Player Matchup

Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold IV
FluffyFluff8843
Eset
Gold IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 187L
1,543 MMR
Solo
Charon
Charon
Bronze III
iUseNukes
Charon
Bronze III
Level 67
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 3L
1,523 MMR
Solo
Scylla
Scylla
Silver II
itsjewpacabra
Scylla
Silver II
Level 159
God Stats
3W - 2L
1,986 SR
Queue Stats
8W - 8L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,576 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,529 SR
1,536 MMR
Cliodhna
Cliodhna
Bronze III
GeminiOne
Cliodhna
Bronze III
Level 66
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 4L
1,539 MMR
Solo
Raijin
Raijin
Gold I
IDazzledI
Raijin
Gold I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 71L
1,540 MMR
Solo
Bacchus
Bacchus
Gold IV
SmokinWocTec
Bacchus
Gold IV
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,515 MMR
Party 1
Thor
Thor
Gold II
TiNspire
Thor
Gold II
Level 159
God Stats
4W - 4L
1,652 SR
Queue Stats
121W - 114L
1,559 MMR
Solo
Ullr
Ullr
Gold III
UnsealedKey28
Ullr
Gold III
Level 107
God Stats
22W - 22L
1,718 SR
Queue Stats
98W - 99L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 4 / 1
6,854
490
6,178
12,300
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
12
2 / 2 / 0
6,634
474
4,607
10,664
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 1
6,793
485
3,615
8,724
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
iUseNukes
Charon
10
0 / 3 / 1
6,734
481
4,912
10,683
8,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 0 / 0
7,996
571
2,022
4,916
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NutAchillesAthena

VS

Bans
ThanatosDiscordiaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GeminiOne
Cliodhna
15
5 / 0 / 3
9,470
676
10,624
9,147
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
IDazzledI
Raijin
15
0 / 2 / 1
8,571
612
2,925
7,286
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SmokinWocTec
Bacchus
12
1 / 0 / 7
7,456
533
4,788
10,886
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
3 / 0 / 4
7,546
539
6,897
8,087
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 3
8,097
578
7,636
10,789
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
15
15
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
L
Loki
 
Loki
2
2
0
1
L
1
6
1
0.25
W
Cliodhna
GeminiOne
Cliodhna
5
0
3
6.5
W
Raijin
IDazzledI
Raijin
0
2
1
0.25
W
Bacchus
SmokinWocTec
Bacchus
1
0
7
4.5
W
Thor
3
0
4
5
W
6
1
3
7.5
L
Charon
iUseNukes
Charon
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
32,870
47,287
Taken
46,195
25,164
Mitigated
27,319
14,984
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,178
2,089
0
5,328
12,300
5,292
982
1,868
10,432
0
70,540
L
Loki
 
Loki
4,607
1,082
0
5,373
10,664
3,964
0
668
9,996
0
45,408
L
3,615
516
0
2,134
8,724
5,319
0
1,862
6,862
30,371
484
W
Cliodhna
GeminiOne
Cliodhna
10,624
972
0
5,204
9,147
3,599
0
2,381
6,766
0
85,191
W
Raijin
IDazzledI
Raijin
2,925
110
0
2,235
7,286
3,142
240
2,477
4,809
82,724
954
W
Bacchus
SmokinWocTec
Bacchus
4,788
464
0
2,916
10,886
12,349
0
2,894
7,992
21,214
0
W
Thor
6,897
903
0
2,618
8,087
3,697
0
918
7,169
0
61,718
W
7,636
3,606
0
2,535
10,789
4,532
342
1,720
9,069
0
74,682
L
Charon
iUseNukes
Charon
4,912
1,005
0
1,503
10,683
8,962
0
1,947
8,736
22,489
1,768
L
2,022
145
0
646
4,916
1,627
0
1,368
3,548
69,773
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
41,140
421
Minions Killed
495
0
Camps Cleared
0
1,310,460
Distance Traveled
1,431,195
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,854
490
126
9
0
233,643
0
L
Loki
6,634
474
75
5
0
332,974
0
L
Eset
6,793
485
52
4
0
198,463
0
W
Cliodhna
9,470
676
124
9
0
306,885
0
W
Raijin
8,571
612
156
11
0
244,146
0
W
Bacchus
7,456
533
45
3
0
285,738
0
W
Thor
7,546
539
87
6
0
328,245
4
W
Ullr
8,097
578
83
6
0
266,181
1
L
Charon
6,734
481
28
2
0
264,476
0
L
Scylla
7,996
571
140
10
0
280,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role