Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond II
 
Zeus
Diamond II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond I
BevyMonstaaa
Odin
Diamond I
Level 111
God Stats
12W - 3L
1,848 SR
Queue Stats
95W - 91L
2,454 MMR
Solo
Nut
Nut
Diamond IV
Fragla
Nut
Diamond IV
Level 155
God Stats
8W - 6L
1,766 SR
Queue Stats
282W - 256L
2,075 MMR
Solo
Eset
Eset
Platinum I
RubyRox
Eset
Platinum I
Level 105
God Stats
1W - 0L
1,238 SR
Queue Stats
212W - 199L
2,048 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,570 SR
1,915 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,566 SR
1,993 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
 
Ah Muzen Cab
Diamond II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
Moиkeyking
Camazotz
Masters
Level 84
God Stats
27W - 29L
1,676 SR
Queue Stats
72W - 90L
2,727 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
gamer1997
Kuzenbo
Diamond III
Level 125
God Stats
3W - 2L
1,565 SR
Queue Stats
228W - 203L
2,206 MMR
Solo
Xbalanque
Xbalanque
Diamond V
一IchiTheKiller
Xbalanque
Diamond V
Level 158
God Stats
3W - 5L
1,588 SR
Queue Stats
448W - 435L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 0 / 0
3,690
738
2,123
3,114
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zeus
 
Zeus
6
0 / 1 / 1
3,349
670
644
3,276
759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
4,182
836
715
1,805
829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
Fragla
Nut
6
0 / 1 / 0
3,242
648
1,763
2,745
810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
RubyRox
Eset
6
0 / 1 / 1
3,463
693
875
2,682
1,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AphroditeDa JiHachimanCerberusMaman Brigitte

VS

Bans
SusanoThothAthenaHe BoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 1
3,456
691
1,996
1,414
337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
5
0 / 1 / 2
3,358
672
1,832
4,328
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
Moиkeyking
Camazotz
7
2 / 0 / 0
3,605
721
1,076
3,731
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
gamer1997
Kuzenbo
1
0 / 0 / 0
2,436
487
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
6
1 / 0 / 1
3,969
794
2,468
2,750
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
3
3
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Zeus
 
Zeus
0
1
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
L
Bacchus
 
Bacchus
0
1
2
1
W
0
0
0
0
W
Nut
Fragla
Nut
0
1
0
0
L
Camazotz
Moиkeyking
Camazotz
2
0
0
2
W
Eset
RubyRox
Eset
0
1
1
0.5
L
Kuzenbo
gamer1997
Kuzenbo
0
0
0
0
L
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,120
Damage
7,372
13,622
Taken
12,223
4,565
Mitigated
5,352
6,138
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,123
1,040
0
1,856
3,114
870
0
259
2,855
0
19,959
W
Zeus
 
Zeus
644
169
0
1,460
3,276
759
0
209
3,067
20,473
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1,996
133
0
240
1,414
337
0
195
1,219
0
23,027
L
Bacchus
 
Bacchus
1,832
525
0
1,154
4,328
3,335
0
718
3,574
6,553
0
W
715
212
0
338
1,805
829
0
232
1,573
0
27,230
W
Nut
Fragla
Nut
1,763
994
0
1,205
2,745
810
0
382
2,363
0
17,459
L
Camazotz
Moиkeyking
Camazotz
1,076
261
0
2,689
3,731
929
0
37
3,694
0
15,151
W
Eset
RubyRox
Eset
875
250
0
1,279
2,682
1,297
0
750
1,932
8,310
0
L
Kuzenbo
gamer1997
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
2,468
1,202
0
1,187
2,750
751
0
569
2,181
0
24,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,926
Gold Earned
16,824
188
Minions Killed
117
0
Camps Cleared
0
500,630
Distance Traveled
443,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,690
738
46
9
0
105,366
0
W
Zeus
3,349
670
41
8
0
104,945
0
L
Ah Muzen Cab
3,456
691
32
6
0
104,070
0
L
Bacchus
3,358
672
7
1
0
127,723
0
W
Odin
4,182
836
55
11
0
90,502
0
W
Nut
3,242
648
32
6
0
96,075
0
L
Camazotz
3,605
721
39
8
0
115,821
0
W
Eset
3,463
693
14
3
0
103,742
0
L
Kuzenbo
2,436
487
0
0
0
0
0
L
Xbalanque
3,969
794
39
8
0
95,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role