Player Matchup

Baron Samedi
Baron Samedi
American_Mola
Baron Samedi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 84L
1,494 Elo+
Party 1
Susano
Susano
Anime Addict502
Susano
Level 149
God Stats
0W - 2L
1,315 SR
Queue Stats
111W - 117L
1,541 Elo+
Solo
Artemis
Artemis
Steven-Starphase
Artemis
Level 153
God Stats
0W - 2L
1,283 SR
Queue Stats
109W - 108L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
v3 Fredos
Gilgamesh
Level 209
God Stats
1W - 2L
1,674 SR
Queue Stats
45W - 50L
1,496 Elo+
Solo
Anubis
Anubis
v4ni114gori114
Anubis
Level 171
God Stats
0W - 3L
1,295 SR
Queue Stats
87W - 75L
1,678 Elo+
Solo
Team Averages
Level 165
1,413 SR
1,551 Elo+

VS

Team Averages
Level 142
1,611 SR
1,596 Elo+
Ares
Ares
Kevinchoforo
Ares
Level 146
God Stats
2W - 3L
1,294 SR
Queue Stats
51W - 37L
1,676 Elo+
Solo
Cthulhu
Cthulhu
Rondo Cheeze
Cthulhu
Level 149
God Stats
8W - 5L
1,739 SR
Queue Stats
63W - 62L
1,580 Elo+
Solo
Kukulkan
Kukulkan
SoloMann
Kukulkan
Level 126
God Stats
23W - 11L
1,691 SR
Queue Stats
77W - 53L
1,602 Elo+
Solo
Mercury
Mercury
YurPalAl
Mercury
Level 159
God Stats
7W - 3L
1,620 SR
Queue Stats
141W - 127L
1,558 Elo+
Solo
Jing Wei
Jing Wei
ness9230
Jing Wei
Level 129
God Stats
6W - 0L
1,708 SR
Queue Stats
123W - 130L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
American_Mola
Baron Samedi
11
1 / 2 / 3
6,765
520
4,168
8,458
6,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 2
6,465
497
5,191
11,357
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 4
6,153
473
7,295
9,883
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
v3 Fredos
Gilgamesh
9
0 / 5 / 1
5,311
409
4,048
14,633
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 3 / 3
7,500
577
6,555
8,858
4,669
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,735
595
7,028
11,610
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cthulhu
Rondo Cheeze
Cthulhu
14
7 / 0 / 3
8,804
677
12,441
13,110
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
SoloMann
Kukulkan
14
4 / 3 / 4
8,228
633
9,042
6,588
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
YurPalAl
Mercury
14
1 / 1 / 3
7,720
594
4,771
9,631
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
ness9230
Jing Wei
14
0 / 1 / 1
7,763
597
3,363
8,171
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
15
15
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
American_Mola
Baron Samedi
1
2
3
1.25
L
3
3
2
1.33
W
3
2
6
3
W
Cthulhu
Rondo Cheeze
Cthulhu
7
0
3
8.5
W
Kukulkan
SoloMann
Kukulkan
4
3
4
2
L
0
2
4
1
W
Mercury
YurPalAl
Mercury
1
1
3
2.5
W
Jing Wei
ness9230
Jing Wei
0
1
1
0.5
L
Gilgamesh
v3 Fredos
Gilgamesh
0
5
1
0.1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
36,645
53,189
Taken
49,110
26,598
Mitigated
29,511
16,480
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
American_Mola
Baron Samedi
4,168
675
425
3,528
8,458
6,545
0
4,226
4,183
20,330
0
L
5,191
1,408
0
3,791
11,357
4,349
0
5,124
6,135
0
36,152
W
7,028
386
0
2,812
11,610
9,787
0
3,283
8,327
24,157
0
W
Cthulhu
Rondo Cheeze
Cthulhu
12,441
1,594
210
4,970
13,110
9,996
183
1,611
11,499
58,275
3,529
W
Kukulkan
SoloMann
Kukulkan
9,042
540
0
550
6,588
2,447
0
3,633
2,955
68,714
563
L
7,295
2,109
0
4,141
9,883
3,808
0
2,862
6,972
0
52,763
W
Mercury
YurPalAl
Mercury
4,771
2,977
0
996
9,631
4,123
481
752
8,879
0
74,525
W
Jing Wei
ness9230
Jing Wei
3,363
1,901
0
3,546
8,171
3,158
385
1,129
7,042
0
69,202
L
Gilgamesh
v3 Fredos
Gilgamesh
4,048
1,185
0
1,497
14,633
7,227
0
8,695
5,152
0
28,180
L
6,555
93
0
3,098
8,858
4,669
0
5,767
3,091
63,160
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
40,250
347
Minions Killed
468
0
Camps Cleared
0
1,225,282
Distance Traveled
1,320,551
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,765
520
40
3
0
256,959
2
L
Susano
6,465
497
70
5
0
290,560
0
W
Ares
7,735
595
26
2
0
257,432
2
W
Cthulhu
8,804
677
84
6
0
241,653
2
W
Kukulkan
8,228
633
109
8
0
256,888
2
L
Artemis
6,153
473
88
7
0
236,168
1
W
Mercury
7,720
594
120
9
0
304,341
3
W
Jing Wei
7,763
597
129
10
0
260,237
3
L
Gilgamesh
5,311
409
41
3
0
193,711
0
L
Anubis
7,500
577
108
8
0
247,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role