Player Matchup

Nu Wa
Nu Wa
Daysuo
Nu Wa
Level 18
God Stats
8W - 13L
1,400 SR
Queue Stats
12W - 20L
1,377 Elo+
Party 1
Izanami
Izanami
Thizona117
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
VAV98
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,411 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,402 Elo+

VS

Team Averages
Level 133
1,550 SR
1,330 Elo+
Ra
Ra
DarthSheggar
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,139 Elo+
Party 2
Thor
Thor
MtRoMondo
Thor
Level 156
God Stats
7W - 12L
1,651 SR
Queue Stats
111W - 114L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
SnakeSam69
Sun Wukong
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
898W - 923L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daysuo
Nu Wa
12
0 / 1 / 3
7,255
660
5,460
7,580
2,131
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Thizona117
Izanami
11
0 / 4 / 2
6,917
629
4,671
10,184
3,284
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
VAV98
Amaterasu
12
1 / 4 / 0
7,076
643
3,676
11,839
10,530
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,652
787
8,425
4,963
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
5 / 2 / 3
8,620
784
12,155
9,744
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sun Wukong
SnakeSam69
Sun Wukong
12
2 / 0 / 7
8,388
763
5,521
6,658
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
1
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Nu Wa
Daysuo
Nu Wa
0
1
3
1.5
W
Thor
5
2
3
3.25
W
Sun Wukong
SnakeSam69
Sun Wukong
2
0
7
5.5
L
Izanami
Thizona117
Izanami
0
4
2
0.25
L
Amaterasu
VAV98
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
26,101
29,603
Taken
21,365
15,945
Mitigated
12,645
4,118
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,425
689
580
757
4,963
2,170
128
1,459
3,504
53,107
0
L
Nu Wa
Daysuo
Nu Wa
5,460
1,619
75
540
7,580
2,131
0
1,833
5,501
21,001
0
W
Thor
12,155
1,691
0
460
9,744
4,273
60
2,146
7,598
0
30,736
W
Sun Wukong
SnakeSam69
Sun Wukong
5,521
667
0
749
6,658
6,202
0
1,933
4,725
0
26,059
L
Izanami
Thizona117
Izanami
4,671
1,760
0
490
10,184
3,284
0
3,020
6,935
0
21,596
L
Amaterasu
VAV98
Amaterasu
3,676
1,105
0
3,013
11,839
10,530
0
3,406
8,015
0
16,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,248
Gold Earned
25,660
98
Minions Killed
175
0
Camps Cleared
0
623,857
Distance Traveled
617,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,652
787
92
8
0
206,724
0
L
Nu Wa
7,255
660
25
2
0
202,464
0
W
Thor
8,620
784
41
4
0
200,483
0
W
Sun Wukong
8,388
763
42
4
0
210,188
0
L
Izanami
6,917
629
36
3
0
189,722
0
L
Amaterasu
7,076
643
37
3
0
231,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role