Player Matchup

Bacchus
Bacchus
Gingerpal
Bacchus
Level 139
God Stats
5W - 1L
1,640 SR
Queue Stats
132W - 104L
1,507 Elo+
Party 3
Chaac
Chaac
Jcman541
Chaac
Level 109
God Stats
3W - 1L
1,474 SR
Queue Stats
44W - 35L
1,590 Elo+
Solo
Thanatos
Thanatos
L5D25
Thanatos
Level 38
God Stats
18W - 14L
1,689 SR
Queue Stats
118W - 111L
1,430 Elo+
Solo
Charybdis
Charybdis
Storven
Charybdis
Level 139
God Stats
5W - 3L
1,595 SR
Queue Stats
198W - 152L
1,505 Elo+
Party 3
Agni
Agni
TheGooreo
Agni
Level 87
God Stats
4W - 2L
1,459 SR
Queue Stats
40W - 41L
1,483 Elo+
Solo
Team Averages
Level 102
1,572 SR
1,503 Elo+

VS

Team Averages
Level 104
1,590 SR
1,512 Elo+
Bacchus
Bacchus
 
Bacchus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackFNNino
Janus
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 325L
1,537 Elo+
Party 1
Hachiman
Hachiman
ScylentLive
Hachiman
Level 68
God Stats
4W - 2L
1,774 SR
Queue Stats
47W - 37L
1,532 Elo+
Party 2
Thor
Thor
Traumatized XI
Thor
Level 166
God Stats
5W - 10L
1,675 SR
Queue Stats
417W - 404L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gingerpal
Bacchus
10
1 / 1 / 3
5,820
485
4,026
5,867
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
Jcman541
Chaac
13
2 / 0 / 1
7,735
645
3,340
5,427
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
L5D25
Thanatos
11
3 / 2 / 0
6,094
508
3,740
9,440
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Storven
Charybdis
11
1 / 1 / 3
6,290
524
4,606
7,825
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
13
2 / 1 / 1
7,280
607
5,671
5,473
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 3
6,036
503
3,959
8,871
7,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
 
Jormungandr
1
0 / 0 / 0
3,944
329
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,958
497
2,265
5,849
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ScylentLive
Hachiman
11
3 / 3 / 0
6,182
515
4,607
7,090
2,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 3
6,291
524
7,110
11,858
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
L
Jormungandr
 
Jormungandr
0
0
0
0
L
0
2
1
0.25
W
Bacchus
Gingerpal
Bacchus
1
1
3
2.5
W
Chaac
Jcman541
Chaac
2
0
1
2.5
W
Thanatos
L5D25
Thanatos
3
2
0
1.5
L
Hachiman
ScylentLive
Hachiman
3
3
0
1
W
Charybdis
Storven
Charybdis
1
1
3
2.5
W
Agni
2
1
1
2.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,383
Damage
17,941
34,032
Taken
33,668
17,632
Mitigated
15,904
12,544
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,959
204
0
2,946
8,871
7,424
93
1,612
6,923
21,436
0
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,265
123
0
1,122
5,849
1,884
0
2,471
3,174
38,777
0
W
Bacchus
Gingerpal
Bacchus
4,026
180
0
500
5,867
4,983
0
860
5,007
17,388
473
W
Chaac
Jcman541
Chaac
3,340
618
0
1,885
5,427
3,841
1,511
0
5,427
0
64,508
W
Thanatos
L5D25
Thanatos
3,740
545
0
5,915
9,440
4,127
0
1,507
7,855
0
35,787
L
Hachiman
ScylentLive
Hachiman
4,607
2,226
0
2,359
7,090
2,217
636
1,277
5,512
0
40,792
W
Charybdis
Storven
Charybdis
4,606
2,094
0
3,519
7,825
2,921
417
1,853
5,972
0
46,904
W
Agni
5,671
447
0
725
5,473
1,760
0
1,690
3,547
53,446
1,723
L
7,110
1,096
0
4,343
11,858
4,379
0
3,066
8,398
0
45,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
28,411
390
Minions Killed
250
0
Camps Cleared
0
1,258,292
Distance Traveled
1,007,386
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,036
503
26
2
0
261,615
2
L
Jormungandr
3,944
329
0
0
0
14,007
0
L
Janus
5,958
497
78
7
0
247,980
0
W
Bacchus
5,820
485
35
3
0
273,510
5
W
Chaac
7,735
645
108
9
0
237,828
0
W
Thanatos
6,094
508
56
5
0
260,762
0
L
Hachiman
6,182
515
69
6
0
229,454
0
W
Charybdis
6,290
524
81
7
0
236,030
2
W
Agni
7,280
607
110
9
0
250,162
0
L
Thor
6,291
524
77
6
0
254,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role