Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Arelis
Tsukuyomi
Silver I
Level 184
God Stats
0W - 1L
1,728 SR
Queue Stats
16W - 12L
1,532 MMR
Party 2
Thoth
Thoth
Gold III
EIpek
Thoth
Gold III
Level 144
God Stats
28W - 21L
1,512 SR
Queue Stats
137W - 137L
1,555 MMR
Party 1
Odin
Odin
Gold II
LílShawty
Odin
Gold II
Level 158
God Stats
1W - 2L
1,644 SR
Queue Stats
66W - 54L
1,567 MMR
Party 2
Athena
Athena
Silver I
spiroush
Athena
Silver I
Level 123
God Stats
2W - 4L
1,771 SR
Queue Stats
49W - 52L
1,553 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,631 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,582 SR
1,549 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold I
Adam-543
Cliodhna
Gold I
Level 142
God Stats
148W - 77L
1,616 SR
Queue Stats
570W - 581L
1,545 MMR
Solo
Heimdallr
Heimdallr
Platinum V
STRYTER56765
Heimdallr
Platinum V
Level 158
God Stats
4W - 2L
1,690 SR
Queue Stats
100W - 93L
1,564 MMR
Solo
Merlin
Merlin
Gold II
SonnyJins
Merlin
Gold II
Level 159
God Stats
2W - 1L
1,735 SR
Queue Stats
188W - 192L
1,578 MMR
Solo
Horus
Horus
Gold V
TheJniTM
Horus
Gold V
Level 149
God Stats
1W - 0L
1,367 SR
Queue Stats
26W - 19L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
6,031
431
2,961
9,372
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Arelis
Tsukuyomi
11
1 / 3 / 2
6,431
459
7,498
12,604
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
EIpek
Thoth
14
0 / 0 / 0
7,527
538
4,151
6,606
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 1
7,465
533
7,274
12,838
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
spiroush
Athena
9
0 / 4 / 1
6,002
429
3,495
12,668
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Bake KujiraCharonArachneThor

VS

Bans
Ao KuangThanatosKaliSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 1
8,314
594
5,539
11,035
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Adam-543
Cliodhna
15
6 / 2 / 4
8,463
605
12,936
13,868
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
STRYTER56765
Heimdallr
16
3 / 0 / 1
9,105
650
8,408
6,963
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SonnyJins
Merlin
14
2 / 0 / 2
8,478
606
3,894
5,942
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TheJniTM
Horus
12
0 / 0 / 8
6,438
460
6,399
11,651
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
12
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Ra
 
Ra
1
2
1
0.75
W
Cliodhna
Adam-543
Cliodhna
6
2
4
4
L
Tsukuyomi
Arelis
Tsukuyomi
1
3
2
0.67
L
Thoth
EIpek
Thoth
0
0
0
0
L
3
3
1
1.17
W
Heimdallr
STRYTER56765
Heimdallr
3
0
1
3.5
W
Merlin
SonnyJins
Merlin
2
0
2
3
W
Horus
TheJniTM
Horus
0
0
8
4
L
Athena
spiroush
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
37,176
54,088
Taken
49,459
29,316
Mitigated
30,427
13,248
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,961
1,431
0
2,135
9,372
2,462
0
0
9,304
0
41,291
W
Ra
 
Ra
5,539
500
1,236
5,486
11,035
8,650
0
633
10,362
56,837
3,230
W
Cliodhna
Adam-543
Cliodhna
12,936
1,765
0
2,883
13,868
6,518
0
2,270
11,400
0
79,443
L
Tsukuyomi
Arelis
Tsukuyomi
7,498
1,847
0
4,079
12,604
4,037
0
930
11,543
0
46,572
L
Thoth
EIpek
Thoth
4,151
71
0
1,445
6,606
2,255
0
1,701
4,861
65,158
577
L
7,274
1,223
0
3,331
12,838
10,124
0
3,867
8,873
0
57,321
W
Heimdallr
STRYTER56765
Heimdallr
8,408
4,161
0
3,869
6,963
3,223
0
815
6,130
0
89,551
W
Merlin
SonnyJins
Merlin
3,894
131
0
1,146
5,942
2,357
673
1,494
4,174
72,580
2,164
W
Horus
TheJniTM
Horus
6,399
2,341
840
3,087
11,651
9,679
0
2,427
9,118
0
20,496
L
Athena
spiroush
Athena
3,495
942
0
2,258
12,668
10,438
0
1,833
10,306
18,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
40,798
407
Minions Killed
508
0
Camps Cleared
0
1,464,670
Distance Traveled
1,464,400
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,031
431
77
6
0
236,713
4
W
Ra
8,314
594
96
7
0
270,625
4
W
Cliodhna
8,463
605
109
8
0
332,628
0
L
Tsukuyomi
6,431
459
68
5
0
321,622
0
L
Thoth
7,527
538
150
11
0
319,542
2
L
Odin
7,465
533
82
6
0
285,449
1
W
Heimdallr
9,105
650
140
10
0
279,073
2
W
Merlin
8,478
606
141
10
0
283,867
5
W
Horus
6,438
460
22
2
0
298,207
4
L
Athena
6,002
429
30
2
0
301,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role