Player Matchup

Mercury
Mercury
 
Mercury
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CasualBlink
Ganesha
Level 68
God Stats
3W - 1L
1,399 SR
Queue Stats
271W - 241L
1,445 Elo+
Solo
Neith
Neith
TcU_Ninja
Neith
Level 127
God Stats
21W - 11L
1,779 SR
Queue Stats
141W - 134L
1,517 Elo+
Solo
Izanami
Izanami
iUsoru
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,549 Elo+
Solo
Terra
Terra
killemmike
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 82L
1,543 Elo+
Solo
Team Averages
Level 80
1,536 SR
1,511 Elo+

VS

Team Averages
Level 92
1,471 SR
1,458 Elo+
Janus
Janus
Kill3966
Janus
Level 65
God Stats
1W - 3L
1,511 SR
Queue Stats
12W - 28L
1,306 Elo+
Solo
Khepri
Khepri
Murfi10
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
TZVelocityzZ
Lancelot
Level 128
God Stats
3W - 2L
1,640 SR
Queue Stats
122W - 128L
1,469 Elo+
Solo
Medusa
Medusa
redfox2113
Medusa
Level 62
God Stats
4W - 7L
1,433 SR
Queue Stats
401W - 388L
1,460 Elo+
Solo
Odin
Odin
str8gman
Odin
Level 82
God Stats
0W - 2L
1,269 SR
Queue Stats
45W - 46L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
2 / 1 / 1
3,676
735
861
3,709
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
CasualBlink
Ganesha
5
0 / 1 / 2
3,501
700
1,407
4,543
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TcU_Ninja
Neith
7
2 / 0 / 1
4,057
811
2,990
2,580
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
iUsoru
Izanami
5
0 / 0 / 1
3,099
620
1,287
1,403
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
6
1 / 1 / 0
3,596
719
1,504
2,702
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kill3966
Janus
5
0 / 1 / 0
3,091
618
804
2,607
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Murfi10
Khepri
2
0 / 2 / 0
2,650
530
528
2,139
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
TZVelocityzZ
Lancelot
7
3 / 0 / 0
3,959
792
2,130
3,677
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
redfox2113
Medusa
6
0 / 1 / 1
3,259
652
1,464
2,648
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
5
0 / 1 / 0
3,259
652
1,004
4,083
1,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
W
Ganesha
CasualBlink
Ganesha
0
1
2
1
L
Janus
Kill3966
Janus
0
1
0
0
L
Khepri
Murfi10
Khepri
0
2
0
0
L
Lancelot
TZVelocityzZ
Lancelot
3
0
0
3
W
Neith
TcU_Ninja
Neith
2
0
1
2.5
W
Izanami
iUsoru
Izanami
0
0
1
0.5
W
Terra
1
1
0
1
L
Medusa
redfox2113
Medusa
0
1
1
0.5
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,049
Damage
5,930
14,937
Taken
15,154
6,328
Mitigated
5,348
4,352
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
861
516
0
465
3,709
1,316
0
304
3,333
0
13,693
W
Ganesha
CasualBlink
Ganesha
1,407
152
0
1,709
4,543
2,234
0
80
4,463
8,283
1,347
L
Janus
Kill3966
Janus
804
40
0
675
2,607
551
0
0
2,607
9,959
0
L
Khepri
Murfi10
Khepri
528
199
0
96
2,139
1,160
0
215
1,924
1,925
0
L
Lancelot
TZVelocityzZ
Lancelot
2,130
388
0
1,781
3,677
1,174
0
452
3,141
0
16,241
W
Neith
TcU_Ninja
Neith
2,990
943
0
1,124
2,580
713
0
666
1,794
0
27,167
W
Izanami
iUsoru
Izanami
1,287
1,078
0
12
1,403
344
60
90
1,313
0
9,019
W
Terra
1,504
521
4
1,038
2,702
1,721
0
0
2,702
13,690
1,277
L
Medusa
redfox2113
Medusa
1,464
889
0
1,007
2,648
746
0
408
2,240
0
13,592
L
Odin
1,004
197
0
1,506
4,083
1,717
0
1,053
2,955
0
10,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,929
Gold Earned
16,218
126
Minions Killed
112
0
Camps Cleared
0
462,602
Distance Traveled
444,754
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,676
735
28
6
0
97,955
0
W
Ganesha
3,501
700
5
1
0
81,265
2
L
Janus
3,091
618
28
6
0
70,136
0
L
Khepri
2,650
530
3
1
0
80,334
0
L
Lancelot
3,959
792
37
7
0
116,491
0
W
Neith
4,057
811
38
8
0
86,568
0
W
Izanami
3,099
620
27
5
0
99,956
0
W
Terra
3,596
719
28
6
0
96,858
0
L
Medusa
3,259
652
30
6
0
90,043
0
L
Odin
3,259
652
14
3
0
87,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role