Player Matchup

Rama
Rama
 
Rama
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Araxea
Cerberus
Level 179
God Stats
5W - 5L
1,765 SR
Queue Stats
215W - 182L
1,598 Elo+
Party 1
Janus
Janus
Frоzen
Janus
Level 148
God Stats
5W - 1L
1,792 SR
Queue Stats
232W - 182L
1,671 Elo+
Party 1
Achilles
Achilles
Naitsabess
Achilles
Level 159
God Stats
7W - 2L
1,865 SR
Queue Stats
127W - 118L
1,604 Elo+
Solo
Loki
Loki
SSRampage
Loki
Level 142
God Stats
7W - 3L
1,592 SR
Queue Stats
88W - 57L
1,653 Elo+
Solo
Team Averages
Level 163
1,703 SR
1,605 Elo+

VS

Team Averages
Level 135
1,459 SR
1,551 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DesktopFlipper
Shiva
Level 147
God Stats
16W - 4L
1,522 SR
Queue Stats
85W - 110L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
HetPanteR
Baron Samedi
Level 156
God Stats
4W - 2L
1,560 SR
Queue Stats
55W - 39L
1,694 Elo+
Solo
Anhur
Anhur
Munxo
Anhur
Level 148
God Stats
0W - 2L
1,307 SR
Queue Stats
111W - 113L
1,596 Elo+
Solo
Geb
Geb
gone 2 chizzle
Geb
Level 159
God Stats
6W - 4L
1,404 SR
Queue Stats
289W - 259L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 2
5,037
1,007
1,156
4,556
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Araxea
Cerberus
10
1 / 0 / 2
5,541
1,108
4,841
5,542
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Frоzen
Janus
11
0 / 0 / 2
5,245
1,049
358
2,495
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Naitsabess
Achilles
11
3 / 0 / 1
5,419
1,084
4,968
5,435
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
10
0 / 1 / 1
5,033
1,007
1,983
4,439
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
4,292
858
0
0
0
10
1 / 0 / 0
5,007
1,001
6,137
2,973
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HetPanteR
Baron Samedi
11
0 / 1 / 1
5,037
1,007
5,156
5,485
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Munxo
Anhur
11
0 / 0 / 0
5,062
1,012
3,603
2,289
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 1
5,253
1,051
2,360
6,967
3,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
L
Loki
 
Loki
0
0
0
0
W
Cerberus
Araxea
Cerberus
1
0
2
2
L
1
0
0
1
W
Janus
Frоzen
Janus
0
0
2
1
L
Baron Samedi
HetPanteR
Baron Samedi
0
1
1
0.5
L
Anhur
Munxo
Anhur
0
0
0
0
W
Achilles
Naitsabess
Achilles
3
0
1
3.5
W
Loki
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
17,256
22,467
Taken
17,714
10,931
Mitigated
8,460
8,502
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,156
856
0
1,747
4,556
1,493
0
527
3,861
0
12,299
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Araxea
Cerberus
4,841
374
722
2,594
5,542
3,212
0
1,872
3,515
8,827
0
L
6,137
825
55
629
2,973
2,197
0
576
2,316
0
13,633
W
Janus
Frоzen
Janus
358
40
0
947
2,495
946
0
1,065
1,428
20,437
0
L
Baron Samedi
HetPanteR
Baron Samedi
5,156
461
320
1,951
5,485
2,025
0
2,436
2,850
16,502
0
L
Anhur
Munxo
Anhur
3,603
1,308
0
853
2,289
702
0
562
1,651
0
18,522
W
Achilles
Naitsabess
Achilles
4,968
1,066
0
1,492
5,435
3,810
0
1,771
3,501
0
11,135
W
Loki
1,983
329
0
1,000
4,439
1,470
0
2,071
2,275
0
13,687
L
2,360
102
385
858
6,967
3,536
0
1,585
5,133
12,127
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
24,651
155
Minions Killed
117
0
Camps Cleared
0
584,237
Distance Traveled
472,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,037
1,007
31
6
0
94,210
0
L
Loki
4,292
858
0
0
0
0
0
W
Cerberus
5,541
1,108
23
5
0
122,846
0
L
Shiva
5,007
1,001
16
3
0
122,804
2
W
Janus
5,245
1,049
58
12
0
116,997
0
L
Baron Samedi
5,037
1,007
39
8
0
116,241
0
L
Anhur
5,062
1,012
36
7
0
112,141
0
W
Achilles
5,419
1,084
11
2
0
142,656
0
W
Loki
5,033
1,007
32
6
0
107,528
0
L
Geb
5,253
1,051
26
5
0
120,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role