Player Matchup

Cthulhu
Cthulhu
Im_fossel
Cthulhu
Level 68
God Stats
39W - 19L
1,625 SR
Queue Stats
165W - 138L
1,582 Elo+
Solo
Nu Wa
Nu Wa
KittenKitteh
Nu Wa
Level 142
God Stats
8W - 4L
1,694 SR
Queue Stats
266W - 237L
1,585 Elo+
Solo
Izanami
Izanami
Vitxkus
Izanami
Level 115
God Stats
6W - 1L
1,846 SR
Queue Stats
50W - 47L
1,541 Elo+
Solo
Poseidon
Poseidon
jlowe555
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,589 Elo+
Solo
Hercules
Hercules
shawnou
Hercules
Level 154
God Stats
6W - 5L
1,321 SR
Queue Stats
303W - 292L
1,489 Elo+
Solo
Team Averages
Level 125
1,597 SR
1,557 Elo+

VS

Team Averages
Level 76
1,438 SR
1,475 Elo+
Nut
Nut
 
Nut
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
FLIR_Vision
Awilix
Level 89
God Stats
6W - 7L
1,556 SR
Queue Stats
152W - 155L
1,518 Elo+
Solo
Yemoja
Yemoja
SITHK777
Yemoja
Level 39
God Stats
1W - 4L
1,342 SR
Queue Stats
15W - 22L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
ScylentLive
Sun Wukong
Level 68
God Stats
0W - 1L
1,294 SR
Queue Stats
47W - 37L
1,542 Elo+
Party 1
Ra
Ra
hipham66
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im_fossel
Cthulhu
15
1 / 1 / 0
9,329
622
10,670
8,775
10,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 2
10,387
692
14,594
8,200
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Vitxkus
Izanami
15
3 / 1 / 5
8,670
578
8,469
10,992
5,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
jlowe555
Poseidon
17
3 / 1 / 4
9,291
619
7,265
8,879
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
shawnou
Hercules
13
2 / 1 / 7
8,630
575
8,876
18,112
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 5 / 1
7,787
519
9,037
14,260
5,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
1 / 6 / 3
6,757
450
7,061
15,732
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
SITHK777
Yemoja
12
0 / 2 / 4
6,902
460
4,385
12,830
7,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ScylentLive
Sun Wukong
13
0 / 1 / 1
7,688
513
5,826
15,369
12,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
6,876
458
1,810
7,992
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
5
5
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
5
1
0.7
L
Awilix
1
6
3
0.42
W
Cthulhu
Im_fossel
Cthulhu
1
1
0
1
W
8
1
2
9
L
Yemoja
SITHK777
Yemoja
0
2
4
1
L
Sun Wukong
ScylentLive
Sun Wukong
0
1
1
0.5
W
Izanami
Vitxkus
Izanami
3
1
5
5.5
L
1
3
0
0.33
W
Poseidon
jlowe555
Poseidon
3
1
4
5
W
Hercules
shawnou
Hercules
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,874
Damage
28,119
54,958
Taken
66,183
41,534
Mitigated
32,029
20,836
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,037
5,101
0
2,602
14,260
5,255
0
3,099
11,061
0
56,917
L
Awilix
7,061
2,613
0
3,347
15,732
4,782
0
8,274
7,108
0
45,515
W
Cthulhu
Im_fossel
Cthulhu
10,670
1,426
0
570
8,775
10,287
93
0
8,775
54,595
2,746
W
14,594
3,985
0
782
8,200
3,658
1,708
1,634
6,376
84,517
1,211
L
Yemoja
SITHK777
Yemoja
4,385
935
3,091
2,277
12,830
7,970
0
3,205
9,391
25,674
0
L
Sun Wukong
ScylentLive
Sun Wukong
5,826
2,078
0
4,280
15,369
12,133
0
9,314
4,829
0
60,610
W
Izanami
Vitxkus
Izanami
8,469
6,646
0
4,691
10,992
5,115
2,724
2,264
8,688
0
84,814
L
1,810
193
137
2,831
7,992
1,889
0
5,665
1,895
43,282
0
W
Poseidon
jlowe555
Poseidon
7,265
705
0
5,841
8,879
3,124
154
158
8,681
89,122
1,302
W
Hercules
shawnou
Hercules
8,876
2,031
310
8,642
18,112
19,350
377
2,792
15,320
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
36,010
578
Minions Killed
440
0
Camps Cleared
0
1,513,987
Distance Traveled
1,410,427
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,787
519
92
6
0
305,546
0
L
Awilix
6,757
450
76
5
0
341,892
0
W
Cthulhu
9,329
622
129
9
0
267,854
4
W
Nu Wa
10,387
692
150
10
0
301,653
0
L
Yemoja
6,902
460
47
3
0
254,915
0
L
Sun Wukong
7,688
513
129
9
0
306,798
0
W
Izanami
8,670
578
133
9
0
275,819
5
L
Ra
6,876
458
96
6
0
201,276
0
W
Poseidon
9,291
619
135
9
0
367,571
0
W
Hercules
8,630
575
31
2
0
301,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role