Player Matchup

Fafnir
Fafnir
DEUELME
Fafnir
Level 137
God Stats
6W - 10L
1,102 SR
Queue Stats
69W - 89L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ms Mazukine
Morgan Le Fay
Level 138
God Stats
38W - 24L
1,552 SR
Queue Stats
160W - 183L
1,441 Elo+
Party 2
Bakasura
Bakasura
Nerotier
Bakasura
Level 168
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 220L
1,437 Elo+
Party 2
Martichoras
Martichoras
RoyalFire
Martichoras
Level 42
God Stats
2W - 3L
1,715 SR
Queue Stats
256W - 250L
1,507 Elo+
Solo
Ymir
Ymir
TVLOGS
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,244 Elo+
Solo
Team Averages
Level 114
1,474 SR
1,416 Elo+

VS

Team Averages
Level 85
1,725 SR
1,509 Elo+
Anubis
Anubis
Emart02
Anubis
Level 86
God Stats
8W - 1L
1,828 SR
Queue Stats
152W - 146L
1,535 Elo+
Party 1
Geb
Geb
Ernanepai34
Geb
Level 138
God Stats
25W - 9L
1,593 SR
Queue Stats
426W - 405L
1,497 Elo+
Solo
Chang'e
Chang'e
HaleGalaxy2126
Chang'e
Level 89
God Stats
5W - 1L
1,850 SR
Queue Stats
395W - 375L
1,509 Elo+
Solo
Thanatos
Thanatos
captain worm1
Thanatos
Level 46
God Stats
29W - 26L
1,642 SR
Queue Stats
45W - 45L
1,455 Elo+
Solo
Mulan
Mulan
clearveiwcavs99
Mulan
Level 66
God Stats
3W - 6L
1,710 SR
Queue Stats
84W - 85L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DEUELME
Fafnir
11
1 / 2 / 4
7,751
408
5,914
11,974
15,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Ms Mazukine
Morgan Le Fay
15
2 / 1 / 2
8,710
458
11,609
5,812
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Nerotier
Bakasura
17
4 / 2 / 3
9,680
509
12,411
16,919
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
RoyalFire
Martichoras
18
2 / 3 / 2
10,320
543
10,479
15,133
7,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
TVLOGS
Ymir
14
0 / 5 / 2
8,450
445
5,951
17,431
10,995
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emart02
Anubis
16
0 / 2 / 3
9,613
506
4,571
12,646
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 5
7,740
407
7,030
11,823
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 1
8,640
455
5,941
14,728
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
captain worm1
Thanatos
17
8 / 2 / 2
10,032
528
10,483
15,338
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 0 / 5
10,275
541
11,459
14,380
13,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
12
13
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DEUELME
Fafnir
1
2
4
1.5
W
Anubis
Emart02
Anubis
0
2
3
0.75
W
1
1
5
3.5
W
0
4
1
0.13
L
Morgan Le Fay
Ms Mazukine
Morgan Le Fay
2
1
2
3
L
Bakasura
Nerotier
Bakasura
4
2
3
2.75
L
Martichoras
RoyalFire
Martichoras
2
3
2
1
L
Ymir
TVLOGS
Ymir
0
5
2
0.2
W
Thanatos
captain worm1
Thanatos
8
2
2
4.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
39,484
67,269
Taken
68,915
44,696
Mitigated
44,015
20,967
Healing
37,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DEUELME
Fafnir
5,914
1,893
183
1,828
11,974
15,226
0
5,174
6,576
20,459
4,468
W
Anubis
Emart02
Anubis
4,571
96
278
5,944
12,646
7,396
0
7,867
4,502
92,679
0
W
7,030
373
0
4,187
11,823
10,364
0
4,495
6,953
21,064
0
W
5,941
1,138
437
5,684
14,728
5,494
806
820
13,837
61,057
383
L
Morgan Le Fay
Ms Mazukine
Morgan Le Fay
11,609
1,704
0
264
5,812
2,603
0
2,227
3,585
57,370
2,124
L
Bakasura
Nerotier
Bakasura
12,411
8,255
0
8,917
16,919
8,660
0
3,320
13,599
0
79,646
L
Martichoras
RoyalFire
Martichoras
10,479
6,091
0
6,325
15,133
7,212
180
4,521
10,207
0
101,257
L
Ymir
TVLOGS
Ymir
5,951
641
75
3,375
17,431
10,995
0
1,614
15,817
56,973
1,124
W
Thanatos
captain worm1
Thanatos
10,483
2,954
0
14,820
15,338
6,938
0
4,172
10,516
0
60,951
W
11,459
1,570
0
5,692
14,380
13,823
264
4,875
8,712
0
73,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
46,300
513
Minions Killed
472
0
Camps Cleared
0
1,764,893
Distance Traveled
1,824,124
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,751
408
38
2
0
366,558
0
W
Anubis
9,613
506
156
8
0
356,907
3
W
Geb
7,740
407
23
1
0
406,304
1
W
Chang'e
8,640
455
83
4
0
324,279
0
L
Morgan Le Fay
8,710
458
103
5
0
364,748
0
L
Bakasura
9,680
509
133
7
0
409,388
0
L
Martichoras
10,320
543
155
8
0
318,411
6
L
Ymir
8,450
445
84
4
0
305,788
2
W
Thanatos
10,032
528
88
5
0
423,629
0
W
Mulan
10,275
541
122
6
0
313,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role