Player Matchup

Achilles
Achilles
Monster_Durex
Achilles
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
72W - 67L
1,539 Elo+
Party 1
Osiris
Osiris
Mrmaxx_-
Osiris
Level 149
God Stats
3W - 3L
1,627 SR
Queue Stats
110W - 115L
1,505 Elo+
Party 1
Skadi
Skadi
QCchrist3113
Skadi
Level 147
God Stats
13W - 4L
1,829 SR
Queue Stats
56W - 42L
1,567 Elo+
Party 2
Ares
Ares
Skywipa
Ares
Level 96
God Stats
2W - 1L
1,671 SR
Queue Stats
7W - 9L
1,753 Elo+
Party 2
Kukulkan
Kukulkan
SneKaYz__
Kukulkan
Level 159
God Stats
1W - 2L
1,722 SR
Queue Stats
89W - 100L
1,487 Elo+
Party 1
Team Averages
Level 135
1,716 SR
1,570 Elo+

VS

Team Averages
Level 96
1,578 SR
1,497 Elo+
Mulan
Mulan
Der_ZigoSRB
Mulan
Level 88
God Stats
3W - 2L
1,259 SR
Queue Stats
53W - 48L
1,510 Elo+
Solo
Bellona
Bellona
Failway
Bellona
Level 37
God Stats
8W - 6L
1,632 SR
Queue Stats
23W - 21L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
ImStillStanden
Baron Samedi
Level 88
God Stats
10W - 6L
1,745 SR
Queue Stats
140W - 130L
1,527 Elo+
Solo
Danzaburou
Danzaburou
PurdyThePurson
Danzaburou
Level 127
God Stats
5W - 5L
1,755 SR
Queue Stats
171W - 165L
1,498 Elo+
Solo
Nox
Nox
Semsertase
Nox
Level 140
God Stats
18W - 15L
1,500 SR
Queue Stats
84W - 81L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Monster_Durex
Achilles
16
5 / 5 / 0
8,960
472
9,147
19,212
12,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
Mrmaxx_-
Osiris
15
1 / 5 / 4
9,412
495
12,744
20,320
24,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 0
8,211
432
12,564
15,381
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
Skywipa
Ares
12
0 / 5 / 2
7,688
405
8,082
25,342
21,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SneKaYz__
Kukulkan
15
2 / 7 / 3
9,097
479
14,533
13,859
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 6
11,019
580
16,702
21,969
13,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Failway
Bellona
18
5 / 2 / 2
10,992
579
12,871
21,215
24,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ImStillStanden
Baron Samedi
16
1 / 3 / 14
9,674
509
12,845
16,418
15,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
PurdyThePurson
Danzaburou
16
6 / 2 / 6
10,197
537
17,477
18,312
8,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 5
10,991
578
7,987
9,363
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
28
28
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
W
Bellona
Failway
Bellona
5
2
2
3
W
Baron Samedi
ImStillStanden
Baron Samedi
1
3
14
2.67
L
Achilles
Monster_Durex
Achilles
5
5
0
1
L
Osiris
Mrmaxx_-
Osiris
1
5
4
0.6
W
Danzaburou
PurdyThePurson
Danzaburou
6
2
6
4.5
L
1
6
0
0.17
W
4
1
5
6.5
L
Ares
Skywipa
Ares
0
5
2
0.2
L
Kukulkan
SneKaYz__
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,070
Damage
67,882
94,114
Taken
87,277
69,727
Mitigated
66,702
19,473
Healing
35,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,702
4,663
0
12,650
21,969
13,356
447
4,744
16,831
0
93,905
W
Bellona
Failway
Bellona
12,871
5,540
0
9,219
21,215
24,723
801
2,465
18,626
0
93,529
W
Baron Samedi
ImStillStanden
Baron Samedi
12,845
1,806
1,935
5,500
16,418
15,676
335
3,426
12,940
40,809
2,164
L
Achilles
Monster_Durex
Achilles
9,147
3,035
0
4,280
19,212
12,150
0
2,496
16,512
0
56,104
L
Osiris
Mrmaxx_-
Osiris
12,744
4,495
0
3,657
20,320
24,213
0
5,395
14,885
2,532
67,929
W
Danzaburou
PurdyThePurson
Danzaburou
17,477
7,168
0
6,048
18,312
8,645
1,411
7,175
11,031
0
84,610
L
12,564
4,424
0
2,078
15,381
6,325
0
3,418
11,963
0
67,231
W
7,987
876
0
500
9,363
4,302
237
4,851
4,040
84,850
0
L
Ares
Skywipa
Ares
8,082
291
316
7,482
25,342
21,467
0
4,606
20,678
33,766
617
L
Kukulkan
SneKaYz__
Kukulkan
14,533
1,550
0
1,660
13,859
5,572
0
3,857
9,636
57,988
1,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
52,873
439
Minions Killed
587
0
Camps Cleared
0
1,743,001
Distance Traveled
1,826,145
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,019
580
126
7
0
419,687
0
W
Bellona
10,992
579
134
7
0
339,266
0
W
Baron Samedi
9,674
509
34
2
0
337,741
1
L
Achilles
8,960
472
68
4
0
391,015
0
L
Osiris
9,412
495
115
6
0
331,779
0
W
Danzaburou
10,197
537
121
6
0
356,456
1
L
Skadi
8,211
432
86
5
0
314,425
0
W
Nox
10,991
578
172
9
0
372,995
2
L
Ares
7,688
405
34
2
0
360,901
0
L
Kukulkan
9,097
479
136
7
0
344,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role