,320
0
W
Izanami
7,282
607
101
8
0
219,441
3
W
Olorun
7,288
607
88
7
0
214,573
6
L
Danzaburou
5,423
452
61
5
0
196,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role