Player Matchup

Geb
Geb
Pachciol1234
Geb
Level 85
God Stats
1W - 1L
1,846 SR
Queue Stats
34W - 24L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
Razaviuss
Danzaburou
Level 66
God Stats
6W - 1L
1,789 SR
Queue Stats
22W - 7L
1,816 Elo+
Party 1
Discordia
Discordia
liesmara
Discordia
Level 66
God Stats
23W - 15L
1,549 SR
Queue Stats
27W - 20L
1,619 Elo+
Party 1
Team Averages
Level 72
1,728 SR
1,683 Elo+

VS

Team Averages
Level 107
1,515 SR
1,535 Elo+
Baron Samedi
Baron Samedi
DRToadSage
Baron Samedi
Level 97
God Stats
12W - 5L
1,503 SR
Queue Stats
61W - 53L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
Level 80
God Stats
24W - 22L
1,520 SR
Queue Stats
56W - 50L
1,504 Elo+
Party 2
Bacchus
Bacchus
unNainCapable09
Bacchus
Level 144
God Stats
2W - 2L
1,522 SR
Queue Stats
320W - 313L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
9,755
610
10,129
21,089
22,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Razaviuss
Danzaburou
16
3 / 2 / 2
11,037
690
16,166
17,186
7,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
liesmara
Discordia
16
2 / 2 / 4
11,003
688
11,123
9,204
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRToadSage
Baron Samedi
17
6 / 3 / 2
12,463
779
17,058
14,512
11,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
16
0 / 2 / 8
10,907
682
10,448
17,711
8,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 6
11,001
688
14,563
17,711
25,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
8
8
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DRToadSage
Baron Samedi
6
3
2
2.33
L
1
4
4
0.75
L
Danzaburou
Razaviuss
Danzaburou
3
2
2
2
W
Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
0
2
8
2
L
Discordia
liesmara
Discordia
2
2
4
2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,418
Damage
42,069
47,479
Taken
49,934
32,886
Mitigated
45,081
8,934
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DRToadSage
Baron Samedi
17,058
927
2,852
4,409
14,512
11,159
780
7,670
6,814
69,720
242
L
10,129
733
0
4,437
21,089
22,258
0
12,444
7,791
28,683
543
L
Danzaburou
Razaviuss
Danzaburou
16,166
7,118
0
2,947
17,186
7,046
232
11,014
5,773
0
56,138
W
Ah Muzen Cab
ZakkyZombie
Ah Muzen Cab
10,448
4,926
0
5,294
17,711
8,235
1,777
7,329
10,326
0
55,673
L
Discordia
liesmara
Discordia
11,123
457
0
1,550
9,204
3,582
0
6,319
2,533
37,547
266
W
14,563
1,274
0
4,026
17,711
25,687
229
6,086
11,575
26,949
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
34,371
193
Minions Killed
194
0
Camps Cleared
0
897,130
Distance Traveled
912,718
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,463
779
105
7
0
268,864
0
L
Geb
9,755
610
39
2
0
297,205
2
L
Danzaburou
11,037
690
100
6
0
291,421
3
W
Ah Muzen Cab
10,907
682
69
4
0
320,866
0
L
Discordia
11,003
688
54
3
0
308,504
6
W
Bacchus
11,001
688
20
1
0
322,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role