Player Matchup

Artio
Artio
Lord4rd
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
LuckyIRL
Tiamat
Level 2
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
SkeletonAppears
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
dutchXlegend
Vulcan
Level 123
God Stats
2W - 1L
1,877 SR
Queue Stats
65W - 63L
1,495 Elo+
Solo
Thor
Thor
stekis1
Thor
Level 3
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,485 SR
1,499 Elo+

VS

Team Averages
Level 135
1,417 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ninkavbed
Awilix
Level 138
God Stats
6W - 3L
1,364 SR
Queue Stats
408W - 383L
1,497 Elo+
Solo
Sobek
Sobek
kabrog
Sobek
Level 168
God Stats
5W - 3L
1,338 SR
Queue Stats
414W - 407L
1,485 Elo+
Solo
Achilles
Achilles
orbsessions
Achilles
Level 154
God Stats
5W - 4L
1,467 SR
Queue Stats
325W - 323L
1,491 Elo+
Solo
He Bo
He Bo
scinigami
He Bo
Level 53
God Stats
6W - 12L
1,413 SR
Queue Stats
275W - 294L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lord4rd
Artio
7
1 / 2 / 0
4,970
497
1,955
8,691
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
LuckyIRL
Tiamat
8
0 / 2 / 0
5,032
503
1,430
4,267
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 3 / 0
4,557
456
3,658
5,604
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
10
0 / 4 / 1
5,525
553
5,362
6,281
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
stekis1
Thor
9
1 / 4 / 0
4,774
477
3,466
9,128
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
5,866
587
3,317
2,758
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Ninkavbed
Awilix
11
10 / 1 / 2
6,769
677
8,372
8,456
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
kabrog
Sobek
9
0 / 1 / 7
5,581
558
4,243
8,830
5,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
orbsessions
Achilles
11
2 / 0 / 1
6,370
637
3,366
5,810
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
scinigami
He Bo
10
2 / 1 / 2
5,935
594
2,799
5,945
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Artio
Lord4rd
Artio
1
2
0
0.5
L
Tiamat
LuckyIRL
Tiamat
0
2
0
0
W
Awilix
Ninkavbed
Awilix
10
1
2
11
L
1
3
0
0.33
L
Vulcan
0
4
1
0.13
W
Sobek
kabrog
Sobek
0
1
7
3.5
W
Achilles
orbsessions
Achilles
2
0
1
2.5
W
He Bo
scinigami
He Bo
2
1
2
3
L
Thor
stekis1
Thor
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
22,097
33,971
Taken
31,799
14,850
Mitigated
16,198
7,530
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,317
1,538
0
1,539
2,758
913
386
359
2,399
0
44,773
L
Artio
Lord4rd
Artio
1,955
729
112
1,953
8,691
6,085
36
1,852
6,839
12,249
0
L
Tiamat
LuckyIRL
Tiamat
1,430
243
0
1,043
4,267
1,463
0
0
3,808
20,758
0
W
Awilix
Ninkavbed
Awilix
8,372
3,660
0
3,553
8,456
3,025
0
2,091
6,365
0
33,499
L
3,658
1,666
0
420
5,604
1,666
36
1,021
4,583
0
18,686
L
Vulcan
5,362
1,512
0
1,000
6,281
2,422
0
2,723
3,558
38,704
0
W
Sobek
kabrog
Sobek
4,243
462
0
2,808
8,830
5,945
0
1,004
7,826
14,642
1,350
W
Achilles
orbsessions
Achilles
3,366
472
0
2,698
5,810
4,247
0
1,039
4,380
0
38,285
W
He Bo
scinigami
He Bo
2,799
66
0
2,180
5,945
2,068
0
3,863
2,082
31,347
3,480
L
Thor
stekis1
Thor
3,466
997
0
3,002
9,128
3,214
0
1,033
8,021
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
30,521
234
Minions Killed
270
0
Camps Cleared
0
919,323
Distance Traveled
976,198
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,866
587
78
8
0
158,007
0
L
Artio
4,970
497
14
1
0
192,154
0
L
Tiamat
5,032
503
54
5
0
175,762
0
W
Awilix
6,769
677
54
5
0
247,150
0
L
Neith
4,557
456
43
4
0
174,245
0
L
Vulcan
5,525
553
72
7
0
186,054
0
W
Sobek
5,581
558
14
1
0
192,253
3
W
Achilles
6,370
637
57
6
0
165,745
0
W
He Bo
5,935
594
67
7
0
213,043
0
L
Thor
4,774
477
51
5
0
191,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role