Player Matchup

Bacchus
Bacchus
Brownbars
Bacchus
Level 88
God Stats
139W - 119L
1,635 SR
Queue Stats
326W - 378L
1,556 Elo+
Party 2
Charon
Charon
GlitterCop69
Charon
Level 34
God Stats
2W - 4L
1,734 SR
Queue Stats
121W - 140L
1,456 Elo+
Solo
Cthulhu
Cthulhu
JHerbie
Cthulhu
Level 63
God Stats
66W - 81L
1,400 SR
Queue Stats
678W - 708L
1,512 Elo+
Party 2
Izanami
Izanami
OofItsSae
Izanami
Level 34
God Stats
3W - 3L
1,698 SR
Queue Stats
21W - 28L
1,532 Elo+
Solo
Anubis
Anubis
tommychurch
Anubis
Level 108
God Stats
53W - 49L
1,555 SR
Queue Stats
215W - 280L
1,456 Elo+
Party 2
Team Averages
Level 65
1,604 SR
1,503 Elo+

VS

Team Averages
Level 93
1,549 SR
1,509 Elo+
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeuceDinero23
Guan Yu
Level 170
God Stats
2W - 5L
1,715 SR
Queue Stats
538W - 526L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
LoveComplex5134
Baron Samedi
Level 36
God Stats
6W - 4L
1,560 SR
Queue Stats
71W - 59L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
PhallusPower
Ne Zha
Level 49
God Stats
6W - 5L
1,469 SR
Queue Stats
237W - 232L
1,484 Elo+
Solo
Artemis
Artemis
ipntcrs
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 77L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brownbars
Bacchus
12
3 / 3 / 2
6,873
491
6,201
11,175
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
13
1 / 2 / 2
7,224
516
7,572
9,735
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
JHerbie
Cthulhu
12
2 / 0 / 0
7,201
514
9,071
12,096
12,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
OofItsSae
Izanami
9
0 / 4 / 0
5,526
395
2,067
7,569
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
0 / 1 / 0
7,145
510
809
5,905
2,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 0 / 1
8,764
626
3,976
3,333
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
13
3 / 3 / 0
7,873
562
4,125
13,537
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LoveComplex5134
Baron Samedi
11
1 / 2 / 3
6,890
492
7,316
12,294
8,984
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
14
3 / 0 / 1
7,554
540
3,618
10,263
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ipntcrs
Artemis
12
2 / 1 / 3
6,815
487
8,603
7,389
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
1
1.5
L
Bacchus
Brownbars
Bacchus
3
3
2
1.33
W
Guan Yu
3
3
0
1
L
Charon
1
2
2
1
L
Cthulhu
JHerbie
Cthulhu
2
0
0
2
W
Baron Samedi
LoveComplex5134
Baron Samedi
1
2
3
1.25
L
Izanami
OofItsSae
Izanami
0
4
0
0
W
Ne Zha
3
0
1
3.5
W
Artemis
ipntcrs
Artemis
2
1
3
3.5
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
27,638
46,480
Taken
46,816
27,983
Mitigated
24,935
9,509
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,976
44
98
569
3,333
1,271
0
1,035
2,178
75,315
681
L
Bacchus
Brownbars
Bacchus
6,201
526
0
450
11,175
6,165
0
2,163
9,012
31,551
949
W
Guan Yu
4,125
626
0
5,159
13,537
7,397
367
8,317
4,191
0
50,935
L
Charon
7,572
1,723
0
1,538
9,735
4,444
0
0
9,735
43,054
0
L
Cthulhu
JHerbie
Cthulhu
9,071
610
71
2,614
12,096
12,418
0
4,691
7,405
45,941
999
W
Baron Samedi
LoveComplex5134
Baron Samedi
7,316
1,223
658
4,561
12,294
8,984
212
7,220
4,910
28,761
1,964
L
Izanami
OofItsSae
Izanami
2,067
1,388
0
1,319
7,569
2,244
157
1,469
6,100
0
29,397
W
Ne Zha
3,618
895
0
6,864
10,263
4,196
0
1,243
8,976
0
66,167
W
Artemis
ipntcrs
Artemis
8,603
2,901
0
465
7,389
3,087
0
4,075
3,182
0
52,212
L
Anubis
809
42
0
3,517
5,905
2,712
0
2,624
3,281
61,194
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
37,896
335
Minions Killed
480
0
Camps Cleared
0
1,253,217
Distance Traveled
1,331,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,764
626
145
10
0
271,383
4
L
Bacchus
6,873
491
53
4
0
324,050
0
W
Guan Yu
7,873
562
93
7
0
279,519
0
L
Charon
7,224
516
68
5
0
203,608
0
L
Cthulhu
7,201
514
54
4
0
284,293
2
W
Baron Samedi
6,890
492
32
2
0
229,634
0
L
Izanami
5,526
395
55
4
0
215,504
0
W
Ne Zha
7,554
540
120
9
0
328,590
0
W
Artemis
6,815
487
90
6
0
221,937
0
L
Anubis
7,145
510
105
8
0
225,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role