Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NoCry_-86
Ares
Level 27
God Stats
0W - 2L
1,248 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 3
Cthulhu
Cthulhu
Stephen库里
Cthulhu
Level 45
God Stats
3W - 4L
1,709 SR
Queue Stats
49W - 64L
1,428 Elo+
Solo
Artemis
Artemis
SypherCarver
Artemis
Level 37
God Stats
5W - 6L
1,481 SR
Queue Stats
14W - 23L
1,368 Elo+
Solo
Arachne
Arachne
iSmockIe_
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,418 Elo+
Party 3
Team Averages
Level 52
1,488 SR
1,407 Elo+

VS

Team Averages
Level 65
1,650 SR
1,445 Elo+
Merlin
Merlin
BWilks13
Merlin
Level 25
God Stats
7W - 3L
1,634 SR
Queue Stats
26W - 22L
1,395 Elo+
Party 2
Medusa
Medusa
Benedikt 492
Medusa
Level 79
God Stats
93W - 79L
1,544 SR
Queue Stats
234W - 218L
1,492 Elo+
Party 1
Bake Kujira
Bake Kujira
SlyR PriNtzZ
Bake Kujira
Level 57
God Stats
87W - 51L
1,706 SR
Queue Stats
154W - 121L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
Toby-Swift99
Kuzenbo
Level 108
God Stats
6W - 2L
1,632 SR
Queue Stats
32W - 22L
1,395 Elo+
Party 2
Bakasura
Bakasura
V1-V11_
Bakasura
Level 55
God Stats
2W - 0L
1,734 SR
Queue Stats
76W - 82L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 4 / 2
9,716
648
13,937
13,252
7,272
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
10
0 / 4 / 4
6,341
423
4,009
13,601
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
14
1 / 5 / 3
7,910
527
8,135
15,589
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SypherCarver
Artemis
7
0 / 3 / 1
5,175
345
2,197
5,585
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
iSmockIe_
Arachne
13
5 / 5 / 0
7,685
512
7,031
16,590
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BWilks13
Merlin
14
1 / 3 / 4
8,461
564
5,955
8,797
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
15
4 / 3 / 3
8,953
597
10,736
10,772
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
SlyR PriNtzZ
Bake Kujira
14
4 / 3 / 7
9,341
623
11,778
16,891
16,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Toby-Swift99
Kuzenbo
15
2 / 2 / 2
9,113
608
6,695
12,705
12,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bakasura
V1-V11_
Bakasura
16
9 / 2 / 2
9,904
660
12,190
14,538
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
13
Kills
20
21
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
4
2
2
W
Merlin
BWilks13
Merlin
1
3
4
1
W
Medusa
4
3
3
1.83
L
Ares
0
4
4
0.5
W
Bake Kujira
SlyR PriNtzZ
Bake Kujira
4
3
7
2.5
L
Cthulhu
1
5
3
0.5
L
Artemis
SypherCarver
Artemis
0
3
1
0.17
W
Kuzenbo
Toby-Swift99
Kuzenbo
2
2
2
1.5
W
Bakasura
V1-V11_
Bakasura
9
2
2
5
L
Arachne
iSmockIe_
Arachne
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
47,354
64,617
Taken
63,703
39,509
Mitigated
44,004
12,832
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,937
760
0
6,082
13,252
7,272
563
5,529
6,672
73,035
3,359
W
Merlin
BWilks13
Merlin
5,955
462
0
1,258
8,797
2,646
251
5,558
3,239
45,123
0
W
Medusa
10,736
5,677
0
1,722
10,772
4,756
2,084
4,542
6,192
0
79,952
L
Ares
4,009
595
0
613
13,601
10,814
0
6,144
6,832
18,276
0
W
Bake Kujira
SlyR PriNtzZ
Bake Kujira
11,778
7,739
2,096
3,720
16,891
16,457
1,048
6,297
10,497
38,946
1,669
L
Cthulhu
8,135
471
0
2,332
15,589
12,719
0
5,800
7,611
54,856
1,370
L
Artemis
SypherCarver
Artemis
2,197
1,112
0
1,582
5,585
1,697
0
632
4,953
0
15,747
W
Kuzenbo
Toby-Swift99
Kuzenbo
6,695
2,026
0
2,440
12,705
12,858
209
3,707
8,401
57,580
2,550
W
Bakasura
V1-V11_
Bakasura
12,190
8,224
0
4,472
14,538
7,287
1,417
4,461
9,832
0
79,900
L
Arachne
iSmockIe_
Arachne
7,031
4,899
0
2,223
16,590
7,007
0
4,798
10,804
0
56,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
45,772
322
Minions Killed
523
0
Camps Cleared
0
1,242,427
Distance Traveled
1,364,207
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,716
648
115
8
0
258,619
6
W
Merlin
8,461
564
82
5
0
276,084
0
W
Medusa
8,953
597
116
8
0
250,915
0
L
Ares
6,341
423
16
1
0
292,137
0
W
Bake Kujira
9,341
623
67
4
0
269,114
0
L
Cthulhu
7,910
527
91
6
0
259,320
0
L
Artemis
5,175
345
23
2
0
113,559
3
W
Kuzenbo
9,113
608
104
7
0
257,490
1
W
Bakasura
9,904
660
154
10
0
310,604
0
L
Arachne
7,685
512
77
5
0
318,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role