Player Matchup

Ares
Ares
CARRYDURO
Ares
Level 63
God Stats
4W - 6L
1,517 SR
Queue Stats
114W - 133L
1,480 Elo+
Party 2
Artemis
Artemis
Dumbo_020
Artemis
Level 132
God Stats
14W - 22L
1,514 SR
Queue Stats
324W - 328L
1,443 Elo+
Solo
Poseidon
Poseidon
MrAesthetic55
Poseidon
Level 129
God Stats
48W - 51L
1,452 SR
Queue Stats
326W - 323L
1,450 Elo+
Solo
Achilles
Achilles
arzajr
Achilles
Level 18
God Stats
1W - 4L
1,311 SR
Queue Stats
16W - 38L
1,295 Elo+
Party 2
Scylla
Scylla
silbido-abrigado
Scylla
Level 43
God Stats
1W - 5L
1,261 SR
Queue Stats
44W - 72L
1,322 Elo+
Party 2
Team Averages
Level 77
1,411 SR
1,398 Elo+

VS

Team Averages
Level 114
1,373 SR
1,435 Elo+
Sun Wukong
Sun Wukong
CGHEclipse735
Sun Wukong
Level 64
God Stats
5W - 4L
1,346 SR
Queue Stats
194W - 170L
1,415 Elo+
Party 1
Bellona
Bellona
Fl1ckZer7
Bellona
Level 126
God Stats
2W - 2L
1,273 SR
Queue Stats
228W - 226L
1,441 Elo+
Party 1
Yemoja
Yemoja
Mls211008
Yemoja
Level 83
God Stats
2W - 2L
1,724 SR
Queue Stats
210W - 188L
1,441 Elo+
Party 1
Eset
Eset
lalalalalalalisa
Eset
Level 154
God Stats
4W - 4L
1,281 SR
Queue Stats
207W - 184L
1,469 Elo+
Solo
Chiron
Chiron
xMsMajesty
Chiron
Level 141
God Stats
4W - 3L
1,240 SR
Queue Stats
226W - 225L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 0 / 3
6,664
476
5,612
8,974
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Dumbo_020
Artemis
12
1 / 1 / 1
6,620
473
6,776
8,604
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
MrAesthetic55
Poseidon
14
2 / 2 / 1
7,462
533
2,352
11,272
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
arzajr
Achilles
11
1 / 4 / 1
6,354
454
7,902
12,716
12,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
5,669
405
2,353
8,728
2,390
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CGHEclipse735
Sun Wukong
15
2 / 0 / 2
7,844
560
4,437
10,462
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Fl1ckZer7
Bellona
14
5 / 1 / 1
8,528
609
5,450
11,961
11,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Mls211008
Yemoja
11
0 / 2 / 1
6,718
480
1,360
9,624
6,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 1 / 3
8,869
634
17,112
6,968
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
xMsMajesty
Chiron
12
0 / 0 / 0
6,936
495
7,429
9,486
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
12
12
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
3
1.5
W
Sun Wukong
CGHEclipse735
Sun Wukong
2
0
2
3
L
Artemis
Dumbo_020
Artemis
1
1
1
1.5
W
Bellona
Fl1ckZer7
Bellona
5
1
1
5.5
W
Yemoja
Mls211008
Yemoja
0
2
1
0.25
L
Poseidon
MrAesthetic55
Poseidon
2
2
1
1.25
L
Achilles
arzajr
Achilles
1
4
1
0.38
W
5
1
3
6.5
L
0
5
0
0
W
Chiron
xMsMajesty
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
35,788
50,294
Taken
48,501
29,532
Mitigated
30,719
10,862
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,612
657
0
3,015
8,974
7,415
0
3,004
5,782
22,195
2,572
W
Sun Wukong
CGHEclipse735
Sun Wukong
4,437
965
0
3,497
10,462
6,193
456
483
9,979
0
83,768
L
Artemis
Dumbo_020
Artemis
6,776
1,556
0
1,996
8,604
3,862
0
729
7,867
0
45,945
W
Bellona
Fl1ckZer7
Bellona
5,450
2,301
0
5,399
11,961
11,138
0
1,345
10,616
0
46,205
W
Yemoja
Mls211008
Yemoja
1,360
648
3,813
1,522
9,624
6,584
0
2,800
6,824
16,648
0
L
Poseidon
MrAesthetic55
Poseidon
2,352
299
0
3,191
11,272
3,823
0
5,430
5,536
72,670
0
L
Achilles
arzajr
Achilles
7,902
1,907
0
1,920
12,716
12,042
0
2,994
9,524
0
32,553
W
17,112
1,481
0
1,537
6,968
2,964
61
2,061
4,907
71,445
1,956
L
2,353
519
0
740
8,728
2,390
0
5,060
3,126
29,506
0
W
Chiron
xMsMajesty
Chiron
7,429
1,948
491
3,007
9,486
3,840
494
2,786
6,700
0
65,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
38,895
301
Minions Killed
462
0
Camps Cleared
0
1,306,317
Distance Traveled
1,290,661
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,664
476
25
2
0
290,516
0
W
Sun Wukong
7,844
560
128
9
0
302,783
0
L
Artemis
6,620
473
59
4
0
253,977
0
W
Bellona
8,528
609
85
6
0
234,581
0
W
Yemoja
6,718
480
28
2
0
239,798
4
L
Poseidon
7,462
533
121
9
0
264,771
0
L
Achilles
6,354
454
49
4
0
250,314
0
W
Eset
8,869
634
125
9
0
239,745
0
L
Scylla
5,669
405
47
3
0
246,739
0
W
Chiron
6,936
495
96
7
0
273,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role