Player Matchup

Rama
Rama
AzuLImpulse
Rama
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 21L
1,336 Elo+
Party 1
Charon
Charon
Holy lard
Charon
Level 40
God Stats
2W - 3L
1,217 SR
Queue Stats
7W - 7L
1,086 Elo+
Party 1
Hera
Hera
RevolutionZ4
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,336 Elo+
Party 1
Team Averages
Level 59
1,406 SR
1,252 Elo+

VS

Team Averages
Level 51
1,517 SR
1,405 Elo+
Ares
Ares
Joshasaurus6258
Ares
Level 63
God Stats
16W - 20L
1,664 SR
Queue Stats
80W - 102L
1,366 Elo+
Solo
Scylla
Scylla
RehacT
Scylla
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 48L
1,385 Elo+
Party 2
King Arthur
King Arthur
Restic
King Arthur
Level 67
God Stats
5W - 10L
1,387 SR
Queue Stats
134W - 129L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
8,623
862
11,519
8,075
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Holy lard
Charon
12
1 / 2 / 7
7,337
734
6,063
10,733
9,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 7
7,511
751
10,091
4,009
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,835
684
4,558
12,534
13,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
RehacT
Scylla
11
1 / 4 / 2
6,835
684
6,747
8,485
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Restic
King Arthur
12
0 / 0 / 3
6,899
690
6,202
11,950
7,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Charon
Holy lard
Charon
1
2
7
2.25
L
2
5
0
0.4
L
Scylla
RehacT
Scylla
1
4
2
0.5
L
King Arthur
Restic
King Arthur
0
0
3
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
17,507
22,817
Taken
32,969
14,095
Mitigated
24,224
4,104
Healing
1,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,519
9,857
0
3,396
8,075
3,379
1,414
3,279
4,796
0
25,630
W
Charon
Holy lard
Charon
6,063
1,244
0
708
10,733
9,034
110
5,027
5,706
22,383
0
L
4,558
530
0
345
12,534
13,065
0
6,317
6,217
13,650
2,686
L
Scylla
RehacT
Scylla
6,747
486
0
460
8,485
3,444
60
3,203
5,267
20,005
0
L
King Arthur
Restic
King Arthur
6,202
780
0
500
11,950
7,715
72
6,676
5,274
0
26,352
W
10,091
2,675
0
0
4,009
1,682
462
2,476
1,533
25,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
20,569
107
Minions Killed
93
0
Camps Cleared
0
542,830
Distance Traveled
584,152
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,623
862
42
4
0
175,298
0
W
Charon
7,337
734
25
3
0
172,850
0
L
Ares
6,835
684
18
2
0
191,394
3
L
Scylla
6,835
684
38
4
0
182,527
0
L
King Arthur
6,899
690
37
4
0
210,231
0
W
Hera
7,511
751
40
4
0
194,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role