Player Matchup

Terra
Terra
SLICKSTUHH
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,209 Elo+
Party 1
Baba Yaga
Baba Yaga
evanEVAN0
Baba Yaga
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 49L
1,547 Elo+
Party 2
Scylla
Scylla
itgetLonely
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,301 Elo+
Party 1
Hou Yi
Hou Yi
lowkagg
Hou Yi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,510 Elo+
Party 2
Merlin
Merlin
xCem1c
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 214L
1,551 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,424 Elo+

VS

Team Averages
Level 131
1,694 SR
1,487 Elo+
Anubis
Anubis
DrBigArms22in
Anubis
Level 128
God Stats
3W - 0L
1,708 SR
Queue Stats
109W - 117L
1,457 Elo+
Solo
Loki
Loki
SarcasticEmu
Loki
Level 154
God Stats
1W - 0L
1,773 SR
Queue Stats
90W - 94L
1,499 Elo+
Solo
Bacchus
Bacchus
Spindawg
Bacchus
Level 125
God Stats
3W - 1L
1,704 SR
Queue Stats
80W - 99L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Xenos37
Sylvanus
Level 105
God Stats
6W - 1L
2,001 SR
Queue Stats
224W - 214L
1,510 Elo+
Solo
Da Ji
Da Ji
cheekspreader421
Da Ji
Level 143
God Stats
1W - 3L
1,285 SR
Queue Stats
521W - 547L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 8 / 5
7,801
780
5,713
18,148
11,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
evanEVAN0
Baba Yaga
15
2 / 6 / 6
9,030
903
16,921
11,841
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
1 / 8 / 4
7,473
747
6,365
10,531
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
lowkagg
Hou Yi
14
5 / 7 / 3
8,570
857
14,248
12,637
4,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
xCem1c
Merlin
14
1 / 5 / 4
7,651
765
8,782
9,063
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 15
10,639
1,064
14,439
9,044
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 13
9,905
991
10,024
11,993
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Spindawg
Bacchus
17
6 / 1 / 20
10,716
1,072
9,146
16,369
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Xenos37
Sylvanus
16
4 / 2 / 21
10,018
1,002
8,677
16,025
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 2 / 20
9,551
955
15,734
10,933
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
10
Kills
34
34
Deaths
11
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
Terra
1
8
5
0.44
W
10
4
13
4.13
W
Bacchus
Spindawg
Bacchus
6
1
20
16
W
Sylvanus
Xenos37
Sylvanus
4
2
21
7.25
W
6
2
20
8
L
Baba Yaga
evanEVAN0
Baba Yaga
2
6
6
0.83
L
Scylla
1
8
4
0.38
L
Hou Yi
lowkagg
Hou Yi
5
7
3
0.93
L
Merlin
xCem1c
Merlin
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
58,020
62,220
Taken
64,364
24,881
Mitigated
57,943
7,046
Healing
32,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,439
417
1,816
1,851
9,044
6,811
706
6,103
2,882
28,564
349
L
Terra
5,713
1,070
1,781
1,753
18,148
11,036
0
10,174
7,578
9,942
0
W
10,024
1,700
712
1,506
11,993
6,120
2,284
4,468
7,516
0
20,916
W
Bacchus
Spindawg
Bacchus
9,146
1,504
2,106
4,828
16,369
23,176
777
9,445
6,902
13,118
3,246
W
Sylvanus
Xenos37
Sylvanus
8,677
2,009
10,784
7,903
16,025
14,173
1,012
11,515
4,430
12,460
0
W
15,734
2,649
24
797
10,933
7,663
2,974
6,055
4,853
0
21,709
L
Baba Yaga
evanEVAN0
Baba Yaga
16,921
692
119
2,035
11,841
4,298
0
4,940
6,728
26,375
0
L
Scylla
6,365
703
0
88
10,531
2,498
0
4,918
5,421
12,855
0
L
Hou Yi
lowkagg
Hou Yi
14,248
5,065
0
1,008
12,637
4,401
0
5,900
6,567
0
21,465
L
Merlin
xCem1c
Merlin
8,782
263
130
132
9,063
2,648
0
3,984
4,771
20,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
50,829
101
Minions Killed
109
0
Camps Cleared
0
822,925
Distance Traveled
999,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,639
1,064
45
5
0
189,500
0
L
Terra
7,801
780
11
1
0
168,038
0
W
Loki
9,905
991
15
2
0
201,293
0
W
Bacchus
10,716
1,072
15
2
0
202,446
0
W
Sylvanus
10,018
1,002
12
1
0
198,333
0
W
Da Ji
9,551
955
22
2
0
207,490
0
L
Baba Yaga
9,030
903
25
3
0
181,131
0
L
Scylla
7,473
747
20
2
0
174,809
0
L
Hou Yi
8,570
857
15
2
0
152,087
0
L
Merlin
7,651
765
30
3
0
146,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role