Player Matchup

Osiris
Osiris
ChampJack
Osiris
Level 66
God Stats
12W - 7L
1,809 SR
Queue Stats
195W - 185L
1,602 Elo+
Party 1
Bastet
Bastet
ChampNuggets
Bastet
Level 69
God Stats
14W - 15L
1,483 SR
Queue Stats
201W - 194L
1,603 Elo+
Party 1
Vulcan
Vulcan
purp_Balenciaga
Vulcan
Level 45
God Stats
23W - 18L
1,538 SR
Queue Stats
38W - 39L
1,416 Elo+
Solo
Team Averages
Level 60
1,610 SR
1,540 Elo+

VS

Team Averages
Level 60
1,469 SR
1,525 Elo+
Danzaburou
Danzaburou
KiIlaKyle
Danzaburou
Level 40
God Stats
6W - 7L
1,463 SR
Queue Stats
124W - 151L
1,511 Elo+
Solo
Ymir
Ymir
Skar2795
Ymir
Level 69
God Stats
17W - 13L
1,493 SR
Queue Stats
128W - 150L
1,506 Elo+
Solo
Zeus
Zeus
rzew
Zeus
Level 72
God Stats
2W - 4L
1,450 SR
Queue Stats
50W - 42L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChampJack
Osiris
13
1 / 2 / 6
8,420
702
11,024
14,597
13,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
14
10 / 5 / 2
10,375
865
16,124
12,771
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 6
9,057
755
13,070
5,142
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiIlaKyle
Danzaburou
14
2 / 4 / 5
8,519
710
5,058
13,632
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
2 / 3 / 4
7,976
665
5,180
18,550
17,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
rzew
Zeus
13
3 / 5 / 5
9,104
759
9,449
12,223
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
7
8
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChampJack
Osiris
1
2
6
2
W
Bastet
10
5
2
2.2
L
Danzaburou
KiIlaKyle
Danzaburou
2
4
5
1.13
L
Ymir
2
3
4
1.33
W
1
1
6
4
L
Zeus
rzew
Zeus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
19,687
32,510
Taken
44,405
20,594
Mitigated
27,130
6,402
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChampJack
Osiris
11,024
1,932
0
1,631
14,597
13,383
490
6,203
8,394
0
22,725
W
Bastet
16,124
2,538
0
3,514
12,771
5,047
0
6,825
5,946
0
23,397
L
Danzaburou
KiIlaKyle
Danzaburou
5,058
2,426
0
1,947
13,632
5,926
0
2,787
10,845
0
29,862
L
Ymir
5,180
386
0
3,730
18,550
17,584
0
8,761
9,789
18,338
0
W
13,070
6,646
334
923
5,142
2,164
1,695
1,622
3,520
57,565
0
L
Zeus
rzew
Zeus
9,449
1,802
0
1,244
12,223
3,620
0
1,558
10,665
27,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
25,599
116
Minions Killed
114
0
Camps Cleared
0
686,375
Distance Traveled
600,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,420
702
20
2
0
223,920
0
W
Bastet
10,375
865
13
1
0
233,226
0
L
Danzaburou
8,519
710
48
4
0
197,993
0
L
Ymir
7,976
665
18
2
0
196,971
0
W
Vulcan
9,057
755
83
7
0
229,229
0
L
Zeus
9,104
759
48
4
0
205,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role