Player Matchup

Nu Wa
Nu Wa
G1ngerr
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 2
Sun Wukong
Sun Wukong
oonaliv
Sun Wukong
Level 90
God Stats
3W - 0L
1,782 SR
Queue Stats
15W - 14L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
storminger
Danzaburou
Level 11
God Stats
4W - 3L
1,365 SR
Queue Stats
15W - 14L
1,480 Elo+
Party 2
Team Averages
Level 35
1,549 SR
1,424 Elo+

VS

Team Averages
Level 43
1,333 SR
1,405 Elo+
Gilgamesh
Gilgamesh
IINoThumbs
Gilgamesh
Level 87
God Stats
0W - 4L
1,157 SR
Queue Stats
86W - 95L
1,425 Elo+
Party 1
Hachiman
Hachiman
Nayteo
Hachiman
Level 8
God Stats
14W - 18L
1,394 SR
Queue Stats
15W - 22L
1,360 Elo+
Party 1
Sol
Sol
gacha-square
Sol
Level 33
God Stats
4W - 3L
1,447 SR
Queue Stats
4W - 3L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
G1ngerr
Nu Wa
15
0 / 3 / 2
10,446
614
7,126
8,698
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
oonaliv
Sun Wukong
18
2 / 2 / 2
11,851
697
11,447
16,732
12,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
storminger
Danzaburou
17
2 / 0 / 0
11,659
686
14,960
9,975
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IINoThumbs
Gilgamesh
20
5 / 0 / 0
12,022
707
15,221
22,303
31,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Nayteo
Hachiman
18
0 / 2 / 5
10,983
646
7,137
12,042
6,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 1
8,542
502
3,798
5,058
1,651
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
G1ngerr
Nu Wa
0
3
2
0.33
L
Gilgamesh
IINoThumbs
Gilgamesh
5
0
0
5
L
Hachiman
Nayteo
Hachiman
0
2
5
1.25
L
0
2
1
0.25
W
Sun Wukong
oonaliv
Sun Wukong
2
2
2
1.5
W
Danzaburou
storminger
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
26,156
35,405
Taken
39,403
20,743
Mitigated
39,441
12,177
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
G1ngerr
Nu Wa
7,126
3,022
0
0
8,698
3,564
901
1,141
7,221
19,686
196
L
Gilgamesh
IINoThumbs
Gilgamesh
15,221
2,450
0
3,512
22,303
31,709
0
3,733
17,980
0
63,173
L
Hachiman
Nayteo
Hachiman
7,137
4,262
0
2,932
12,042
6,081
0
1,580
10,216
0
55,366
L
3,798
342
313
1,090
5,058
1,651
0
780
4,098
17,446
0
W
Sun Wukong
oonaliv
Sun Wukong
11,447
1,623
295
8,468
16,732
12,200
361
1,992
14,272
0
85,536
W
Danzaburou
storminger
Danzaburou
14,960
5,404
0
3,414
9,975
4,979
1,506
1,068
8,324
0
51,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
31,547
221
Minions Killed
208
0
Camps Cleared
0
884,939
Distance Traveled
768,598
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,446
614
38
2
0
226,376
2
L
Gilgamesh
12,022
707
73
4
0
350,571
0
L
Hachiman
10,983
646
106
6
0
282,979
0
L
Sol
8,542
502
29
2
0
135,048
0
W
Sun Wukong
11,851
697
110
6
0
343,822
0
W
Danzaburou
11,659
686
73
4
0
314,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role