Player Matchup

Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
ItzChuKiiee
Zeus
Silver II
Level 87
God Stats
4W - 2L
1,640 SR
Queue Stats
52W - 70L
1,122 MMR
Party 1
Sobek
Sobek
Silver II
xActionTrollx
Sobek
Silver II
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 77L
1,185 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,547 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,428 SR
1,068 MMR
Lancelot
Lancelot
Silver II
DonJulio217
Lancelot
Silver II
Level 46
God Stats
2W - 3L
1,491 SR
Queue Stats
21W - 30L
1,313 MMR
Party 2
Chaac
Chaac
Silver III
king_meg93
Chaac
Silver III
Level 149
God Stats
12W - 14L
1,363 SR
Queue Stats
219W - 268L
959 MMR
Solo
Vulcan
Vulcan
Silver III
therealdealkp
Vulcan
Silver III
Level 165
God Stats
5W - 7L
1,431 SR
Queue Stats
24W - 40L
932 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 3 / 5
6,719
672
1,852
8,684
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 3 / 0
7,816
782
6,239
8,080
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 4
6,790
679
5,167
9,110
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CerberusCthulhuSylvanusBastet

VS

Bans
BacchusNe ZhaAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DonJulio217
Lancelot
12
2 / 2 / 5
7,399
740
6,189
7,447
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
14
7 / 3 / 2
8,726
873
9,368
10,394
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 5
7,362
736
7,073
3,966
1,641
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
10
10
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
5
0.83
W
Lancelot
DonJulio217
Lancelot
2
2
5
2.25
L
6
3
0
2
W
Chaac
7
3
2
2.67
W
1
2
5
1.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
22,630
25,874
Taken
21,807
10,338
Mitigated
11,774
4,288
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,852
1,172
0
1,059
8,684
2,683
0
2,466
5,694
0
21,180
W
Lancelot
DonJulio217
Lancelot
6,189
375
0
2,281
7,447
3,612
387
3,666
3,427
0
18,105
L
6,239
744
0
1,170
8,080
2,301
0
1,335
6,435
21,991
221
W
Chaac
9,368
977
0
3,779
10,394
6,521
502
3,757
6,297
0
35,070
W
7,073
4,295
0
0
3,966
1,641
0
2,929
875
24,090
0
L
5,167
309
0
2,059
9,110
5,354
0
3,302
5,350
12,059
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,325
Gold Earned
23,487
106
Minions Killed
122
0
Camps Cleared
0
516,002
Distance Traveled
557,220
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,719
672
43
4
0
180,145
0
W
Lancelot
7,399
740
28
3
0
198,975
0
L
Zeus
7,816
782
38
4
0
152,881
0
W
Chaac
8,726
873
50
5
0
205,332
4
W
Vulcan
7,362
736
44
4
0
152,913
0
L
Sobek
6,790
679
25
3
0
182,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role