Player Matchup

Cerberus
Cerberus
Endlessninja584
Cerberus
Level 120
God Stats
5W - 2L
1,690 SR
Queue Stats
136W - 134L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
KingCallOfDuty7
Cliodhna
Level 46
God Stats
0W - 2L
1,319 SR
Queue Stats
137W - 127L
1,498 Elo+
Party 1
Zeus
Zeus
PapaGosling
Zeus
Level 154
God Stats
4W - 7L
1,500 SR
Queue Stats
336W - 310L
1,516 Elo+
Party 1
Surtr
Surtr
Scottie dog09
Surtr
Level 136
God Stats
2W - 4L
1,700 SR
Queue Stats
154W - 159L
1,484 Elo+
Party 2
Arachne
Arachne
vitesse_possible
Arachne
Level 34
God Stats
4W - 8L
1,498 SR
Queue Stats
19W - 39L
1,270 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,458 Elo+

VS

Team Averages
Level 122
1,485 SR
1,466 Elo+
Bacchus
Bacchus
CroBazazel
Bacchus
Level 99
God Stats
1W - 2L
1,632 SR
Queue Stats
13W - 9L
1,496 Elo+
Solo
Thor
Thor
Luffytimeout69
Thor
Level 77
God Stats
6W - 2L
1,851 SR
Queue Stats
111W - 108L
1,492 Elo+
Solo
Artemis
Artemis
Patrook
Artemis
Level 157
God Stats
2W - 4L
1,281 SR
Queue Stats
122W - 137L
1,389 Elo+
Solo
Bakasura
Bakasura
leventahmet540
Bakasura
Level 149
God Stats
3W - 2L
1,185 SR
Queue Stats
192W - 179L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBlackFabzxx
Morgan Le Fay
Level 128
God Stats
21W - 34L
1,474 SR
Queue Stats
281W - 279L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
0 / 2 / 0
3,646
608
1,368
4,818
2,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
6
0 / 1 / 0
3,505
584
452
4,105
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,053
676
2,255
3,073
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 0
4,298
716
3,841
4,634
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

5
0 / 0 / 0
3,256
543
760
3,190
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CroBazazel
Bacchus
7
0 / 0 / 3
4,186
698
2,105
3,302
2,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
3,960
660
1,669
4,402
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Patrook
Artemis
8
2 / 0 / 0
4,222
704
3,062
1,905
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
7
0 / 0 / 0
3,682
614
2,312
5,808
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
xBlackFabzxx
Morgan Le Fay
8
1 / 0 / 1
4,177
696
2,252
2,703
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CroBazazel
Bacchus
0
0
3
1.5
L
Cerberus
0
2
0
0
L
Cliodhna
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Artemis
Patrook
Artemis
2
0
0
2
L
0
0
0
0
W
Bakasura
0
0
0
0
L
0
0
0
0
W
Morgan Le Fay
xBlackFabzxx
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,676
Damage
11,400
19,820
Taken
18,120
8,437
Mitigated
7,818
6,205
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CroBazazel
Bacchus
2,105
491
0
1,692
3,302
2,212
0
806
2,496
11,732
900
L
Cerberus
1,368
126
0
1,504
4,818
2,988
0
1,213
3,605
15,410
0
L
Cliodhna
452
0
0
1,832
4,105
1,157
0
117
3,988
0
14,521
W
1,669
228
0
705
4,402
1,635
0
939
3,463
0
20,189
L
2,255
283
0
677
3,073
1,040
0
1,639
1,434
24,161
0
W
Artemis
Patrook
Artemis
3,062
1,665
0
655
1,905
653
0
260
1,645
0
23,730
L
3,841
1,315
0
1,804
4,634
2,139
0
0
4,131
731
31,433
W
Bakasura
2,312
1,609
0
2,826
5,808
2,475
0
53
5,305
0
14,273
L
760
608
0
388
3,190
1,113
0
1,180
2,010
0
9,472
W
Morgan Le Fay
xBlackFabzxx
Morgan Le Fay
2,252
48
0
852
2,703
843
0
1,618
1,085
21,563
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
20,227
184
Minions Killed
175
0
Camps Cleared
0
640,133
Distance Traveled
633,916
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,186
698
18
3
0
137,374
4
L
Cerberus
3,646
608
27
5
0
129,538
0
L
Cliodhna
3,505
584
29
5
0
130,092
0
W
Thor
3,960
660
41
7
0
135,317
0
L
Zeus
4,053
676
49
8
0
116,021
0
W
Artemis
4,222
704
31
5
0
101,024
0
L
Surtr
4,298
716
58
10
0
149,357
2
W
Bakasura
3,682
614
39
7
0
137,326
0
L
Arachne
3,256
543
21
4
0
115,125
0
W
Morgan Le Fay
4,177
696
46
8
0
122,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role