Player Matchup

Izanami
Izanami
Gold III
D0nt_Thr0W_B0t
Izanami
Gold III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 152L
1,693 MMR
Party 1
Arachne
Arachne
Gold IV
HappyCalf429566
Arachne
Gold IV
Level 154
God Stats
22W - 22L
1,610 SR
Queue Stats
323W - 336L
1,549 MMR
Solo
Poseidon
Poseidon
Gold IV
Stårlight
Poseidon
Gold IV
Level 236
God Stats
1W - 6L
1,500 SR
Queue Stats
498W - 510L
1,502 MMR
Solo
Cthulhu
Cthulhu
Silver I
Swisher-_8
Cthulhu
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 166L
1,342 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
scarynoise
Ao Kuang
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,517 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,522 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,485 SR
1,522 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold II
Grubulu
Hades
Gold II
Level 159
God Stats
38W - 29L
1,600 SR
Queue Stats
379W - 377L
1,535 MMR
Solo
Artemis
Artemis
Gold III
TapXL
Artemis
Gold III
Level 93
God Stats
2W - 1L
1,249 SR
Queue Stats
30W - 29L
1,489 MMR
Solo
Susano
Susano
Bronze III
Vultorusleader
Susano
Bronze III
Level 127
God Stats
2W - 2L
1,574 SR
Queue Stats
3W - 4L
1,546 MMR
Solo
Nike
Nike
Gold II
xMrsSmith04x
Nike
Gold II
Level 118
God Stats
30W - 31L
1,502 SR
Queue Stats
328W - 336L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,522
537
5,379
10,427
3,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
6,414
458
4,835
14,110
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Stårlight
Poseidon
14
0 / 1 / 0
7,598
543
3,209
3,974
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Swisher-_8
Cthulhu
14
0 / 1 / 0
7,644
546
8,019
9,661
9,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
scarynoise
Ao Kuang
10
0 / 3 / 0
6,143
439
3,362
14,474
11,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BacchusAres

VS

Bans
ThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 4
7,242
517
5,210
10,877
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Grubulu
Hades
13
5 / 0 / 1
7,939
567
4,416
8,189
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TapXL
Artemis
13
1 / 0 / 2
7,573
541
10,377
8,222
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 4
6,514
465
4,728
8,487
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 1
8,513
608
7,034
12,327
6,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
L
1
1
0
1
W
Hades
Grubulu
Hades
5
0
1
5.5
L
0
2
1
0.25
L
Poseidon
Stårlight
Poseidon
0
1
0
0
L
Cthulhu
Swisher-_8
Cthulhu
0
1
0
0
W
Artemis
TapXL
Artemis
1
0
2
2
W
0
1
4
2
L
Ao Kuang
scarynoise
Ao Kuang
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
31,765
52,646
Taken
48,102
31,503
Mitigated
26,086
17,705
Healing
29,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,210
1,312
3,572
6,320
10,877
8,396
0
2,901
7,710
22,649
0
L
5,379
2,739
0
4,159
10,427
3,900
0
1,649
8,778
0
74,797
W
Hades
Grubulu
Hades
4,416
360
809
4,170
8,189
4,065
0
3,114
4,682
60,158
730
L
4,835
2,189
0
7,126
14,110
5,532
0
1,518
12,592
0
55,500
L
Poseidon
Stårlight
Poseidon
3,209
252
0
456
3,974
1,464
0
1,930
2,044
65,798
1,140
L
Cthulhu
Swisher-_8
Cthulhu
8,019
392
0
2,750
9,661
9,269
0
868
8,793
56,773
1,538
W
Artemis
TapXL
Artemis
10,377
4,157
0
4,346
8,222
3,170
0
1,043
7,179
0
75,889
W
4,728
1,033
0
4,173
8,487
3,714
0
627
7,744
0
46,944
L
Ao Kuang
scarynoise
Ao Kuang
3,362
1,056
0
3,214
14,474
11,338
0
3,646
10,828
28,514
0
W
7,034
710
0
5,781
12,327
6,741
0
5,479
5,912
0
75,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
37,781
522
Minions Killed
476
0
Camps Cleared
0
1,417,717
Distance Traveled
1,508,270
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,242
517
19
1
0
323,433
0
L
Izanami
7,522
537
138
10
0
266,965
0
W
Hades
7,939
567
115
8
0
303,220
2
L
Arachne
6,414
458
81
6
0
324,613
2
L
Poseidon
7,598
543
134
10
0
291,366
5
L
Cthulhu
7,644
546
133
10
0
269,233
3
W
Artemis
7,573
541
113
8
0
260,177
2
W
Susano
6,514
465
80
6
0
336,973
0
L
Ao Kuang
6,143
439
36
3
0
265,540
0
W
Nike
8,513
608
149
11
0
284,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role