Player Matchup

Chiron
Chiron
DarkLightning280
Chiron
Level 48
God Stats
3W - 4L
1,308 SR
Queue Stats
25W - 19L
1,392 Elo+
Solo
Vulcan
Vulcan
RehacT
Vulcan
Level 23
God Stats
1W - 6L
1,198 SR
Queue Stats
30W - 48L
1,399 Elo+
Party 2
Cabrakan
Cabrakan
Restic
Cabrakan
Level 67
God Stats
4W - 2L
1,872 SR
Queue Stats
134W - 129L
1,474 Elo+
Party 2
Team Averages
Level 46
1,459 SR
1,422 Elo+

VS

Team Averages
Level 32
1,567 SR
1,416 Elo+
Cthulhu
Cthulhu
Makarrani
Cthulhu
Level 40
God Stats
1W - 0L
1,701 SR
Queue Stats
10W - 4L
1,886 Elo+
Party 1
Medusa
Medusa
Raulo24
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 1
Izanami
Izanami
Szepik
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 45L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
11,689
779
17,369
18,204
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
RehacT
Vulcan
16
4 / 6 / 5
10,941
729
13,295
13,773
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Restic
Cabrakan
15
1 / 3 / 7
9,869
658
9,543
20,665
30,744
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Makarrani
Cthulhu
18
5 / 3 / 10
11,898
793
17,985
20,021
20,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Raulo24
Medusa
18
9 / 4 / 2
12,524
835
20,162
14,883
6,216
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Szepik
Izanami
16
2 / 5 / 8
10,827
722
8,645
15,182
5,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
16
16
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
W
Cthulhu
Makarrani
Cthulhu
5
3
10
3.33
W
Medusa
Raulo24
Medusa
9
4
2
2.5
L
Vulcan
RehacT
Vulcan
4
6
5
1.08
L
Cabrakan
Restic
Cabrakan
1
3
7
1.5
W
Izanami
Szepik
Izanami
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
46,792
52,642
Taken
50,086
46,712
Mitigated
32,226
5,572
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,369
5,319
454
2,244
18,204
9,117
0
5,429
12,740
0
57,468
W
Cthulhu
Makarrani
Cthulhu
17,985
1,288
383
820
20,021
20,144
40
7,883
12,138
46,965
1,789
W
Medusa
Raulo24
Medusa
20,162
10,077
0
3,183
14,883
6,216
1,394
7,102
7,771
0
50,082
L
Vulcan
RehacT
Vulcan
13,295
3,549
0
1,960
13,773
6,851
0
6,467
7,306
44,835
0
L
Cabrakan
Restic
Cabrakan
9,543
1,404
0
914
20,665
30,744
0
4,332
16,333
20,968
2,394
W
Izanami
Szepik
Izanami
8,645
5,711
320
2,246
15,182
5,866
1,482
7,014
8,108
0
40,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
35,249
157
Minions Killed
203
0
Camps Cleared
0
715,731
Distance Traveled
751,432
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,689
779
79
5
0
227,940
0
W
Cthulhu
11,898
793
57
4
0
277,908
1
W
Medusa
12,524
835
65
4
0
250,656
0
L
Vulcan
10,941
729
45
3
0
240,999
0
L
Cabrakan
9,869
658
33
2
0
246,792
0
W
Izanami
10,827
722
81
5
0
222,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role