Player Matchup

Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
BigsBy14
Janus
Gold III
Level 69
God Stats
2W - 3L
1,652 SR
Queue Stats
68W - 77L
1,536 MMR
Solo
Khepri
Khepri
Gold II
Erdite
Khepri
Gold II
Level 181
God Stats
19W - 18L
1,539 SR
Queue Stats
208W - 204L
1,515 MMR
Solo
King Arthur
King Arthur
Gold II
Pfcrio
King Arthur
Gold II
Level 99
God Stats
12W - 9L
1,595 SR
Queue Stats
183W - 178L
1,543 MMR
Solo
Bastet
Bastet
Gold III
暴菊专业户
Bastet
Gold III
Level 97
God Stats
3W - 0L
1,769 SR
Queue Stats
204W - 197L
1,497 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,611 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,520 SR
1,505 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
Mistouch-
Odin
Gold III
Level 144
God Stats
0W - 2L
1,335 SR
Queue Stats
170W - 167L
1,510 MMR
Solo
Mercury
Mercury
Gold III
Uknown0
Mercury
Gold III
Level 138
God Stats
5W - 5L
1,619 SR
Queue Stats
229W - 223L
1,536 MMR
Solo
Freya
Freya
Gold II
lSALVATOREl
Freya
Gold II
Level 135
God Stats
2W - 4L
1,646 SR
Queue Stats
77W - 74L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 0 / 0
3,760
627
2,553
3,571
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
BigsBy14
Janus
8
1 / 2 / 0
4,360
727
1,376
3,358
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Erdite
Khepri
6
0 / 0 / 1
4,086
681
551
2,321
1,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Pfcrio
King Arthur
9
1 / 0 / 1
5,078
846
3,369
5,589
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,582
597
2,057
4,712
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaNutThanatos

VS

Bans
AresBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
2 / 0 / 1
4,790
798
3,258
1,938
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
4,004
667
1,549
4,051
3,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
5
0 / 1 / 0
3,360
560
1,905
4,317
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Uknown0
Mercury
8
1 / 1 / 1
4,194
699
1,476
5,141
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 0
3,880
647
2,692
5,095
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
0
1
L
Thoth
 
Thoth
2
0
1
2.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Janus
BigsBy14
Janus
1
2
0
0.5
W
Khepri
Erdite
Khepri
0
0
1
0.5
L
Odin
0
1
0
0
W
King Arthur
Pfcrio
King Arthur
1
0
1
1.5
L
Mercury
Uknown0
Mercury
1
1
1
1.5
L
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,906
Damage
10,880
19,551
Taken
20,542
8,539
Mitigated
10,158
6,359
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,553
1,159
0
676
3,571
1,285
0
1,986
1,357
0
21,532
L
Thoth
 
Thoth
3,258
244
0
500
1,938
489
0
449
1,383
33,906
0
L
Kuzenbo
 
Kuzenbo
1,549
880
0
1,810
4,051
3,006
0
517
3,494
11,503
526
W
Janus
BigsBy14
Janus
1,376
122
0
700
3,358
1,118
0
2,487
871
22,935
0
W
Khepri
Erdite
Khepri
551
185
0
1,310
2,321
1,071
0
1,069
1,084
10,549
1,091
L
Odin
1,905
349
0
1,978
4,317
3,037
0
0
4,317
0
12,499
W
King Arthur
Pfcrio
King Arthur
3,369
457
0
1,375
5,589
3,652
0
0
5,251
0
32,840
L
Mercury
Uknown0
Mercury
1,476
638
0
815
5,141
1,883
0
629
4,456
0
26,567
L
2,692
856
0
1,895
5,095
1,743
0
112
4,983
18,673
1,323
W
2,057
650
0
2,298
4,712
1,413
0
1,504
3,178
0
13,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,866
Gold Earned
20,228
202
Minions Killed
193
0
Camps Cleared
0
676,168
Distance Traveled
635,823
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,760
627
43
7
0
127,786
0
L
Thoth
4,790
798
63
11
0
135,904
1
L
Kuzenbo
4,004
667
17
3
0
123,092
0
W
Janus
4,360
727
57
10
0
130,815
1
W
Khepri
4,086
681
15
3
0
128,935
3
L
Odin
3,360
560
15
3
0
86,672
0
W
King Arthur
5,078
846
64
11
0
134,427
1
L
Mercury
4,194
699
46
8
0
162,737
0
L
Freya
3,880
647
52
9
0
127,418
0
W
Bastet
3,582
597
23
4
0
154,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role