Player Matchup

Horus
Horus
Izanhunter2005
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,515 Elo+
Party 2
Anubis
Anubis
Makarrani
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,666 Elo+
Party 2
Nut
Nut
PastaBoxLustucru
Nut
Level 48
God Stats
14W - 19L
1,502 SR
Queue Stats
95W - 95L
1,429 Elo+
Solo
Team Averages
Level 51
1,501 SR
1,537 Elo+

VS

Team Averages
Level 78
1,349 SR
1,485 Elo+
Bastet
Bastet
Lexitin399
Bastet
Level 86
God Stats
0W - 2L
1,240 SR
Queue Stats
92W - 93L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Lynel
Baron Samedi
Level 87
God Stats
1W - 3L
1,512 SR
Queue Stats
71W - 78L
1,488 Elo+
Party 1
Artio
Artio
PORNTRAKTOR
Artio
Level 61
God Stats
0W - 5L
1,296 SR
Queue Stats
239W - 258L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
8,775
798
9,580
15,679
10,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Makarrani
Anubis
14
3 / 5 / 6
8,277
752
11,066
8,399
4,619
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 6
8,889
808
8,107
7,879
3,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lexitin399
Bastet
13
4 / 2 / 5
8,223
748
9,606
9,994
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lynel
Baron Samedi
13
4 / 3 / 5
8,090
735
10,844
8,431
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 6
7,607
692
5,185
17,075
10,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
10
10
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Bastet
Lexitin399
Bastet
4
2
5
3.25
L
Baron Samedi
Lynel
Baron Samedi
4
3
5
2.17
W
Anubis
Makarrani
Anubis
3
5
6
1.2
L
2
6
6
0.83
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
25,635
31,957
Taken
35,500
18,779
Mitigated
16,305
10,145
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,580
3,433
946
5,040
15,679
10,866
40
7,539
8,120
557
29,491
L
Bastet
Lexitin399
Bastet
9,606
2,429
0
1,705
9,994
2,908
0
2,519
7,460
0
23,697
L
Baron Samedi
Lynel
Baron Samedi
10,844
1,194
361
1,123
8,431
3,191
62
3,260
5,149
27,926
100
W
Anubis
Makarrani
Anubis
11,066
393
0
1,251
8,399
4,619
442
4,762
3,624
33,731
401
L
5,185
343
218
4,080
17,075
10,206
0
5,745
11,319
20,980
1,451
W
8,107
5,619
0
2,908
7,879
3,294
446
3,172
4,664
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
23,920
148
Minions Killed
116
0
Camps Cleared
0
551,431
Distance Traveled
551,942
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,775
798
34
3
0
197,101
0
L
Bastet
8,223
748
26
2
0
210,570
4
L
Baron Samedi
8,090
735
46
4
0
160,586
0
W
Anubis
8,277
752
59
5
0
173,342
2
L
Artio
7,607
692
44
4
0
180,786
0
W
Nut
8,889
808
55
5
0
180,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role