Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold IV
Hucklemonke
Nut
Gold IV
Level 94
God Stats
2W - 1L
1,300 SR
Queue Stats
16W - 13L
1,561 MMR
Solo
Sobek
Sobek
Gold III
MahkaiTheWar
Sobek
Gold III
Level 52
God Stats
8W - 1L
1,892 SR
Queue Stats
32W - 20L
1,561 MMR
Solo
Loki
Loki
Gold II
PapaSteeez
Loki
Gold II
Level 97
God Stats
34W - 31L
1,580 SR
Queue Stats
87W - 91L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,554 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,605 SR
1,553 MMR
Aphrodite
Aphrodite
Silver V
 
Aphrodite
Silver V
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
CptUnderbite
Anhur
Gold I
Level 75
God Stats
9W - 11L
1,630 SR
Queue Stats
143W - 141L
1,559 MMR
Solo
Bellona
Bellona
Gold IV
HeLLbOy5464
Bellona
Gold IV
Level 146
God Stats
22W - 11L
1,819 SR
Queue Stats
302W - 286L
1,587 MMR
Solo
Khepri
Khepri
Gold II
Lovonov
Khepri
Gold II
Level 158
God Stats
7W - 6L
1,189 SR
Queue Stats
496W - 494L
1,560 MMR
Solo
Thoth
Thoth
Gold II
Noxternal
Thoth
Gold II
Level 182
God Stats
2W - 1L
1,889 SR
Queue Stats
50W - 49L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 1
7,445
677
2,398
3,649
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
 
Erlang Shen
11
0 / 0 / 1
6,159
560
6,087
11,402
10,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 3
7,189
654
6,457
6,139
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 5
6,670
606
3,597
7,675
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 1
6,779
616
4,594
8,334
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
OdinThorAthenaCthulhu

VS

Bans
Ao KuangGebArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 0
5,107
464
1,174
6,951
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,354
487
4,426
8,660
2,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HeLLbOy5464
Bellona
12
0 / 1 / 0
6,985
635
8,423
12,346
12,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Lovonov
Khepri
9
0 / 2 / 1
5,595
509
2,163
5,729
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Noxternal
Thoth
11
1 / 2 / 0
5,986
544
2,020
4,771
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Erlang Shen
 
Erlang Shen
0
0
1
0.5
L
Aphrodite
 
Aphrodite
0
1
0
0
L
0
4
0
0
L
Bellona
HeLLbOy5464
Bellona
0
1
0
0
W
3
0
3
4.5
L
Khepri
Lovonov
Khepri
0
2
1
0.25
W
2
0
5
4.5
L
Thoth
Noxternal
Thoth
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
18,206
37,199
Taken
38,457
21,935
Mitigated
22,441
16,453
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,398
114
0
1,200
3,649
1,192
588
903
2,666
65,557
2,003
W
Erlang Shen
 
Erlang Shen
6,087
3,791
0
4,334
11,402
10,087
7
0
11,402
0
44,805
L
Aphrodite
 
Aphrodite
1,174
0
0
2,585
6,951
1,887
0
256
6,655
27,716
763
L
4,426
2,315
0
2,569
8,660
2,734
0
1,847
6,813
0
40,813
L
Bellona
HeLLbOy5464
Bellona
8,423
4,584
0
7,137
12,346
12,795
0
693
11,653
0
57,045
W
6,457
3,524
0
1,535
6,139
1,841
769
870
5,229
0
62,721
L
Khepri
Lovonov
Khepri
2,163
170
0
1,031
5,729
3,735
0
1,567
4,100
16,967
0
W
3,597
381
1,386
3,300
7,675
5,970
0
1,197
6,478
16,206
3,323
L
Thoth
Noxternal
Thoth
2,020
97
0
750
4,771
1,290
0
999
3,634
48,135
0
W
4,594
1,145
0
4,698
8,334
2,845
21
2,109
6,159
0
56,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
29,027
442
Minions Killed
351
0
Camps Cleared
0
1,207,847
Distance Traveled
1,081,857
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,445
677
137
12
0
251,549
0
W
Erlang Shen
6,159
560
78
7
0
218,738
2
L
Aphrodite
5,107
464
55
5
0
201,210
11
L
Anhur
5,354
487
81
7
0
206,629
1
L
Bellona
6,985
635
101
9
0
228,510
1
W
Nut
7,189
654
108
10
0
225,334
2
L
Khepri
5,595
509
16
1
0
245,627
5
W
Sobek
6,670
606
24
2
0
243,419
6
L
Thoth
5,986
544
98
9
0
199,881
3
W
Loki
6,779
616
95
9
0
268,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role