Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
NoChat4Me
Xing Tian
Level 45
God Stats
7W - 2L
1,579 SR
Queue Stats
109W - 109L
1,428 Elo+
Solo
Bacchus
Bacchus
jfrobert476
Bacchus
Level 13
God Stats
2W - 2L
1,459 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 1
Thanatos
Thanatos
matlea692002
Thanatos
Level 29
God Stats
9W - 5L
1,508 SR
Queue Stats
57W - 55L
1,385 Elo+
Party 1
Ra
Ra
nicoblaster350
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,384 Elo+
Party 1
Team Averages
Level 49
1,509 SR
1,394 Elo+

VS

Team Averages
Level 53
1,608 SR
1,430 Elo+
Danzaburou
Danzaburou
Aimbex69me
Danzaburou
Level 49
God Stats
21W - 5L
1,830 SR
Queue Stats
70W - 71L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
DOODARDAN69
Cthulhu
Level 104
God Stats
6W - 3L
1,781 SR
Queue Stats
221W - 199L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
Demophoon69me
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,449 Elo+
Party 2
Thor
Thor
Saandro9
Thor
Level 45
God Stats
2W - 4L
1,705 SR
Queue Stats
150W - 151L
1,395 Elo+
Solo
Nox
Nox
bottom4dad
Nox
Level 46
God Stats
3W - 3L
1,223 SR
Queue Stats
53W - 61L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 0 / 0
10,241
569
18,646
13,325
6,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
NoChat4Me
Xing Tian
16
2 / 3 / 2
8,812
490
13,703
23,436
19,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
jfrobert476
Bacchus
15
0 / 2 / 10
9,460
526
6,627
14,798
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
matlea692002
Thanatos
17
4 / 1 / 2
9,096
505
3,392
16,195
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 4 / 3
8,538
474
8,908
11,913
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aimbex69me
Danzaburou
13
1 / 5 / 0
7,426
413
9,955
16,376
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
DOODARDAN69
Cthulhu
15
1 / 3 / 1
9,070
504
13,447
18,321
15,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Demophoon69me
Aphrodite
13
1 / 3 / 1
6,974
387
6,378
12,103
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
16
4 / 1 / 0
8,840
491
7,208
15,161
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
3 / 4 / 1
8,987
499
9,692
11,217
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
10
10
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
0
9
L
Danzaburou
Aimbex69me
Danzaburou
1
5
0
0.2
L
Cthulhu
DOODARDAN69
Cthulhu
1
3
1
0.5
L
Aphrodite
Demophoon69me
Aphrodite
1
3
1
0.5
W
Xing Tian
NoChat4Me
Xing Tian
2
3
2
1
L
Thor
4
1
0
4
L
3
4
1
0.88
W
Bacchus
jfrobert476
Bacchus
0
2
10
2.5
W
Thanatos
matlea692002
Thanatos
4
1
2
5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,276
Damage
46,680
79,667
Taken
73,178
53,726
Mitigated
38,889
27,504
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,646
12,782
0
5,261
13,325
6,452
0
2,568
10,757
0
107,554
L
Danzaburou
Aimbex69me
Danzaburou
9,955
3,868
288
4,653
16,376
6,334
0
3,445
12,931
0
64,307
L
Cthulhu
DOODARDAN69
Cthulhu
13,447
1,894
194
2,753
18,321
15,223
0
11,803
5,586
57,547
5,112
L
Aphrodite
Demophoon69me
Aphrodite
6,378
1,198
3,580
4,810
12,103
4,991
0
2,864
9,239
30,342
0
W
Xing Tian
NoChat4Me
Xing Tian
13,703
1,087
0
4,766
23,436
19,090
0
8,690
13,457
65,090
0
L
Thor
7,208
1,631
0
2,708
15,161
7,427
0
4,131
10,838
0
80,786
L
9,692
1,566
0
750
11,217
4,914
329
5,612
5,448
65,875
2,127
W
Bacchus
jfrobert476
Bacchus
6,627
948
0
5,216
14,798
15,420
0
4,366
10,432
31,575
0
W
Thanatos
matlea692002
Thanatos
3,392
931
0
10,509
16,195
8,082
348
2,195
13,881
0
84,493
W
8,908
442
36
1,716
11,913
4,682
96
8,511
3,373
61,638
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
41,297
496
Minions Killed
474
0
Camps Cleared
0
1,730,335
Distance Traveled
1,629,270
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,241
569
162
9
0
333,220
0
L
Danzaburou
7,426
413
80
4
0
338,100
0
L
Cthulhu
9,070
504
128
7
0
268,885
0
L
Aphrodite
6,974
387
49
3
0
322,474
0
W
Xing Tian
8,812
490
83
5
0
290,883
2
L
Thor
8,840
491
101
6
0
389,052
0
L
Nox
8,987
499
116
6
0
310,759
7
W
Bacchus
9,460
526
42
2
0
368,920
0
W
Thanatos
9,096
505
111
6
0
378,160
0
W
Ra
8,538
474
98
5
0
359,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role