Player Matchup

Izanami
Izanami
FranzKaffa
Izanami
Level 52
God Stats
12W - 11L
1,433 SR
Queue Stats
58W - 51L
1,393 Elo+
Solo
Ah Puch
Ah Puch
gennynZ
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,845 Elo+
Party 1
Ymir
Ymir
ruimoura
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,738 Elo+
Party 1
Team Averages
Level 57
1,478 SR
1,659 Elo+

VS

Team Averages
Level 78
1,606 SR
1,455 Elo+
Zeus
Zeus
DingyLingy
Zeus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 112L
1,442 Elo+
Solo
Danzaburou
Danzaburou
JOAN-MI
Danzaburou
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,407 Elo+
Solo
Hercules
Hercules
Makar-R161ND
Hercules
Level 119
God Stats
2W - 1L
1,817 SR
Queue Stats
32W - 24L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FranzKaffa
Izanami
17
3 / 0 / 9
11,820
788
6,748
8,875
3,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
gennynZ
Ah Puch
18
9 / 2 / 6
12,325
822
19,816
11,822
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
3 / 0 / 10
11,459
764
8,502
14,469
13,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,381
692
11,415
11,670
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
JOAN-MI
Danzaburou
15
0 / 3 / 2
9,367
624
8,281
14,047
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Makar-R161ND
Hercules
14
1 / 6 / 0
9,564
638
4,276
13,268
11,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Izanami
FranzKaffa
Izanami
3
0
9
7.5
L
Danzaburou
JOAN-MI
Danzaburou
0
3
2
0.33
L
Hercules
Makar-R161ND
Hercules
1
6
0
0.17
W
Ah Puch
gennynZ
Ah Puch
9
2
6
6
W
Ymir
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
23,972
35,166
Taken
38,985
23,971
Mitigated
21,900
7,213
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,415
1,193
0
1,802
11,670
4,910
0
8,121
3,549
44,938
1,042
W
Izanami
FranzKaffa
Izanami
6,748
4,292
161
2,372
8,875
3,926
1,357
2,282
6,293
0
74,005
L
Danzaburou
JOAN-MI
Danzaburou
8,281
2,497
0
2,078
14,047
5,762
0
9,915
4,099
0
41,721
L
Hercules
Makar-R161ND
Hercules
4,276
850
0
1,113
13,268
11,228
0
9,599
3,649
0
9,385
W
Ah Puch
gennynZ
Ah Puch
19,816
1,478
0
2,475
11,822
6,460
518
2,929
8,470
59,209
1,628
W
Ymir
8,502
873
0
2,205
14,469
13,585
467
4,657
9,124
26,543
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
29,312
232
Minions Killed
174
0
Camps Cleared
0
817,383
Distance Traveled
687,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,381
692
105
7
0
223,922
0
W
Izanami
11,820
788
108
7
0
271,223
1
L
Danzaburou
9,367
624
62
4
0
276,009
0
L
Hercules
9,564
638
7
0
0
187,655
0
W
Ah Puch
12,325
822
79
5
0
277,094
0
W
Ymir
11,459
764
45
3
0
269,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role