Player Matchup

Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
SwiftBunny54596
Vulcan
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 21L
1,524 Elo+
Party 2
Ra
Ra
ViralRate
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,367 Elo+
Party 2
Fafnir
Fafnir
oArrivederci
Fafnir
Level 125
God Stats
1W - 0L
1,678 SR
Queue Stats
11W - 6L
1,631 Elo+
Party 1
Pele
Pele
panđulce
Pele
Level 127
God Stats
1W - 0L
1,918 SR
Queue Stats
16W - 9L
1,653 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,535 Elo+

VS

Team Averages
Level 111
1,507 SR
1,504 Elo+
Scylla
Scylla
Deadloxz
Scylla
Level 103
God Stats
1W - 3L
1,514 SR
Queue Stats
40W - 32L
1,426 Elo+
Solo
Artemis
Artemis
Nicolenco
Artemis
Level 134
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 28L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Titanium_rain3
Kukulkan
Level 96
God Stats
241W - 253L
1,527 SR
Queue Stats
243W - 255L
1,495 Elo+
Solo
King Arthur
King Arthur
YouGotMeMadNow
King Arthur
Level 122
God Stats
8W - 5L
1,388 SR
Queue Stats
79W - 69L
1,484 Elo+
Solo
Ne Zha
Ne Zha
dogged_slime3
Ne Zha
Level 102
God Stats
18W - 19L
1,606 SR
Queue Stats
67W - 70L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 7
5,943
1,189
3,412
3,919
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 6
6,278
1,256
3,561
1,116
584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 6
6,336
1,267
4,234
2,591
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
12
6 / 2 / 5
7,659
1,532
8,018
6,236
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
5 / 2 / 5
7,003
1,401
10,173
7,781
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

389

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deadloxz
Scylla
11
2 / 1 / 1
6,378
1,276
4,735
4,757
1,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Nicolenco
Artemis
10
0 / 4 / 3
5,566
1,113
4,501
8,212
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
10
1 / 2 / 2
5,843
1,169
2,789
2,119
742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
YouGotMeMadNow
King Arthur
10
0 / 3 / 3
5,577
1,115
3,029
8,266
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
6,289
1,258
3,461
10,675
8,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
13
Kills
4
5
Deaths
13
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
7
3.5
L
Scylla
Deadloxz
Scylla
2
1
1
2.5
L
Artemis
Nicolenco
Artemis
0
4
3
0.38
W
1
0
6
4
L
Kukulkan
1
2
2
1
W
1
0
6
4
L
King Arthur
YouGotMeMadNow
King Arthur
0
3
3
0.5
L
1
3
3
0.83
W
Fafnir
6
2
5
4.25
W
Pele
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
18,515
21,643
Taken
34,029
10,920
Mitigated
21,399
4,087
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,412
771
361
556
3,919
1,533
0
879
2,924
0
11,885
L
Scylla
Deadloxz
Scylla
4,735
709
0
405
4,757
1,544
0
2,093
2,429
19,844
0
L
Artemis
Nicolenco
Artemis
4,501
1,997
0
0
8,212
3,154
0
3,864
4,044
0
14,260
W
3,561
1,541
0
0
1,116
584
0
0
1,116
14,343
0
L
Kukulkan
2,789
409
0
0
2,119
742
0
423
1,675
6,638
170
W
4,234
771
432
538
2,591
1,053
0
1,325
1,224
17,609
577
L
King Arthur
YouGotMeMadNow
King Arthur
3,029
301
179
530
8,266
7,337
0
3,320
4,677
0
8,537
L
3,461
955
0
1,126
10,675
8,622
0
4,864
5,533
0
10,669
W
Fafnir
8,018
1,865
0
1,052
6,236
4,759
0
3,074
2,774
9,438
0
W
Pele
10,173
2,378
0
1,148
7,781
2,991
0
2,158
5,458
0
14,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
29,653
97
Minions Killed
90
6
Camps Cleared
3
500,916
Distance Traveled
379,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,943
1,189
23
5
0
86,062
0
L
Scylla
6,378
1,276
52
10
1
84,887
0
L
Artemis
5,566
1,113
17
3
1
77,192
0
W
Vulcan
6,278
1,256
20
4
3
102,630
0
L
Kukulkan
5,843
1,169
7
1
0
27,283
0
W
Ra
6,336
1,267
40
8
2
107,741
0
L
King Arthur
5,577
1,115
7
1
1
98,196
0
L
Ne Zha
6,289
1,258
7
1
0
92,253
0
W
Fafnir
7,659
1,532
7
1
0
104,692
0
W
Pele
7,003
1,401
7
1
1
99,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role