Player Matchup

Scylla
Scylla
Dridrivahkiin
Scylla
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 18L
1,372 Elo+
Party 2
Set
Set
EnderyCraft
Set
Level 120
God Stats
0W - 3L
1,246 SR
Queue Stats
5W - 15L
1,443 Elo+
Party 2
Khepri
Khepri
Rylhoten
Khepri
Level 123
God Stats
0W - 4L
1,208 SR
Queue Stats
5W - 15L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
hoote09
Danzaburou
Level 85
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Chaac
Chaac
tuuilo
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,372 Elo+
Party 2
Team Averages
Level 103
1,434 SR
1,426 Elo+

VS

Team Averages
Level 71
1,606 SR
1,491 Elo+
Heimdallr
Heimdallr
RosenGAcov
Heimdallr
Level 87
God Stats
2W - 1L
1,561 SR
Queue Stats
162W - 124L
1,508 Elo+
Solo
Nu Wa
Nu Wa
TVDeercyclop
Nu Wa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 193L
1,487 Elo+
Solo
Lancelot
Lancelot
Whippin2789
Lancelot
Level 120
God Stats
12W - 5L
1,879 SR
Queue Stats
115W - 107L
1,521 Elo+
Party 1
Bellona
Bellona
Womblething26
Bellona
Level 29
God Stats
78W - 57L
1,593 SR
Queue Stats
94W - 95L
1,510 Elo+
Party 1
Ymir
Ymir
angle_emotif
Ymir
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 71L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,579
506
6,999
6,722
2,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 4 / 2
6,108
470
3,521
13,819
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
Rylhoten
Khepri
9
0 / 3 / 1
5,814
447
2,305
11,440
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
hoote09
Danzaburou
12
1 / 2 / 0
6,798
523
5,598
10,618
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
tuuilo
Chaac
10
0 / 5 / 0
5,698
438
2,058
12,535
7,562
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RosenGAcov
Heimdallr
14
3 / 0 / 4
7,765
597
8,400
6,545
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 5
7,330
564
6,446
6,052
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Whippin2789
Lancelot
14
4 / 0 / 1
7,609
585
5,649
11,564
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
4 / 0 / 1
9,035
695
8,047
7,205
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 4
7,617
586
5,238
10,810
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
4
2
0.25
W
Heimdallr
RosenGAcov
Heimdallr
3
0
4
5
L
Khepri
Rylhoten
Khepri
0
3
1
0.17
W
1
1
5
3.5
W
Lancelot
Whippin2789
Lancelot
4
0
1
4.5
W
Bellona
4
0
1
4.5
W
3
1
4
5
L
Danzaburou
hoote09
Danzaburou
1
2
0
0.5
L
Chaac
tuuilo
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
33,780
55,134
Taken
42,176
28,294
Mitigated
29,427
17,321
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,999
265
0
3,026
6,722
2,198
0
2,048
4,392
64,865
400
L
3,521
1,883
0
3,326
13,819
5,996
0
2,083
11,484
0
51,513
W
Heimdallr
RosenGAcov
Heimdallr
8,400
3,968
0
3,743
6,545
3,011
585
794
5,751
0
68,968
L
Khepri
Rylhoten
Khepri
2,305
119
0
2,742
11,440
8,459
0
4,064
7,142
19,067
0
W
6,446
2,004
0
1,249
6,052
2,369
0
4,246
1,806
42,818
1,987
W
Lancelot
Whippin2789
Lancelot
5,649
711
0
7,713
11,564
5,873
0
2,106
9,458
0
61,891
W
Bellona
8,047
1,141
0
1,900
7,205
9,565
442
0
7,205
0
61,854
W
5,238
1,200
0
3,178
10,810
8,609
28
1,950
8,860
31,655
575
L
Danzaburou
hoote09
Danzaburou
5,598
3,037
0
4,136
10,618
4,079
0
1,933
8,569
0
47,336
L
Chaac
tuuilo
Chaac
2,058
403
0
4,091
12,535
7,562
0
362
11,107
0
30,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
39,356
334
Minions Killed
445
0
Camps Cleared
0
1,343,852
Distance Traveled
1,316,404
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,579
506
105
8
0
262,145
0
L
Set
6,108
470
87
7
0
242,853
0
W
Heimdallr
7,765
597
109
8
0
256,332
2
L
Khepri
5,814
447
13
1
0
305,395
4
W
Nu Wa
7,330
564
80
6
0
261,110
0
W
Lancelot
7,609
585
115
9
0
328,773
1
W
Bellona
9,035
695
104
8
0
213,825
4
W
Ymir
7,617
586
37
3
0
256,364
8
L
Danzaburou
6,798
523
86
7
0
273,000
4
L
Chaac
5,698
438
43
3
0
260,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role